game/map_editor
kayomn a175b22377 Replace placeholder meshes with tiles for interior map editing 2023-01-27 22:44:28 +00:00
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boundary.gdshader Add world boundaries for player camera 2023-01-22 15:41:37 +00:00
brush_hard_circle_mask.png Add world boundaries for player camera 2023-01-22 15:41:37 +00:00
brush_hard_circle_mask.png.import Add world boundaries for player camera 2023-01-22 15:41:37 +00:00
brush_selection_button_group.res Remove dependency on ItemSelection 2023-01-26 00:08:06 +00:00
brush_soft_circle_mask.png Add world boundaries for player camera 2023-01-22 15:41:37 +00:00
brush_soft_circle_mask.png.import Add world boundaries for player camera 2023-01-22 15:41:37 +00:00
camera_boundary_mesh.res Refactor code quality and squash bugs in MeshGrid 2023-01-27 14:15:59 +00:00
edit_action_button_group.res Refactor map editor UI to support interior maps 2023-01-24 23:26:17 +00:00
map_editor_menu.gd Add basic functionality for plotting meshes of interiors 2023-01-27 19:36:54 +00:00
menus_theme.res Add basic functionality for plotting meshes of interiors 2023-01-27 19:36:54 +00:00
paint_selector_button_group.res Add support for building menu to toolbar 2023-01-25 23:39:10 +00:00
structure_button_group.res Add support for building menu to toolbar 2023-01-25 23:39:10 +00:00
tile_cursor.gdshader Replace placeholder meshes with tiles for interior map editing 2023-01-27 22:44:28 +00:00
tile_cursor.res Replace placeholder meshes with tiles for interior map editing 2023-01-27 22:44:28 +00:00
tile_selector_button_group.res Add basic functionality for plotting meshes of interiors 2023-01-27 19:36:54 +00:00