Cat Flynn
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234e94a46b
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some more audiovis stuff
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2021-01-11 10:09:53 +00:00 |
Cat Flynn
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c021109b5a
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scale bounce with intensity, shake camera on calm
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2021-01-11 09:28:15 +00:00 |
Cat Flynn
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11e47860e2
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make bullets visible lol
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2021-01-11 09:18:50 +00:00 |
Cat Flynn
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829f8612c4
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shader/material tweaks
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2021-01-11 04:36:35 +00:00 |
Cat Flynn
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73d3a6bfc2
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correctly position enemies and obstacles in a cubic funnel
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2021-01-11 02:13:08 +00:00 |
Cat Flynn
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12cd800356
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tunnel stuff
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2021-01-10 17:54:04 +00:00 |
Cat Flynn
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7eca13d48f
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fix warnings in bullet shader
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2021-01-10 14:32:12 +00:00 |
Cat Flynn
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b0804f2181
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tube
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2021-01-10 05:55:45 +00:00 |
Cat Flynn
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8ae6993dab
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add subtractive ground
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2021-01-09 18:45:52 +00:00 |
Cat Flynn
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cc2150a88e
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add camera shake
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2021-01-09 18:18:55 +00:00 |
Cat Flynn
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3eab5bfde7
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Merge branch 'main' into enemy-graphics
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2021-01-09 17:42:19 +00:00 |
Cat Flynn
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e4fcf297b6
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pulse enemy graphics in time with music
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2021-01-09 17:29:48 +00:00 |
Dom Harris
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09c763043d
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made it feel like a game <3
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2021-01-09 16:18:29 +00:00 |
Cat Flynn
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8040a999be
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update enemy graphics
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2021-01-09 16:08:57 +00:00 |
Cat Flynn
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e02b3b49bd
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implement accessibility options
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2021-01-09 05:32:47 +00:00 |
Cat Flynn
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eb7826c7c7
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add ship, camera shake and 2nd fractal
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2021-01-07 05:44:42 +00:00 |
Cat Flynn
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6ab5c4d6fa
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add fractal tunnel
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2021-01-05 19:51:34 +00:00 |