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01aeecf953
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Replace default CharacterMovementComponent with NakatomiCMC
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2024-01-04 15:50:15 +00:00 |
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e0d5526a63
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Move Perception Component from EnemyCharacter to EnemyAIController
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2023-09-05 18:39:14 +01:00 |
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2f556660ac
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revert 6e1260a0dd5e0cd8431778b79ce60de950495640
revert Bind UFUNCTION to OnTargetPerceptionUpdated
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2023-09-03 23:31:34 +02:00 |
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6e1260a0dd
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Bind UFUNCTION to OnTargetPerceptionUpdated
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2023-08-28 23:45:15 +01:00 |
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4ab591e4b9
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Add extra checking for when an enemy can fire a weapon
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2023-06-29 21:55:43 +01:00 |
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b5088f3bae
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Apply Rider cleanup
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2023-06-23 21:06:28 +01:00 |
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6127b5cd81
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Add PerceptionComponent to PlayerCharacter and EnemyCharacter
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2023-03-13 23:01:12 +00:00 |
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bf742b0224
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Create OnFire , CalculateHits and ProcessHits functions in EnemyCharacter
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2023-03-13 22:22:56 +00:00 |
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0e95cf7239
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Add RandomWeaponParameters to EnemyCharacter
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2023-02-09 23:22:41 +00:00 |
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33e0d24d34
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Add EnemyCharacter class
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2023-02-03 01:29:14 +00:00 |
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