kayomn merged pull request protectorate/game#11 2023-01-23 22:25:20 +01:00
Add Support for Custom Brushes in Map Editor
kayomn closed issue protectorate/game#5 2023-01-23 22:25:20 +01:00
Option to Load Custom Terrain Brush Masks
kayomn pushed to main at protectorate/game 2023-01-23 22:25:20 +01:00
03a7ad1b02 Merge pull request 'Add Support for Custom Brushes in Map Editor' (#11) from map-editor-custom-brushes into main
5bda4e0254 Add support for custom brushes in map editor
Compare 2 commits »
kayomn deleted branch map-editor-custom-brushes from protectorate/game 2023-01-23 22:25:20 +01:00
kayomn pushed to map-editor-custom-brushes at protectorate/game 2023-01-23 22:23:59 +01:00
5bda4e0254 Add support for custom brushes in map editor
kayomn created pull request protectorate/game#11 2023-01-23 21:42:54 +01:00
WIP: Add Support for Custom Brushes in Map Editor
kayomn created branch map-editor-custom-brushes in protectorate/game 2023-01-23 21:33:45 +01:00
kayomn pushed to map-editor-custom-brushes at protectorate/game 2023-01-23 21:33:45 +01:00
kayomn merged pull request protectorate/game#10 2023-01-23 21:32:19 +01:00
Fix Large Terrain Performance Issues
kayomn closed issue protectorate/game#3 2023-01-23 21:32:19 +01:00
Lag When Creating Large Terrain
kayomn pushed to main at protectorate/game 2023-01-23 21:32:19 +01:00
9cd33db1dd Merge pull request 'Fix Large Terrain Performance Issues' (#10) from large-terrain-performance-fix into main
4121b068f4 Amend missed code review comment
aa97badf69 Amend code review comments
10ee4f93f5 Offload map editor terrain generation to secondary thread
eb83022e6d Remove testing terrain paints
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kayomn deleted branch large-terrain-performance-fix from protectorate/game 2023-01-23 21:32:19 +01:00
kayomn pushed to large-terrain-performance-fix at protectorate/game 2023-01-23 21:31:36 +01:00
4121b068f4 Amend missed code review comment
kayomn pushed to large-terrain-performance-fix at protectorate/game 2023-01-23 21:29:53 +01:00
aa97badf69 Amend code review comments
kayomn commented on pull request protectorate/game#10 2023-01-23 21:24:41 +01:00
Fix Large Terrain Performance Issues

Missing doc comment.

kayomn commented on pull request protectorate/game#10 2023-01-23 21:24:41 +01:00
Fix Large Terrain Performance Issues

Missing doc comment.

kayomn commented on pull request protectorate/game#10 2023-01-23 21:24:41 +01:00
Fix Large Terrain Performance Issues

Is this enum used anywhere anymore?

kayomn pushed to large-terrain-performance-fix at protectorate/game 2023-01-23 21:16:38 +01:00
10ee4f93f5 Offload map editor terrain generation to secondary thread
kayomn pushed to large-terrain-performance-fix at protectorate/game 2023-01-23 19:29:02 +01:00
eb83022e6d Remove testing terrain paints
32700ee9d4 Refactor map editor
Compare 2 commits »
kayomn commented on pull request protectorate/game#10 2023-01-23 19:07:13 +01:00
Fix Large Terrain Performance Issues

A better and less-disruptive solution would actually be to use RenderingServer.texture_2d_update_partial(), however that won't happen until https://github.com/godotengine/godot/issues/65762 is…