Update BuildSettingsVersion to V5
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@ -7,7 +7,7 @@ public class NakatomiTarget : TargetRules
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public NakatomiTarget(TargetInfo Target) : base(Target)
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public NakatomiTarget(TargetInfo Target) : base(Target)
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{
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{
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Type = TargetType.Game;
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Type = TargetType.Game;
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DefaultBuildSettings = BuildSettingsVersion.V2;
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DefaultBuildSettings = BuildSettingsVersion.V5;
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IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
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IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
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ExtraModuleNames.Add("Nakatomi");
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ExtraModuleNames.Add("Nakatomi");
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}
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}
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@ -0,0 +1,15 @@
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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/**
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*
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*/
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class NAKATOMI_API NakatomiSaveFileInfo
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{
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public:
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NakatomiSaveFileInfo();
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~NakatomiSaveFileInfo();
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};
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@ -0,0 +1,17 @@
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "GameFramework/SaveGame.h"
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#include "NakatomiSaveGame.generated.h"
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/**
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*
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*/
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UCLASS()
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class NAKATOMI_API UNakatomiSaveGame : public USaveGame
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{
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GENERATED_BODY()
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};
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