chattle/client.py

53 lines
1.7 KiB
Python

__author__ = "Kieran Osborne"
__version__ = "0.0.1"
__status__ = "Development"
if (__name__ == "__main__"):
import asyncio
import chattle
import config
import socket
import sys
username = input("username: ")
address = (config.host, config.port)
print("Starting connection to", address)
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as server_socket:
server_socket.connect_ex(address)
print(server_socket.recv(config.message_max).decode("utf-8"))
async def listen_server():
response_data = server_socket.recv(config.message_max)
while response_data:
print(response_data.decode("utf-8"))
response_data = server_socket.recv(config.message_max)
# Listening for server responses has to be done on a separate unit of computation, such as an asynchronous
# operation, so as not to block the console from working.
asyncio.get_event_loop().create_task(listen_server())
is_running = True
while is_running:
line = sys.stdin.readline().strip()
if line:
# Messages produced by this client are written to the terminal locally, rather than sending it to
# server to then receive it back.
if not line.startswith("/"):
sys.stdout.write("<You> ")
sys.stdout.write(line)
sys.stdout.write("\n")
sys.stdout.flush()
server_socket.send(chattle.encode_message(username, line))
if (line.lower() == "/quit"):
# Handle exiting on the client-side.
is_running = False