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[/Script/EngineSettings.GeneralProjectSettings]
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ProjectID=E9C62A1742808D4E0ECBA7B644FD8D3D
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CopyrightNotice=Louis Hobbs | 2024-2025
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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using UnrealBuildTool;
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using System.Collections.Generic;
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "EXPComponent.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "EXPPickup.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "EnemyCharacter.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "EnemyDataAsset.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "GoldComponent.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "GoldPickup.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "HealthComponent.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "Inputable.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "Enemyable.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "Pools.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "Projectilable.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "ObjectPoolComponent.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "ObjectPoolManager.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "Pickup.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "PickupDataAsset.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "PlayerCharacter.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "Projectile.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "ProjectileDataAsset.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "VampireAIController.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "VampireCharacter.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "VampireGameInstance.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "VampireGameMode.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "VampirePlayerController.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "Weapon.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "WeaponInventoryComponent.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "FireWandWeapon.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "GarlicWeapon.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "GunWeapon.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "KnifeWeapon.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "LightningRingWeapon.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "MagicWandWeapon.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "PentagramWeapon.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "ProjectileWeapon.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "HUDWidget.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "HealthbarWidget.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "LevelUpWidget.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "PauseWidget.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "UpgradeButtonDataObject.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "UpgradeButtonWidget.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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using UnrealBuildTool;
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#include "vampires.h"
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#include "Modules/ModuleManager.h"
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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#pragma once
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// Fill out your copyright notice in the Description page of Project Settings.
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// Louis Hobbs | 2024-2025
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using UnrealBuildTool;
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using System.Collections.Generic;
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