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boundary.gdshader
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Add world boundaries for player camera
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2023-01-22 15:41:37 +00:00 |
brush_hard_circle_mask.png
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Add world boundaries for player camera
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2023-01-22 15:41:37 +00:00 |
brush_hard_circle_mask.png.import
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Add world boundaries for player camera
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2023-01-22 15:41:37 +00:00 |
brush_selection_button_group.res
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Remove dependency on ItemSelection
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2023-01-26 00:08:06 +00:00 |
brush_soft_circle_mask.png
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Add world boundaries for player camera
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2023-01-22 15:41:37 +00:00 |
brush_soft_circle_mask.png.import
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Add world boundaries for player camera
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2023-01-22 15:41:37 +00:00 |
camera_boundary_mesh.res
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Refactor code quality and squash bugs in MeshGrid
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2023-01-27 14:15:59 +00:00 |
edit_action_button_group.res
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Refactor map editor UI to support interior maps
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2023-01-24 23:26:17 +00:00 |
map_editor_menu.gd
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Add fill rect tool to interior map editor
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2023-01-31 00:07:44 +00:00 |
menus_theme.res
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Add basic functionality for plotting meshes of interiors
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2023-01-27 19:36:54 +00:00 |
paint_selector_button_group.res
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Add support for building menu to toolbar
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2023-01-25 23:39:10 +00:00 |
selection_area_mesh.res
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Add fill rect tool to interior map editor
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2023-01-31 00:07:44 +00:00 |
structure_button_group.res
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Add support for building menu to toolbar
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2023-01-25 23:39:10 +00:00 |
tile_cursor_object_material.res
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Add fill rect tool to interior map editor
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2023-01-31 00:07:44 +00:00 |
tile_selector_button_group.res
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Add basic functionality for plotting meshes of interiors
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2023-01-27 19:36:54 +00:00 |