Update BuildSettingsVersion to V5
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				| @ -7,7 +7,7 @@ public class NakatomiTarget : TargetRules | |||||||
| 	public NakatomiTarget(TargetInfo Target) : base(Target) | 	public NakatomiTarget(TargetInfo Target) : base(Target) | ||||||
| 	{ | 	{ | ||||||
| 		Type = TargetType.Game; | 		Type = TargetType.Game; | ||||||
| 		DefaultBuildSettings = BuildSettingsVersion.V2; | 		DefaultBuildSettings = BuildSettingsVersion.V5; | ||||||
| 		IncludeOrderVersion = EngineIncludeOrderVersion.Latest; | 		IncludeOrderVersion = EngineIncludeOrderVersion.Latest; | ||||||
| 		ExtraModuleNames.Add("Nakatomi"); | 		ExtraModuleNames.Add("Nakatomi"); | ||||||
| 	} | 	} | ||||||
|  | |||||||
							
								
								
									
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								Source/Nakatomi/NakatomiSaveFileInfo.h
									
									
									
									
									
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								Source/Nakatomi/NakatomiSaveFileInfo.h
									
									
									
									
									
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							| @ -0,0 +1,15 @@ | |||||||
|  | // Fill out your copyright notice in the Description page of Project Settings.
 | ||||||
|  | 
 | ||||||
|  | #pragma once | ||||||
|  | 
 | ||||||
|  | #include "CoreMinimal.h" | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  *  | ||||||
|  |  */ | ||||||
|  | class NAKATOMI_API NakatomiSaveFileInfo | ||||||
|  | { | ||||||
|  | public: | ||||||
|  | 	NakatomiSaveFileInfo(); | ||||||
|  | 	~NakatomiSaveFileInfo(); | ||||||
|  | }; | ||||||
							
								
								
									
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								Source/Nakatomi/NakatomiSaveGame.h
									
									
									
									
									
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								Source/Nakatomi/NakatomiSaveGame.h
									
									
									
									
									
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							| @ -0,0 +1,17 @@ | |||||||
|  | // Fill out your copyright notice in the Description page of Project Settings.
 | ||||||
|  | 
 | ||||||
|  | #pragma once | ||||||
|  | 
 | ||||||
|  | #include "CoreMinimal.h" | ||||||
|  | #include "GameFramework/SaveGame.h" | ||||||
|  | #include "NakatomiSaveGame.generated.h" | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  *  | ||||||
|  |  */ | ||||||
|  | UCLASS() | ||||||
|  | class NAKATOMI_API UNakatomiSaveGame : public USaveGame | ||||||
|  | { | ||||||
|  | 	GENERATED_BODY() | ||||||
|  | 	 | ||||||
|  | }; | ||||||
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