56 lines
1.1 KiB
C#
56 lines
1.1 KiB
C#
using DG.Tweening;
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using TMPro;
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using UnityEngine;
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using UnityEngine.Events;
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using UnityEngine.EventSystems;
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public class BoldButton : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler, ISelectHandler, IDeselectHandler
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{
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[SerializeField] private UnityEvent Select;
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private TextMeshProUGUI _text;
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private static BoldButton _currentBold;
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private Tweener _tween;
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private void Awake()
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{
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_text = GetComponentInChildren<TextMeshProUGUI>();
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}
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private void BoldText()
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{
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_currentBold?.UnBoldText();
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_currentBold = this;
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_text.fontStyle = FontStyles.Bold;
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}
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private void UnBoldText()
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{
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_text.fontStyle = FontStyles.Normal;
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}
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public void OnPointerEnter(PointerEventData eventData)
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{
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BoldText();
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}
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public void OnPointerExit(PointerEventData eventData)
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{
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UnBoldText();
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}
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public void OnSelect(BaseEventData eventData)
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{
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BoldText();
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}
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public void OnDeselect(BaseEventData eventData)
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{
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UnBoldText();
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}
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public void Submit()
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{
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Select?.Invoke();
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}
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} |