WIP: Streamline Interiors System #16
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://diwceah8n7mya"
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path="res://.godot/imported/tiles.glb-06c35114c4978742b880d24bfe15f3d9.scn"
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[deps]
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source_file="res://interior/floors/wood_platforms/tiles.glb"
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dest_files=["res://.godot/imported/tiles.glb-06c35114c4978742b880d24bfe15f3d9.scn"]
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[params]
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nodes/root_type="Node3D"
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nodes/root_name="Scene Root"
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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import_script/path=""
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_subresources={
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"meshes": {
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"tiles_corner_north_east": {
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"generate/lightmap_uv": 0,
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"generate/lods": 0,
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"generate/shadow_meshes": 0,
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"lods/normal_merge_angle": 60.0,
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"lods/normal_split_angle": 25.0,
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"save_to_file/enabled": true,
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"save_to_file/make_streamable": "",
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"save_to_file/path": "res://interior/floors/wood_platforms/tiles_corner_north_east.res"
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},
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"tiles_corner_north_west": {
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"generate/lightmap_uv": 0,
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"generate/lods": 0,
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"generate/shadow_meshes": 0,
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"lods/normal_merge_angle": 60.0,
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"lods/normal_split_angle": 25.0,
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"save_to_file/enabled": true,
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"save_to_file/make_streamable": "",
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"save_to_file/path": "res://interior/floors/wood_platforms/tiles_corner_north_west.res"
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},
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"tiles_corner_south_east": {
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"generate/lightmap_uv": 0,
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"generate/lods": 0,
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"generate/shadow_meshes": 0,
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"lods/normal_merge_angle": 60.0,
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"lods/normal_split_angle": 25.0,
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"save_to_file/enabled": true,
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"save_to_file/make_streamable": "",
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"save_to_file/path": "res://interior/floors/wood_platforms/tiles_corner_south_east.res"
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},
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"tiles_corner_south_west": {
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"generate/lightmap_uv": 0,
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"generate/lods": 0,
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"generate/shadow_meshes": 0,
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"lods/normal_merge_angle": 60.0,
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"lods/normal_split_angle": 25.0,
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||||
"save_to_file/enabled": true,
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"save_to_file/make_streamable": "",
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"save_to_file/path": "res://interior/floors/wood_platforms/tiles_corner_south_west.res"
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},
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"tiles_endcap_east&edge_east": {
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"generate/lightmap_uv": 0,
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||||
"generate/lods": 0,
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||||
"generate/shadow_meshes": 0,
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||||
"lods/normal_merge_angle": 60.0,
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||||
"lods/normal_split_angle": 25.0,
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||||
"save_to_file/enabled": true,
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||||
"save_to_file/make_streamable": "",
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"save_to_file/path": "res://interior/floors/wood_platforms/tiles_endcap_east&edge_east.res"
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},
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"tiles_endcap_north&edge_north": {
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||||
"generate/lightmap_uv": 0,
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||||
"generate/lods": 0,
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||||
"generate/shadow_meshes": 0,
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||||
"lods/normal_merge_angle": 60.0,
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||||
"lods/normal_split_angle": 25.0,
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||||
"save_to_file/enabled": true,
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"save_to_file/make_streamable": "",
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"save_to_file/path": "res://interior/floors/wood_platforms/tiles_endcap_north&edge_north.res"
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},
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"tiles_endcap_south&edge_south": {
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"generate/lightmap_uv": 0,
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||||
"generate/lods": 0,
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||||
"generate/shadow_meshes": 0,
|
||||
"lods/normal_merge_angle": 60.0,
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||||
"lods/normal_split_angle": 25.0,
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||||
"save_to_file/enabled": true,
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"save_to_file/make_streamable": "",
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"save_to_file/path": "res://interior/floors/wood_platforms/tiles_endcap_south&edge_south.res"
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},
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"tiles_endcap_west&edge_west": {
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||||
"generate/lightmap_uv": 0,
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||||
"generate/lods": 0,
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||||
"generate/shadow_meshes": 0,
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||||
"lods/normal_merge_angle": 60.0,
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||||
"lods/normal_split_angle": 25.0,
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||||
"save_to_file/enabled": true,
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||||
"save_to_file/make_streamable": "",
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"save_to_file/path": "res://interior/floors/wood_platforms/tiles_endcap_west&edge_west.res"
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},
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"tiles_fill&path_horizontal": {
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||||
"generate/lightmap_uv": 0,
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||||
"generate/lods": 0,
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||||
"generate/shadow_meshes": 0,
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||||
"lods/normal_merge_angle": 60.0,
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||||
"lods/normal_split_angle": 25.0,
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||||
"save_to_file/enabled": true,
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||||
"save_to_file/make_streamable": "",
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"save_to_file/path": "res://interior/floors/wood_platforms/tiles_fill&path_horizontal.res"
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},
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"tiles_island": {
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"generate/lightmap_uv": 0,
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||||
"generate/lods": 0,
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||||
"generate/shadow_meshes": 0,
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||||
"lods/normal_merge_angle": 60.0,
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||||
"lods/normal_split_angle": 25.0,
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||||
"save_to_file/enabled": true,
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||||
"save_to_file/make_streamable": "",
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"save_to_file/path": "res://interior/floors/wood_platforms/tiles_island.res"
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},
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"tiles_path_vertical": {
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||||
"generate/lightmap_uv": 0,
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||||
"generate/lods": 0,
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||||
"generate/shadow_meshes": 0,
|
||||
"lods/normal_merge_angle": 60.0,
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||||
"lods/normal_split_angle": 25.0,
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||||
"save_to_file/enabled": true,
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"save_to_file/make_streamable": "",
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||||
"save_to_file/path": "res://interior/floors/wood_platforms/tiles_path_vertical.res"
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}
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||||
}
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||||
}
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gltf/embedded_image_handling=1
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interior/floors/wood_platforms/tiles_endcap_east&edge_east.res (Stored with Git LFS)
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interior/floors/wood_platforms/tiles_endcap_east&edge_east.res (Stored with Git LFS)
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interior/floors/wood_platforms/tiles_endcap_north&edge_north.res (Stored with Git LFS)
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interior/floors/wood_platforms/tiles_endcap_north&edge_north.res (Stored with Git LFS)
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interior/floors/wood_platforms/tiles_endcap_south&edge_south.res (Stored with Git LFS)
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interior/floors/wood_platforms/tiles_endcap_south&edge_south.res (Stored with Git LFS)
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interior/floors/wood_platforms/tiles_endcap_west&edge_west.res (Stored with Git LFS)
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interior/floors/wood_platforms/tiles_endcap_west&edge_west.res (Stored with Git LFS)
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map_editor.scn (Stored with Git LFS)
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map_editor.scn (Stored with Git LFS)
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