kayomn commented on pull request protectorate/game#13 2023-02-01 00:30:09 +01:00
Interior Maps

Missing doc comment.

kayomn pushed to interior-maps at protectorate/game 2023-02-01 00:24:51 +01:00
3af575298d Fix glitchy interior map editor behaviors
08bcb54daa Rename 'Interior' to 'InteriorMap'
ccb44fe118 Fix crash in map editor
10148638e9 Rename 'exterior' to 'terrain' in map editor UI
4ca2cf2511 Remove testing mesh from map editor
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kayomn pushed to interior-maps at protectorate/game 2023-01-31 23:33:27 +01:00
b0a76f5fd3 Rename TileGrid to Interior
647ac60ce7 Fix tile grid alignment issues
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kayomn pushed to interior-maps at protectorate/game 2023-01-31 01:07:55 +01:00
176b18866f Add fill rect tool to interior map editor
kayomn pushed to interior-maps at protectorate/game 2023-01-28 01:14:01 +01:00
a9f7437d01 Add logic to right-click delete tiles
kayomn pushed to interior-maps at protectorate/game 2023-01-28 00:52:20 +01:00
300f1db0d5 Add support for tile orientation in map editor
kayomn pushed to interior-maps at protectorate/game 2023-01-27 23:44:46 +01:00
a175b22377 Replace placeholder meshes with tiles for interior map editing
1ccb0400dc Rename tile menu options to be clearer
e2ccaa469e Add clear tiles button to map editor
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kayomn pushed to interior-maps at protectorate/game 2023-01-27 20:37:05 +01:00
4963f7b355 Add basic functionality for plotting meshes of interiors
f6e3408d0e Make map edit activation signal more flexible
499cfe84ef Clean up MeshGrid logic
42c3a53b24 Refactor code quality and squash bugs in MeshGrid
Compare 4 commits »
kayomn pushed to interior-maps at protectorate/game 2023-01-26 01:08:58 +01:00
f87cc4f996 Remove debug print
fbe4213c7f Remove dependency on ItemSelection
725ab3c55d Modify WorkerPrompt to use signals over awaitable functions
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kayomn pushed to interior-maps at protectorate/game 2023-01-26 00:48:21 +01:00
eb20329586 Remove testing cube from map editor
9dd28af524 Fix regression in terrain visibility
f3f837f31b Rename Frame rate: 144.638397
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kayomn pushed to interior-maps at protectorate/game 2023-01-26 00:39:20 +01:00
7a8225240b Add support for building menu to toolbar
0d11abfe23 Add support for multi-context control overrides to player controller
7526e60037 Work around parser regression in latest Godot 4 beta
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kayomn created pull request protectorate/game#13 2023-01-25 12:55:26 +01:00
WIP: Interior Maps
kayomn created branch interior-maps in protectorate/game 2023-01-25 12:54:10 +01:00
kayomn pushed to interior-maps at protectorate/game 2023-01-25 12:54:10 +01:00
9636d23dd0 Refactor map editor UI to support interior maps
kayomn pushed to main at protectorate/game 2023-01-23 22:50:59 +01:00
11e5e237c6 Merge pull request 'Fix Brush Cursor Highlight' (#12) from fix-brush-cursor-highlight into main
6eb73649c8 Fix brush cursor highlight
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kayomn deleted branch fix-brush-cursor-highlight from protectorate/game 2023-01-23 22:50:59 +01:00
kayomn merged pull request protectorate/game#12 2023-01-23 22:50:58 +01:00
Fix Brush Cursor Highlight
kayomn created pull request protectorate/game#12 2023-01-23 22:49:06 +01:00
WIP: Fix Brush Cursor Highlight
kayomn created branch fix-brush-cursor-highlight in protectorate/game 2023-01-23 22:44:15 +01:00
kayomn pushed to fix-brush-cursor-highlight at protectorate/game 2023-01-23 22:44:15 +01:00
6eb73649c8 Fix brush cursor highlight