|
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
[RequireComponent(typeof(Renderer))]
|
|
public class ShipGraphics : MonoBehaviour
|
|
{
|
|
private Renderer _renderer;
|
|
|
|
private void Awake()
|
|
{
|
|
_renderer = GetComponent<Renderer>();
|
|
}
|
|
}
|