baz
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c5edf56955
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Fix transitioning in and out of springing animation in Manequin Animation Blueprints
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2024-03-05 15:47:08 +00:00 |
baz
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91f2befa71
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Disallow Sprinting and Aiming Downsights at the same time
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2024-03-05 15:32:32 +00:00 |
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23db1dff33
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Fix perception component crashing
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2024-03-04 20:14:00 +00:00 |
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0d463d1ba2
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Bind OnDeath and OnDamaged in BeginPlay on character
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2024-03-04 19:25:53 +00:00 |
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a2186205cc
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Update DemolitionWorker with new BehaviorTrees
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2024-02-29 20:01:41 +00:00 |
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1f3e8a09ea
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misc schanges
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2024-02-29 17:29:24 +00:00 |
baz
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c71d9478d4
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new worker
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2024-02-29 17:29:23 +00:00 |
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d4af5488b7
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Move and make Worker Blackboard generic
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2024-02-29 17:29:23 +00:00 |
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f2938941ca
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Move generic behavior trees into dedicated folder
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2024-02-29 17:29:23 +00:00 |
baz
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2e39be6354
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Refine Ranged Enemy functionality and hide on low health
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2024-02-29 17:29:23 +00:00 |
baz
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8be9a8269e
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Add Weapon Cooldown Decorator
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2024-02-29 17:29:22 +00:00 |
baz
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3b5da9c0ad
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Break behaviour tree components into individual behaviour trees
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2024-02-29 17:29:22 +00:00 |
baz
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d0f9330498
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Add Find Cover EQS and Behaviour Tree tasks
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2024-02-29 17:29:22 +00:00 |
baz
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a2cb36120d
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Update Worker Blackboard and Behaviour Tree
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2024-02-29 17:29:22 +00:00 |
baz
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34ab92b52a
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Add Strafe EQS
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2024-02-29 17:29:22 +00:00 |
baz
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412e3f1fc4
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Misc Enemy Updates
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2024-02-29 17:29:21 +00:00 |
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251f840a43
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Add MoveToIdealRange Task
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2024-02-29 17:29:21 +00:00 |
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eb9178f4e3
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Add IsWithinRange Decorator
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2024-02-29 17:29:21 +00:00 |
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265561dffb
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Add new Sprint enemy movement speed
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2024-02-29 17:29:21 +00:00 |
baz
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429cf58627
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Make hearing and damaged perception events
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2024-02-29 17:29:20 +00:00 |
baz
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763706ac5c
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Add new Perception Senses
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2024-02-29 17:29:20 +00:00 |
baz
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5b90d26bc6
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Create AI State Enum
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2024-02-29 17:29:20 +00:00 |
baz
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c6c92ed296
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Create Has Patrol Route Decorator
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2024-02-29 17:29:20 +00:00 |
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2f9cc901e2
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Create Set Movement Speed Task
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2024-02-29 17:29:20 +00:00 |
baz
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beb18734b1
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Add default GetSplinePointAtWorld function
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2024-02-29 17:29:19 +00:00 |
baz
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3d16e8e24a
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Add CurrentPatrolRoute reference to EnemyCharacter
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2024-02-29 17:29:19 +00:00 |
baz
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0fd27b6745
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Create Move Along Patrol Route task
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2024-02-29 17:29:19 +00:00 |
baz
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7cb89a7d2c
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Create PatrolRoute
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2024-02-29 17:29:18 +00:00 |
baz
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4d214f9883
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Create Clear Focus Task
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2024-02-29 17:29:18 +00:00 |
baz
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03d5b80a0b
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Create Clear Focus Task
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2024-02-08 18:30:39 +00:00 |
baz
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408954c96d
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Create Set Focus Task
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2024-02-08 18:30:33 +00:00 |
baz
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a13083e1fe
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Disable Collision with Camera on Worker
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2024-02-08 17:33:04 +00:00 |
baz
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62c9b87784
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Add Mug
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2024-02-07 18:03:11 +00:00 |
baz
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6072f824ce
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Remove the ability to Fire when Sprinting
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2024-02-07 17:08:32 +00:00 |
baz
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f40ed3f1a7
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Add BG to HUD Icons
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2024-02-06 20:53:12 +00:00 |
baz
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171a85da66
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Update all UI widgets to new font
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2024-02-06 20:46:01 +00:00 |
baz
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5fc7863081
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Add Widgets to Weapon HUD Element
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2024-02-06 20:35:51 +00:00 |
baz
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e26b66b7aa
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Play Fire animation during OnFire
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2024-02-05 22:35:28 +00:00 |
baz
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0644a807ba
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Switch Enemy Worker to new Manequin]
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2024-02-05 21:46:11 +00:00 |
baz
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2b5670fa9a
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Make Manequin Animation Blueprint generic
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2024-02-05 21:36:44 +00:00 |
baz
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07f560e840
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Sort Animations into Folder
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2024-02-05 17:29:28 +00:00 |
baz
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8edb845d0a
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Fix spelling mistake
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2024-02-04 19:27:51 +00:00 |
baz
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ff5c28ad05
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Add On Damaged Hit Animation Montages
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2024-02-04 19:21:18 +00:00 |
baz
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3134e269f7
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Play Hit Animation Montage when OnDamaged is called
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2024-02-04 19:20:16 +00:00 |
baz
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c1afc827e0
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Disallow Dashing and Sliding while Throwing
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2024-02-01 20:35:55 +00:00 |
baz
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4930aff6c2
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Remove ability to throw while throwing animation is playing
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2024-02-01 20:30:42 +00:00 |
baz
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fcb32e5679
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Create separate Weapon and Explosive Animation Montages with notifiers
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2024-02-01 20:08:55 +00:00 |
baz
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aef9f87dbf
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Add Throw Explosive Animation Notifier
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2024-02-01 20:08:18 +00:00 |
baz
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eaa81f4478
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Add Throw Weapon Animation Notifier
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2024-02-01 20:08:00 +00:00 |
baz
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d96a5c837a
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Merge pull request 'Merge New Animations' (#2) from animations-mk2 into master
Reviewed-on: #2
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2024-02-01 02:18:25 +01:00 |