25 lines
466 B
C#
25 lines
466 B
C#
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class FaceCamera : MonoBehaviour
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{
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private Camera _camera;
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private void Start()
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{
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_camera = Camera.main;
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if (!_camera)
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{
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Debug.LogError("no main camera uh oh", this);
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}
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}
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private void LateUpdate()
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{
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transform.forward = _camera.transform.forward;
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}
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}
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