Editor Terrain Brush #2

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kayomn merged 27 commits from editor-terrain-brush into main 2023-01-19 01:51:25 +01:00
1 changed files with 1 additions and 1 deletions
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@ -24,7 +24,7 @@ uniform sampler2D TERRAIN_MAP : hint_default_transparent, repeat_disable;
void fragment() { void fragment() {
vec2 uv = UV * (SIZE / 2.0); vec2 uv = UV * (SIZE / 2.0);
vec2 uv_alt = uv * -0.25; vec2 uv_alt = uv * -0.5;
vec3 splat_map = texture(TERRAIN_MAP, UV).rgb; vec3 splat_map = texture(TERRAIN_MAP, UV).rgb;
float blank = clamp(1.0 - splat_map.r - splat_map.g - splat_map.b, 0.0, 1.0); float blank = clamp(1.0 - splat_map.r - splat_map.g - splat_map.b, 0.0, 1.0);