diff --git a/Content/Player/PlayerController.uasset b/Content/Player/PlayerController.uasset new file mode 100644 index 0000000..f64eaf6 --- /dev/null +++ b/Content/Player/PlayerController.uasset @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c17a1be73ca1ab376adc6ceee6ba98b40ad29dbd4528190969931136ea3b923e +size 18422 diff --git a/Source/Nakatomi/NakatomiPlayerController.cpp b/Source/Nakatomi/NakatomiPlayerController.cpp new file mode 100644 index 0000000..f7cad86 --- /dev/null +++ b/Source/Nakatomi/NakatomiPlayerController.cpp @@ -0,0 +1,4 @@ +// Fill out your copyright notice in the Description page of Project Settings. + + +#include "NakatomiPlayerController.h" diff --git a/Source/Nakatomi/NakatomiPlayerController.h b/Source/Nakatomi/NakatomiPlayerController.h new file mode 100644 index 0000000..dd45b5d --- /dev/null +++ b/Source/Nakatomi/NakatomiPlayerController.h @@ -0,0 +1,19 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +#pragma once + +#include "CoreMinimal.h" +#include "GameFramework/PlayerController.h" +#include "NakatomiPlayerController.generated.h" + +/** + * + */ +UCLASS() +class NAKATOMI_API ANakatomiPlayerController : public APlayerController +{ + GENERATED_BODY() + +public: + +};