baz
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d4af5488b7
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Move and make Worker Blackboard generic
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2024-02-29 17:29:23 +00:00 |
baz
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f2938941ca
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Move generic behavior trees into dedicated folder
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2024-02-29 17:29:23 +00:00 |
baz
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2e39be6354
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Refine Ranged Enemy functionality and hide on low health
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2024-02-29 17:29:23 +00:00 |
baz
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8be9a8269e
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Add Weapon Cooldown Decorator
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2024-02-29 17:29:22 +00:00 |
baz
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3b5da9c0ad
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Break behaviour tree components into individual behaviour trees
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2024-02-29 17:29:22 +00:00 |
baz
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d0f9330498
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Add Find Cover EQS and Behaviour Tree tasks
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2024-02-29 17:29:22 +00:00 |
baz
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a2cb36120d
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Update Worker Blackboard and Behaviour Tree
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2024-02-29 17:29:22 +00:00 |
baz
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34ab92b52a
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Add Strafe EQS
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2024-02-29 17:29:22 +00:00 |
baz
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412e3f1fc4
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Misc Enemy Updates
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2024-02-29 17:29:21 +00:00 |
baz
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251f840a43
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Add MoveToIdealRange Task
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2024-02-29 17:29:21 +00:00 |
baz
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eb9178f4e3
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Add IsWithinRange Decorator
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2024-02-29 17:29:21 +00:00 |
baz
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265561dffb
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Add new Sprint enemy movement speed
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2024-02-29 17:29:21 +00:00 |
baz
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429cf58627
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Make hearing and damaged perception events
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2024-02-29 17:29:20 +00:00 |
baz
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763706ac5c
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Add new Perception Senses
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2024-02-29 17:29:20 +00:00 |
baz
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5b90d26bc6
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Create AI State Enum
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2024-02-29 17:29:20 +00:00 |
baz
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c6c92ed296
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Create Has Patrol Route Decorator
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2024-02-29 17:29:20 +00:00 |
baz
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2f9cc901e2
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Create Set Movement Speed Task
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2024-02-29 17:29:20 +00:00 |
baz
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beb18734b1
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Add default GetSplinePointAtWorld function
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2024-02-29 17:29:19 +00:00 |
baz
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3d16e8e24a
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Add CurrentPatrolRoute reference to EnemyCharacter
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2024-02-29 17:29:19 +00:00 |
baz
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0fd27b6745
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Create Move Along Patrol Route task
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2024-02-29 17:29:19 +00:00 |
baz
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7cb89a7d2c
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Create PatrolRoute
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2024-02-29 17:29:18 +00:00 |
baz
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4d214f9883
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Create Clear Focus Task
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2024-02-29 17:29:18 +00:00 |
baz
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03d5b80a0b
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Create Clear Focus Task
|
2024-02-08 18:30:39 +00:00 |
baz
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408954c96d
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Create Set Focus Task
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2024-02-08 18:30:33 +00:00 |
baz
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a13083e1fe
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Disable Collision with Camera on Worker
|
2024-02-08 17:33:04 +00:00 |
baz
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62c9b87784
|
Add Mug
|
2024-02-07 18:03:11 +00:00 |
baz
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6072f824ce
|
Remove the ability to Fire when Sprinting
|
2024-02-07 17:08:32 +00:00 |
baz
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f40ed3f1a7
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Add BG to HUD Icons
|
2024-02-06 20:53:12 +00:00 |
baz
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171a85da66
|
Update all UI widgets to new font
|
2024-02-06 20:46:01 +00:00 |
baz
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5fc7863081
|
Add Widgets to Weapon HUD Element
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2024-02-06 20:35:51 +00:00 |
baz
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e26b66b7aa
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Play Fire animation during OnFire
|
2024-02-05 22:35:28 +00:00 |
baz
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0644a807ba
|
Switch Enemy Worker to new Manequin]
|
2024-02-05 21:46:11 +00:00 |
baz
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2b5670fa9a
|
Make Manequin Animation Blueprint generic
|
2024-02-05 21:36:44 +00:00 |
baz
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07f560e840
|
Sort Animations into Folder
|
2024-02-05 17:29:28 +00:00 |
baz
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8edb845d0a
|
Fix spelling mistake
|
2024-02-04 19:27:51 +00:00 |
baz
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ff5c28ad05
|
Add On Damaged Hit Animation Montages
|
2024-02-04 19:21:18 +00:00 |
baz
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3134e269f7
|
Play Hit Animation Montage when OnDamaged is called
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2024-02-04 19:20:16 +00:00 |
baz
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c1afc827e0
|
Disallow Dashing and Sliding while Throwing
|
2024-02-01 20:35:55 +00:00 |
baz
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4930aff6c2
|
Remove ability to throw while throwing animation is playing
|
2024-02-01 20:30:42 +00:00 |
baz
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fcb32e5679
|
Create separate Weapon and Explosive Animation Montages with notifiers
|
2024-02-01 20:08:55 +00:00 |
baz
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aef9f87dbf
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Add Throw Explosive Animation Notifier
|
2024-02-01 20:08:18 +00:00 |
baz
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eaa81f4478
|
Add Throw Weapon Animation Notifier
|
2024-02-01 20:08:00 +00:00 |
baz
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d96a5c837a
|
Merge pull request 'Merge New Animations' (#2) from animations-mk2 into master
Reviewed-on: #2
|
2024-02-01 02:18:25 +01:00 |
baz
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deabd0b223
|
Play Throw AnimMontage when throwing
|
2024-02-01 01:00:47 +00:00 |
baz
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957867ecd4
|
Play Dash AnimMontage when Dashing
|
2024-02-01 00:53:32 +00:00 |
baz
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957da3946a
|
Create GetCrouched method in PlayerCharacter
|
2024-02-01 00:53:01 +00:00 |
baz
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afc30330a7
|
Create Animation Monatages
|
2024-01-31 16:59:44 +00:00 |
baz
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c138e138ae
|
anim stuff
|
2024-01-30 21:25:31 +00:00 |
baz
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8cfdb34cde
|
Add Dash Animation
|
2024-01-30 21:24:44 +00:00 |
baz
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cb5ecbd1e9
|
Add Throw Animation
|
2024-01-30 21:24:37 +00:00 |