12 lines
324 B
C#
12 lines
324 B
C#
using Godot;
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public class NoOverlay : Overlay
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{
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// in this view we want to draw tiles with their normal colour
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public override void Apply(Tile tile, ShaderMaterial material)
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{
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var type = tile.type;
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material.SetShaderParam("lowColor", type.Color);
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material.SetShaderParam("t", 0);
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}
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} |