Update Copyright notice

This commit is contained in:
baz 2025-02-05 23:12:03 +00:00
parent 804597fbff
commit 318297e22c
84 changed files with 85 additions and 83 deletions

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[/Script/EngineSettings.GeneralProjectSettings] [/Script/EngineSettings.GeneralProjectSettings]
ProjectID=E9C62A1742808D4E0ECBA7B644FD8D3D ProjectID=E9C62A1742808D4E0ECBA7B644FD8D3D
CopyrightNotice=Louis Hobbs | 2024-2025

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
using UnrealBuildTool; using UnrealBuildTool;
using System.Collections.Generic; using System.Collections.Generic;

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "EXPComponent.h" #include "EXPComponent.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "EXPPickup.h" #include "EXPPickup.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "EnemyCharacter.h" #include "EnemyCharacter.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "EnemyDataAsset.h" #include "EnemyDataAsset.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "GoldComponent.h" #include "GoldComponent.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "GoldPickup.h" #include "GoldPickup.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "HealthComponent.h" #include "HealthComponent.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "Inputable.h" #include "Inputable.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "Enemyable.h" #include "Enemyable.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "Pools.h" #include "Pools.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "Projectilable.h" #include "Projectilable.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "ObjectPoolComponent.h" #include "ObjectPoolComponent.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "ObjectPoolManager.h" #include "ObjectPoolManager.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "Pickup.h" #include "Pickup.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "PickupDataAsset.h" #include "PickupDataAsset.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "PlayerCharacter.h" #include "PlayerCharacter.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "Projectile.h" #include "Projectile.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "ProjectileDataAsset.h" #include "ProjectileDataAsset.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "VampireAIController.h" #include "VampireAIController.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "VampireCharacter.h" #include "VampireCharacter.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "VampireGameInstance.h" #include "VampireGameInstance.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "VampireGameMode.h" #include "VampireGameMode.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "VampirePlayerController.h" #include "VampirePlayerController.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "Weapon.h" #include "Weapon.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "WeaponInventoryComponent.h" #include "WeaponInventoryComponent.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "FireWandWeapon.h" #include "FireWandWeapon.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "GarlicWeapon.h" #include "GarlicWeapon.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "GunWeapon.h" #include "GunWeapon.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "KnifeWeapon.h" #include "KnifeWeapon.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "LightningRingWeapon.h" #include "LightningRingWeapon.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "MagicWandWeapon.h" #include "MagicWandWeapon.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "PentagramWeapon.h" #include "PentagramWeapon.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "ProjectileWeapon.h" #include "ProjectileWeapon.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "HUDWidget.h" #include "HUDWidget.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "HealthbarWidget.h" #include "HealthbarWidget.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "LevelUpWidget.h" #include "LevelUpWidget.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "PauseWidget.h" #include "PauseWidget.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "UpgradeButtonDataObject.h" #include "UpgradeButtonDataObject.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "UpgradeButtonWidget.h" #include "UpgradeButtonWidget.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
using UnrealBuildTool; using UnrealBuildTool;

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#include "vampires.h" #include "vampires.h"
#include "Modules/ModuleManager.h" #include "Modules/ModuleManager.h"

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
#pragma once #pragma once

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// Fill out your copyright notice in the Description page of Project Settings. // Louis Hobbs | 2024-2025
using UnrealBuildTool; using UnrealBuildTool;
using System.Collections.Generic; using System.Collections.Generic;