lucid-super-dream/Assets/ShipGraphics.cs

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2021-01-07 06:44:42 +01:00
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(Renderer))]
public class ShipGraphics : MonoBehaviour
{
private Renderer _renderer;
private void Awake()
{
_renderer = GetComponent<Renderer>();
}
}