|  | dc5e4bb3a2 | Move WeaponInventoryComponent to base character class | 2024-11-22 00:22:21 +00:00 |  | 
			
				
					|  | a08696819d | Handle inputs using Inputable interface | 2024-11-22 00:19:03 +00:00 |  | 
			
				
					|  | 09d795600c | Projectile Weapon OnBeginOverlap refactor | 2024-11-18 02:37:53 +00:00 |  | 
			
				
					|  | e55d62ff05 | Remove some casts | 2024-11-18 02:23:30 +00:00 |  | 
			
				
					|  | e694e647b0 | VampirePlayerController cleanup | 2024-11-17 21:47:10 +00:00 |  | 
			
				
					|  | 929c4fa0f3 | Clear timer in OnUnPossess | 2024-11-17 21:45:29 +00:00 |  | 
			
				
					|  | a13cad7320 | Move timer binding to code timer | 2024-11-17 21:43:49 +00:00 |  | 
			
				
					|  | 366dbbfda8 | Move updates from Bindings to Events | 2024-11-17 20:02:59 +00:00 |  | 
			
				
					|  | 4386f0e383 | Bind updating of EXPBar in code | 2024-11-16 02:23:41 +00:00 |  | 
			
				
					|  | 0c90ade615 | Move Widget from PlayerCharacter to PlayerController | 2024-11-16 02:22:14 +00:00 |  | 
			
				
					|  | 6106a2dae6 | Update EXPComponent delegate usage | 2024-11-16 02:19:24 +00:00 |  | 
			
				
					|  | dd8cc06e33 | Make delegates DYNAMIC_MULTICAST | 2024-11-16 02:18:36 +00:00 |  | 
			
				
					|  | 3b2301b270 | Add include | 2024-11-16 01:35:26 +00:00 |  | 
			
				
					|  | 0c688fb86a | Bind TakeDamage onto OnTakeAnyDamage | 2024-11-16 01:35:21 +00:00 |  | 
			
				
					|  | 18702cea0c | Use timeline for updating pickup position | 2024-11-14 22:49:59 +00:00 |  | 
			
				
					|  | ee0a537621 | Update remaining includes | 2024-11-14 18:39:20 +00:00 |  | 
			
				
					|  | 2ae5c4ec74 | Update Widgets includes | 2024-11-13 23:50:42 +00:00 |  | 
			
				
					|  | 1507846810 | Refactor Weapon includes | 2024-11-13 23:47:47 +00:00 |  | 
			
				
					|  | 4fa8210707 | Update Projectile to use a ProjectileMovementComponent | 2024-11-13 23:39:08 +00:00 |  | 
			
				
					|  | fc93e35ef1 | Change GarlicWeapon to use a timer per OverlappedEnemy | 2024-09-05 00:36:44 +01:00 |  | 
			
				
					|  | c3bbb1ac6e | Add Healthbar to player | 2024-08-28 02:38:31 +01:00 |  | 
			
				
					|  | b0c46c615b | Add Sound Effects to pickups | 2024-08-25 03:42:55 +01:00 |  | 
			
				
					|  | 2959c68ffe | Switch VampireAIController to using CrowdFollowingComponent | 2024-08-25 03:02:07 +01:00 |  | 
			
				
					|  | c9c1753233 | Add PaperFlipbookComponent to VampireCharacter class | 2024-08-23 02:14:07 +01:00 |  | 
			
				
					|  | 3a729caab0 | Add Enemy Batching | 2024-08-22 22:11:24 +01:00 |  | 
			
				
					|  | 2ad6b53ab3 | Add Kill Counter | 2024-08-21 01:28:16 +01:00 |  | 
			
				
					|  | 45b2120cb5 | Add Leveling to EXPComponent | 2024-08-20 23:32:24 +01:00 |  | 
			
				
					|  | 841880e364 | Make EXP Blueprint viewable | 2024-08-16 02:14:39 +01:00 |  | 
			
				
					|  | ab8f0a2f32 | Add PaperSpriteComponent to APickup | 2024-08-16 02:14:29 +01:00 |  | 
			
				
					|  | 707728940a | Create basic HUD | 2024-08-14 00:19:47 +01:00 |  | 
			
				
					|  | 0d5858f421 | Make EnemyCharacters drop EXP Pickup in OnDeath | 2024-08-02 02:12:41 +01:00 |  | 
			
				
					|  | 850ebb973e | Make gun weapon fire to the corner of the screen rather than diagonally | 2024-08-02 01:45:48 +01:00 |  | 
			
				
					|  | 64dc8ec7d1 | Switch Projectile weapons to Box Collider instead of Sphere Component | 2024-08-01 01:53:45 +01:00 |  | 
			
				
					|  | 410dd9caf7 | Add Pentagram Weapon | 2024-07-31 17:05:54 +01:00 |  | 
			
				
					|  | bc4dedf177 | Add Lightning Ring | 2024-07-31 16:04:56 +01:00 |  | 
			
				
					|  | 66a07e621d | Add Gun Weapon | 2024-07-31 15:27:45 +01:00 |  | 
			
				
					|  | d9dba81c7e | Add Knife Weapon | 2024-07-31 15:04:31 +01:00 |  | 
			
				
					|  | b8f08e83cc | Add Fire Wand Weapon | 2024-07-31 14:31:29 +01:00 |  | 
			
				
					|  | b054db1478 | Create Projectile Weapon class | 2024-07-31 14:19:50 +01:00 |  | 
			
				
					|  | 0e81f48630 | Add Magic Wand Weapon | 2024-07-31 01:58:09 +01:00 |  | 
			
				
					|  | 7102040635 | Make FireWeaponAction a BlueprintNativeEvent | 2024-07-22 00:51:27 +01:00 |  | 
			
				
					|  | 26edffa233 | Move Garlic out of PlayerCharacter to GarlicWeapon | 2024-07-19 01:02:47 +01:00 |  | 
			
				
					|  | 8e1dd981ce | Add Weapon Inventory Component to Player Character | 2024-07-18 01:40:09 +01:00 |  | 
			
				
					|  | f25e6366f5 | Add Weapon Inventory Component | 2024-07-18 01:39:58 +01:00 |  | 
			
				
					|  | d185f032bb | Add Weapon class | 2024-07-18 01:39:49 +01:00 |  | 
			
				
					|  | 686294ab41 | Add parameters to Event Delegates | 2024-07-18 01:39:27 +01:00 |  | 
			
				
					|  | addeb47c04 | Smooth MoveTo Player | 2024-07-15 23:41:24 +01:00 |  | 
			
				
					|  | 8d4c4bc0bd | Move enemies away from player when taking damage | 2024-06-27 20:57:43 +01:00 |  | 
			
				
					|  | 24d5eb9eaf | Spawn enemy outside of camera view | 2024-06-27 17:46:27 +01:00 |  | 
			
				
					|  | 2e59bb6e0e | Add enemy spawning | 2024-06-26 00:17:14 +01:00 |  |