|  | 70f474c5ee | Smoothly rotate the mesh in the direction they are moving | 2025-02-10 20:36:44 +00:00 |  | 
			
				
					|  | 773338e912 | Implement basic Level Up UI | 2025-01-25 20:55:35 +00:00 |  | 
			
				
					|  | 9c6c4e322a | Add Basic Pause Menue | 2025-01-25 18:46:56 +00:00 |  | 
			
				
					|  | 4294658f41 | Add Pause Action | 2025-01-24 22:35:15 +00:00 |  | 
			
				
					|  | 741a41ddfa | Make projectiles pooled and use DataAssets | 2025-01-13 20:57:08 +00:00 |  | 
			
				
					|  | eae0dbb802 | Update Player blueprints | 2024-11-22 00:19:22 +00:00 |  | 
			
				
					|  | 4386f0e383 | Bind updating of EXPBar in code | 2024-11-16 02:23:41 +00:00 |  | 
			
				
					|  | 4fa8210707 | Update Projectile to use a ProjectileMovementComponent | 2024-11-13 23:39:08 +00:00 |  | 
			
				
					|  | fc93e35ef1 | Change GarlicWeapon to use a timer per OverlappedEnemy | 2024-09-05 00:36:44 +01:00 |  | 
			
				
					|  | c3bbb1ac6e | Add Healthbar to player | 2024-08-28 02:38:31 +01:00 |  | 
			
				
					|  | 707728940a | Create basic HUD | 2024-08-14 00:19:47 +01:00 |  | 
			
				
					|  | 14d675d929 | Add Magic Wand Weapon to player inventory | 2024-07-31 01:58:18 +01:00 |  | 
			
				
					|  | 26edffa233 | Move Garlic out of PlayerCharacter to GarlicWeapon | 2024-07-19 01:02:47 +01:00 |  | 
			
				
					|  | 03023ed494 | Fix Collision profiles between weapons and pickups | 2024-06-25 02:13:02 +01:00 |  | 
			
				
					|  | 619c82bd01 | Add basic Garlic weapon | 2024-06-19 02:29:19 +01:00 |  | 
			
				
					|  | c6059578ac | Add basic PlayerCharacter | 2024-06-12 00:34:24 +01:00 |  | 
			
				
					|  | 90a0a4c515 | Update Project settings | 2024-06-12 00:34:11 +01:00 |  |