|  | af5c753c08 | Weapon Refactoring | 2025-04-23 01:13:11 +01:00 |  | 
			
				
					|  | 293d0ae8b2 | Create and Add SwarmAgents to SwarmWeapon | 2025-04-18 03:05:22 +01:00 |  | 
			
				
					|  | 5adafd6519 | Add base implementation of SwarmWeapon Still need to implement the Swarm actors | 2025-04-17 23:05:44 +01:00 |  | 
			
				
					|  | dd92863b60 | Add Upgrades to Gun Weapon | 2025-04-16 15:50:27 +01:00 |  | 
			
				
					|  | a1ed800b60 | Add Upgrades to Pentagram | 2025-04-16 15:04:00 +01:00 |  | 
			
				
					|  | 43dad6b126 | Add Upgrades to Magic Wand | 2025-04-16 14:34:34 +01:00 |  | 
			
				
					|  | 78ebf0624f | Mess with Level Up Screen | 2025-04-15 22:52:14 +01:00 |  | 
			
				
					|  | 7497f8edce | Add Upgrades to Lightning Ring | 2025-04-15 22:12:09 +01:00 |  | 
			
				
					|  | a05a24dc62 | Finalise base implementation of the Lightning Ring weapon | 2025-04-15 21:49:05 +01:00 |  | 
			
				
					|  | f3f4ad0409 | Set Max Level on Fire Wand weapon | 2025-04-15 21:23:16 +01:00 |  | 
			
				
					|  | 3d2826087e | Add Knife upgrades | 2025-04-15 21:22:59 +01:00 |  | 
			
				
					|  | e4d1e05fea | Increase default projectile speed | 2025-04-15 21:22:18 +01:00 |  | 
			
				
					|  | e0ba69c694 | Add Garlic Upgrade Descriptions | 2025-04-15 19:53:30 +01:00 |  | 
			
				
					|  | ac28d47763 | Add Fire Wand upgrades | 2025-04-14 20:48:06 +01:00 |  | 
			
				
					|  | becca8b54e | Remove coins from level | 2025-04-14 20:36:18 +01:00 |  | 
			
				
					|  | 4af26afe06 | Add Player Damaged and Death Sounds | 2025-04-07 23:40:01 +01:00 |  | 
			
				
					|  | 8af6871538 | Move Pickup Sounds to Sub-Folder | 2025-04-07 23:23:34 +01:00 |  | 
			
				
					|  | 486991daf0 | Add Enemy Damaged and Death sounds | 2025-04-07 23:23:18 +01:00 |  | 
			
				
					|  | 64a21df059 | Switch to Timeline for game Timer | 2025-04-04 22:08:11 +01:00 |  | 
			
				
					|  | 2c3a66cbd4 | Add Enemy Attacks | 2025-04-02 23:48:25 +01:00 |  | 
			
				
					|  | f44915e5f0 | Fix mysterious timeline playback issues | 2025-03-26 21:31:53 +00:00 |  | 
			
				
					|  | b42e6d6223 | Add Meshes | 2025-03-26 21:13:52 +00:00 |  | 
			
				
					|  | 3f75cb5db9 | Replace Pickup Sprite Component with Static Mesh Component | 2025-03-19 01:42:36 +00:00 |  | 
			
				
					|  | cc671d5b70 | Add Player Mesh | 2025-03-17 22:03:49 +00:00 |  | 
			
				
					|  | 3477676851 | Detatch Camera from Player | 2025-03-17 21:38:13 +00:00 |  | 
			
				
					|  | f74ae1d263 | Make pickups pooled | 2025-02-16 22:29:37 +00:00 |  | 
			
				
					|  | c133ccd1e9 | Constrain VampireCharacter actors to XY axis in Character Movement Component | 2025-02-15 00:30:46 +00:00 |  | 
			
				
					|  | bd510f297c | Add Garlic specific weapon upgrades | 2025-02-15 00:26:40 +00:00 |  | 
			
				
					|  | 70f474c5ee | Smoothly rotate the mesh in the direction they are moving | 2025-02-10 20:36:44 +00:00 |  | 
			
				
					|  | 5289b0c765 | Update LevelUpWidget with new font | 2025-02-08 15:53:37 +00:00 |  | 
			
				
					|  | 118fc73e07 | Update UpgradeButtonTemplate with new font | 2025-02-08 15:53:28 +00:00 |  | 
			
				
					|  | d6292222b6 | Update HUDWidget with new font | 2025-02-08 15:53:16 +00:00 |  | 
			
				
					|  | efa982d325 | Add TurretRoad font | 2025-02-08 15:53:03 +00:00 |  | 
			
				
					|  | f5345cc4ed | Add gold count to HUDWidget | 2025-02-08 15:36:29 +00:00 |  | 
			
				
					|  | 547c3d340d | Add Garlic Weapon test upgrading | 2025-02-03 20:12:58 +00:00 |  | 
			
				
					|  | 0cad5ad897 | Add base weapon upgrading | 2025-02-03 18:53:08 +00:00 |  | 
			
				
					|  | c9d10f86a4 | Add proof of concept upgrade screen This is currently not functional and there is a lot of work still to do
but I want this saved somewhere other than my pc | 2025-02-03 02:29:01 +00:00 |  | 
			
				
					|  | 773338e912 | Implement basic Level Up UI | 2025-01-25 20:55:35 +00:00 |  | 
			
				
					|  | 9c6c4e322a | Add Basic Pause Menue | 2025-01-25 18:46:56 +00:00 |  | 
			
				
					|  | 4294658f41 | Add Pause Action | 2025-01-24 22:35:15 +00:00 |  | 
			
				
					|  | 58d4a57226 | Make Enemys Pooled | 2025-01-24 21:51:08 +00:00 |  | 
			
				
					|  | 741a41ddfa | Make projectiles pooled and use DataAssets | 2025-01-13 20:57:08 +00:00 |  | 
			
				
					|  | eae0dbb802 | Update Player blueprints | 2024-11-22 00:19:22 +00:00 |  | 
			
				
					|  | a13cad7320 | Move timer binding to code timer | 2024-11-17 21:43:49 +00:00 |  | 
			
				
					|  | 366dbbfda8 | Move updates from Bindings to Events | 2024-11-17 20:02:59 +00:00 |  | 
			
				
					|  | 4386f0e383 | Bind updating of EXPBar in code | 2024-11-16 02:23:41 +00:00 |  | 
			
				
					|  | 0bdda47b8b | Disable outer sphere component visibility | 2024-11-16 02:17:56 +00:00 |  | 
			
				
					|  | 18702cea0c | Use timeline for updating pickup position | 2024-11-14 22:49:59 +00:00 |  | 
			
				
					|  | 4fa8210707 | Update Projectile to use a ProjectileMovementComponent | 2024-11-13 23:39:08 +00:00 |  | 
			
				
					|  | fc93e35ef1 | Change GarlicWeapon to use a timer per OverlappedEnemy | 2024-09-05 00:36:44 +01:00 |  |