make bullets visible lol

This commit is contained in:
Cat Flynn 2021-01-11 09:18:50 +00:00
parent e2371b336c
commit 11e47860e2
2 changed files with 4 additions and 3 deletions

View File

@ -95,6 +95,7 @@ Material:
m_Floats:
- _Alpha: 1
- _AlphaClip: 0
- _BaseScale: 0.5
- _Blend: 0
- _BumpScale: 1
- _C: 0
@ -114,7 +115,7 @@ Material:
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _PulseIntensity: 1
- _PulseIntensity: 0
- _QueueOffset: 0
- _RadiusWithDistance: 0.00005
- _ReceiveShadows: 1
@ -132,7 +133,7 @@ Material:
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color1: {r: 7.5717225, g: 6.7708673, b: 13.90576, a: 1}
- _Color1: {r: 0.3634766, g: 5.3403134, b: 0, a: 1}
- _Color2: {r: 0.24509804, g: 0.3764706, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FarColor: {r: 1, g: 1, b: 1, a: 1}

View File

@ -67,7 +67,6 @@ Shader "custom/enemy"
float4 _Color2;
float4 _FarColor;
float _Alpha;
float _PulseIntensity;
float _SpeedMultiplier;
float _RadiusWithDistance;
@ -79,6 +78,7 @@ Shader "custom/enemy"
float _DistanceSinceLastBeat;
float _BaseScale;
float _PulseIntensity;
float _BaseTubeRadius;