Commit Graph

274 Commits

Author SHA1 Message Date
baz 550e744e64 Fix Left Elbow Control 2024-01-30 20:31:58 +00:00
baz 83ebd0ff68 Add Animation map 2024-01-30 00:39:53 +00:00
baz c8c65bcd22 Add Mannequin Control Rig 2024-01-30 00:39:45 +00:00
baz 01699f4529 Add ADS animations 2024-01-25 00:01:29 +00:00
baz d3ba88cb3a Add sprinting animation 2024-01-24 17:20:26 +00:00
baz 4c4799b10a Add AnimStarterPack to Project 2024-01-24 17:03:26 +00:00
baz f84a8d0974 Merge pull request 'Merge movement-component' (#1) from movement-component into master
Reviewed-on: #1
2024-01-18 18:30:16 +01:00
baz 33b1376a8f Fix spelling mistake 2024-01-17 03:05:56 +00:00
baz c8d1c9c6e9 Cleanup Includes in PlayerCharacter 2024-01-17 03:00:38 +00:00
baz 9d4dc1b4f2 Add Input Actions to Dash on character 2024-01-17 02:17:38 +00:00
baz 1986bd2092 Implement basic dash in NakatomiCMC 2024-01-17 02:17:17 +00:00
baz 368575b715 Move cmc to if statement 2024-01-16 20:51:38 +00:00
baz d758272d9d Reimplement Aim Down Sights movement modifiers 2024-01-16 19:44:23 +00:00
baz ed84a592ef Set WantToSlide status in Enter and Exit Slide functions in movement component 2024-01-12 15:57:12 +00:00
baz 9bb3225542 Change Slide to work with Slide Input Action 2024-01-12 15:53:23 +00:00
baz bf45b09cd7 Add Slide Input Action 2024-01-12 15:30:55 +00:00
baz 293358737c Add initial custom slide movement implementation 2024-01-11 19:21:15 +00:00
baz 2cdb97b7ab Add NakatomiCharacter and NakatomiCMC to Nakatomi.h 2024-01-11 19:20:41 +00:00
baz fc7095fd75 Add Crouch input to PlayerCharacter blueprint 2024-01-04 20:32:21 +00:00
baz 58f779c887 Create Crouch input action and assign it to the InputMappingContext 2024-01-04 20:32:05 +00:00
baz 283b536242 Add Crouch functionality 2024-01-04 20:31:44 +00:00
baz 08fbe9dbe1 Assign NakatomiCMC in BeginPlay and add getter 2024-01-04 20:31:33 +00:00
baz 6bccd097bb Set new Walk and Sprint speed defaults 2024-01-04 15:53:50 +00:00
baz ab3f624ade Use NakatomiCMC to set Walk and Sprint speed
I am temporarily breaking ADS movement, this will be fixed in subsequent commits
2024-01-04 15:53:24 +00:00
baz af8d8364a4 Add Sprint functionality to NakatomiCMC 2024-01-04 15:51:03 +00:00
baz 01aeecf953 Replace default CharacterMovementComponent with NakatomiCMC 2024-01-04 15:50:15 +00:00
baz 56aa855a7c Create NakatomiCMC 2024-01-04 15:49:09 +00:00
baz 48bb8f9ef6 Create LevelEndTriggerVolume 2023-12-13 21:45:05 +00:00
baz ee42aabc2a Temporarily move level reloading on death from Destroyed to OnDeath 2023-12-13 21:44:42 +00:00
baz 98e49a913d Redo Anchors for correct aspect ratio scalling 2023-12-11 22:36:06 +00:00
baz bdb4ba0189 Set PauseWidget in PlayerCharacter 2023-12-11 01:39:29 +00:00
baz 27120d731a Lock mouse to screen when showing Main Menu UI or Options Menu UI 2023-12-05 22:41:58 +00:00
baz 1647ab3ed1 Set TestLevel as the level to open when New Game is clicked 2023-11-14 23:16:40 +00:00
baz 1f6d729d73 Add functionality to open a UWorld when clicking New Game button in main menu 2023-11-14 23:16:10 +00:00
baz 085fd8ea46 Show options menu when pressing options button in main menu 2023-11-14 22:53:32 +00:00
baz 449687d7ee Attch MainMenu widget to viewport in level blueprint 2023-11-14 21:50:37 +00:00
baz cb08f2ccfb Add temporary Main Menu design to Main Menu widget 2023-11-13 22:58:28 +00:00
baz ac99b0a828 Create MainMenu level 2023-11-13 00:12:39 +00:00
baz 427131ae3a Update EngingIncludeOrderVersion 2023-11-12 21:25:21 +00:00
baz 345ea88d79 Fix compilation issues 2023-11-12 21:24:03 +00:00
baz 357e4fdf5e Create MainMenuGameModeBase 2023-11-09 22:14:45 +00:00
baz f87ec61ddb Add variables and functions to MainMenuUIWidget 2023-11-09 22:14:15 +00:00
baz 83178d863b Create MainMenuUIWidget 2023-10-31 23:05:29 +00:00
baz 388d78b64c Create Rifle Weapon 2023-10-31 23:04:46 +00:00
baz a81577b1a8 Create Pistol Weapon 2023-10-31 23:04:36 +00:00
baz 445b65d7f0 Edit Machinegun Weapon 2023-10-31 23:04:14 +00:00
baz 47e78bf7e0 Update README.md 2023-10-24 23:05:35 +01:00
baz 775df93d55 Remove TODO comment in Pickup 2023-10-24 22:58:41 +01:00
baz 4307866310 Add CheckLineOfSight task to FireWeaponTasks behaviour tree 2023-10-24 22:58:12 +01:00
baz e001931bb6 Create TaskCreateLineOfSight 2023-10-24 22:56:47 +01:00