chattle/client.py

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__author__ = "Kieran Osborne"
__version__ = "0.0.1"
__status__ = "Development"
if (__name__ == "__main__"):
import asyncio
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import chattle
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import config
import socket
import sys
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username = input("username: ")
address = (config.host, config.port)
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print("Starting connection to", address)
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with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as server_socket:
server_socket.connect_ex(address)
print(server_socket.recv(config.message_max).decode("utf-8"))
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async def listen_server():
response_data = server_socket.recv(config.message_max)
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while response_data:
print(response_data.decode("utf-8"))
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response_data = server_socket.recv(config.message_max)
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# Listening for server responses has to be done on a separate unit of computation, such as an asynchronous
# operation, so as not to block the console from working.
asyncio.get_event_loop().create_task(listen_server())
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is_running = True
while is_running:
line = sys.stdin.readline().strip()
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if line:
# Messages produced by this client are written to the terminal locally, rather than sending it to
# server to then receive it back.
if not line.startswith("/"):
sys.stdout.write("<You> ")
sys.stdout.write(line)
sys.stdout.write("\n")
sys.stdout.flush()
server_socket.send(chattle.encode_message(username, line))
if (line.lower() == "/quit"):
# Handle exiting on the client-side.
is_running = False
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