14 lines
339 B
C#
14 lines
339 B
C#
using UnityEngine;
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public class SelectAccessibilityButton : MonoBehaviour
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{
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[SerializeField] private AccessibilityMode mode;
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[SerializeField] private AccessibilityOptions options;
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[SerializeField] private TunnelController tunnel;
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public void Select()
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{
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options.Mode = mode;
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tunnel.Reset();
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}
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} |