lucid-super-dream/Assets/Scripts/BaseBulletBehaviour.cs
2021-01-06 15:10:11 +00:00

7 lines
183 B
C#

using UnityEngine;
[CreateAssetMenu]
public abstract class BaseBulletBehaviour : ScriptableObject
{
public abstract void DoBehaviour(Transform bullet, float size, Vector3 pos);
}