TheOchulus/commands/100-games/startplaying.js

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const { SlashCommandBuilder, EmbedBuilder } = require('discord.js');
const { getCoverURL, getGameJson } = require('../../igdbHelperFunctions.js');
const { checkGameStorage, getUserRegistration, createPlayingGameEntry, getBeatenGameCount, getPlanningGameCount, getPlayingGameCount } = require('../../databaseHelperFunctions.js');
module.exports = {
data: new SlashCommandBuilder()
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.setName('startplaying')
.setDescription('Log a game that you have started playing towards the 100 game challenge!')
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.addStringOption(option => option.setName('gamename').setDescription('The name of the game.').setRequired(true))
.addNumberOption(option => option.setName('gameid').setDescription('The IGDB game id.').setMinValue(0)),
async execute(interaction) {
await interaction.reply({ content: 'Attempting to log game.', ephemeral: true });
const userDatabaseEntry = await getUserRegistration(interaction.user);
if (!userDatabaseEntry) return interaction.followUp({ content: `Issue checking registration with "${interaction.user.username}".`, ephemeral: true });
const gamename = interaction.options.getString('gamename');
const gameid = interaction.options.getNumber('gameid');
if (!gamename && !gameid) return interaction.followUp({ content: 'No gamename or gameid supplied, please supply an option to register a game!', ephemeral: true });
let body = '';
if (gameid) {
body = body.concat('where id = ', gameid, '; ');
} else if (gamename) {
body = body.concat('search "', gamename, '"; ');
body = body.concat('limit 25; where (category = 0 | category = 4 | category = 8 | category = 9) & version_parent = null;');
}
body = body.concat('fields *;');
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let res = await getGameJson(body);
res = res.filter(entry => entry.status !== 6);
res.sort((a, b) => parseInt(b.total_rating_count) - parseInt(a.total_rating_count));
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if (!res[0]) return interaction.followUp({ content: 'No game found for the options supplied.', ephemeral: true });
const game = res[0];
const release_date = game.first_release_date;
if (!release_date || (release_date * 1000) > Date.now()) return interaction.followUp({ content: `${game.name} is not yet released.`, ephemeral: true });
const gameDatabaseEntry = await checkGameStorage(game);
if (!(await createPlayingGameEntry(userDatabaseEntry, gameDatabaseEntry))) return interaction.followUp({ content: `${game.name} already currently being played.`, ephemeral: true });
const beatNum = await getBeatenGameCount(userDatabaseEntry);
const planNum = await getPlanningGameCount(userDatabaseEntry);
const playNum = await getPlayingGameCount(userDatabaseEntry);
const embed = new EmbedBuilder()
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.setColor(0x00C921)
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.setAuthor({ name: `${interaction.user.displayName} has started playing a new game!`, iconURL: interaction.user.avatarURL() })
.setTitle(`${game.name}!`)
.setFooter({ text: 'The Ochulus • 100 Games Challenge', iconURL: interaction.client.user.avatarURL() })
.setTimestamp();
embed.addFields({ name: 'Planned', value: `${planNum} games`, inline: true });
embed.addFields({ name: 'Now Playing', value: `${playNum} games`, inline: true });
embed.addFields({ name: 'Beaten', value: `${beatNum}/100 (${100 - beatNum} games remaining)`, inline: true });
if (game.cover) {
const coverUrl = await getCoverURL(game.cover);
embed.setThumbnail(`${coverUrl}`);
}
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await interaction.followUp({ embeds: [embed] });
},
};