kayomn pushed to interior-maps at protectorate/game 2023-01-28 00:52:20 +01:00
300f1db0d5 Add support for tile orientation in map editor
kayomn pushed to interior-maps at protectorate/game 2023-01-27 23:44:46 +01:00
a175b22377 Replace placeholder meshes with tiles for interior map editing
1ccb0400dc Rename tile menu options to be clearer
e2ccaa469e Add clear tiles button to map editor
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kayomn pushed to interior-maps at protectorate/game 2023-01-27 20:37:05 +01:00
4963f7b355 Add basic functionality for plotting meshes of interiors
f6e3408d0e Make map edit activation signal more flexible
499cfe84ef Clean up MeshGrid logic
42c3a53b24 Refactor code quality and squash bugs in MeshGrid
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kayomn pushed to interior-maps at protectorate/game 2023-01-26 01:08:58 +01:00
f87cc4f996 Remove debug print
fbe4213c7f Remove dependency on ItemSelection
725ab3c55d Modify WorkerPrompt to use signals over awaitable functions
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kayomn pushed to interior-maps at protectorate/game 2023-01-26 00:48:21 +01:00
eb20329586 Remove testing cube from map editor
9dd28af524 Fix regression in terrain visibility
f3f837f31b Rename Frame rate: 144.638397
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kayomn pushed to interior-maps at protectorate/game 2023-01-26 00:39:20 +01:00
7a8225240b Add support for building menu to toolbar
0d11abfe23 Add support for multi-context control overrides to player controller
7526e60037 Work around parser regression in latest Godot 4 beta
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kayomn created pull request protectorate/game#13 2023-01-25 12:55:26 +01:00
WIP: Interior Maps
kayomn created branch interior-maps in protectorate/game 2023-01-25 12:54:10 +01:00
kayomn pushed to interior-maps at protectorate/game 2023-01-25 12:54:10 +01:00
9636d23dd0 Refactor map editor UI to support interior maps
kayomn pushed to main at protectorate/game 2023-01-23 22:50:59 +01:00
11e5e237c6 Merge pull request 'Fix Brush Cursor Highlight' (#12) from fix-brush-cursor-highlight into main
6eb73649c8 Fix brush cursor highlight
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kayomn deleted branch fix-brush-cursor-highlight from protectorate/game 2023-01-23 22:50:59 +01:00
kayomn merged pull request protectorate/game#12 2023-01-23 22:50:58 +01:00
Fix Brush Cursor Highlight
kayomn created pull request protectorate/game#12 2023-01-23 22:49:06 +01:00
WIP: Fix Brush Cursor Highlight
kayomn created branch fix-brush-cursor-highlight in protectorate/game 2023-01-23 22:44:15 +01:00
kayomn pushed to fix-brush-cursor-highlight at protectorate/game 2023-01-23 22:44:15 +01:00
6eb73649c8 Fix brush cursor highlight
kayomn merged pull request protectorate/game#11 2023-01-23 22:25:20 +01:00
Add Support for Custom Brushes in Map Editor
kayomn closed issue protectorate/game#5 2023-01-23 22:25:20 +01:00
Option to Load Custom Terrain Brush Masks
kayomn pushed to main at protectorate/game 2023-01-23 22:25:20 +01:00
03a7ad1b02 Merge pull request 'Add Support for Custom Brushes in Map Editor' (#11) from map-editor-custom-brushes into main
5bda4e0254 Add support for custom brushes in map editor
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kayomn deleted branch map-editor-custom-brushes from protectorate/game 2023-01-23 22:25:20 +01:00
kayomn pushed to map-editor-custom-brushes at protectorate/game 2023-01-23 22:23:59 +01:00
5bda4e0254 Add support for custom brushes in map editor