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4 Commits

Author SHA1 Message Date
baz 4e99898af9 Enemy updates 2024-04-10 01:32:23 +01:00
baz 374a04409b Grune Updates 2024-04-10 01:32:14 +01:00
baz 3d66b9268e Door updates 2024-04-10 01:32:02 +01:00
baz 0e6ac1fc2f Disable DebugLines for shots 2024-04-10 01:31:48 +01:00
6 changed files with 11 additions and 12 deletions

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Content/Assets/Door/Door.uasset (Stored with Git LFS)

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Content/Assets/Grunge/T_Grunge.uasset (Stored with Git LFS)

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Content/Enemy/Worker/C_Worker.uasset (Stored with Git LFS)

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@ -107,7 +107,6 @@ void AEnemyCharacter::CalculateHits(TArray<FHitResult>* hits, FVector* dir)
// Set up randomness
const int32 RandomSeed = FMath::Rand();
FRandomStream WeaponRandomStream(RandomSeed);
const float Spread = CurrentWeapon->GetWeaponProperties()->WeaponSpread;
const float Spread = CurrentWeapon->GetWeaponProperties()->WeaponSpread * WeaponSpreadModifier;
const float Range = CurrentWeapon->GetWeaponProperties()->ProjectileRange;
@ -138,7 +137,7 @@ void AEnemyCharacter::CalculateHits(TArray<FHitResult>* hits, FVector* dir)
for (FHitResult Result : HitResults)
{
hits->Add(Result);
DrawDebugLine(GetWorld(), TraceStart, Result.ImpactPoint, FColor::Red, true, 500, 0U, 0);
// DrawDebugLine(GetWorld(), TraceStart, Result.ImpactPoint, FColor::Red, true, 500, 0U, 0);
}
}
}

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@ -369,7 +369,7 @@ void APlayerCharacter::CalculateHits(TArray<FHitResult>* hits, FVector* dir)
for (FHitResult Result : HitResults)
{
hits->Add(Result);
DrawDebugLine(GetWorld(), TraceStart, Result.ImpactPoint, FColor::Blue, true, 500, 0U, 0);
// DrawDebugLine(GetWorld(), TraceStart, Result.ImpactPoint, FColor::Blue, true, 500, 0U, 0);
}
}
}