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			0b19b97293
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| 0b19b97293 | |||
| 9982cae13b | |||
| b800041173 | 
							
								
								
									
										
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							| @ -53,31 +53,7 @@ func _init() -> void: | ||||
| func clear(clear_color: Color) -> void: | ||||
| 	_image.fill(clear_color) | ||||
| 
 | ||||
| ## | ||||
| ## | ||||
| ## | ||||
| func erase(point: Vector2i, mask: Image, scale: float, intensity: float, delta: float) -> void: | ||||
| 	var draw_area := _get_draw_area(point, mask, scale) | ||||
| 
 | ||||
| 	if draw_area.has_area(): | ||||
| 		var mask_ratio := mask.get_size() / draw_area.size | ||||
| 
 | ||||
| 		for y in draw_area.size.y: | ||||
| 			var brush_mask_y := int(y * mask_ratio.y) | ||||
| 
 | ||||
| 			for x in draw_area.size.x: | ||||
| 				var terrain_map_coord := draw_area.position + Vector2i(x, y) | ||||
| 				var pixel := _image.get_pixelv(terrain_map_coord) | ||||
| 
 | ||||
| 				var mask_intensity_delta := intensity *\ | ||||
| 					delta * mask.get_pixel(int(x * mask_ratio.x), brush_mask_y).a | ||||
| 
 | ||||
| 				_image.set_pixelv(terrain_map_coord, Color( | ||||
| 					lerpf(pixel.r, 0.0, mask_intensity_delta), | ||||
| 						lerpf(pixel.g, 0.0, mask_intensity_delta), | ||||
| 							lerpf(pixel.b, 0.0, mask_intensity_delta), | ||||
| 								pixel.a)) | ||||
| 
 | ||||
| 	if instance != null: | ||||
| 		instance.terrain_map.update(_image) | ||||
| 
 | ||||
| ## | ||||
| @ -98,9 +74,10 @@ func lower(point: Vector2i, mask: Image, scale: float, intensity: float, delta: | ||||
| 
 | ||||
| 				_image.set_pixelv(terrain_map_coord, Color(pixel.r, pixel.g, pixel.b, | ||||
| 					lerpf(pixel.a, pixel.a - (intensity * | ||||
| 						mask.get_pixel(int(x * mask_ratio.x), brush_mask_y).a), delta))) | ||||
| 						mask.get_pixel(int(x * mask_ratio.x), brush_mask_y).a), delta)).clamp()) | ||||
| 
 | ||||
| 		instance.terrain_map.update(_image) | ||||
| 		if instance != null: | ||||
| 			instance.terrain_map.update(_image) | ||||
| 
 | ||||
| ## | ||||
| ## | ||||
| @ -118,12 +95,45 @@ func paint_blue(point: Vector2i, mask: Image, scale: float, intensity: float, de | ||||
| 				var terrain_map_coord := draw_area.position + Vector2i(x, y) | ||||
| 				var pixel := _image.get_pixelv(terrain_map_coord) | ||||
| 
 | ||||
| 				_image.set_pixelv(terrain_map_coord, Color( | ||||
| 					pixel.r, pixel.g, lerpf(pixel.b, intensity, delta *\ | ||||
| 						mask.get_pixel(int(x * mask_ratio.x), brush_mask_y).a), | ||||
| 							pixel.a)) | ||||
| 				var mask_intensity_delta := intensity *\ | ||||
| 					delta * mask.get_pixel(int(x * mask_ratio.x), brush_mask_y).a | ||||
| 
 | ||||
| 		instance.terrain_map.update(_image) | ||||
| 				_image.set_pixelv(terrain_map_coord, Color( | ||||
| 					lerpf(pixel.r, 0.0, mask_intensity_delta), | ||||
| 						lerpf(pixel.g, 0.0, mask_intensity_delta), | ||||
| 							lerpf(pixel.b, 1.0, mask_intensity_delta), | ||||
| 								pixel.a).clamp()) | ||||
| 
 | ||||
| 		if instance != null: | ||||
| 			instance.terrain_map.update(_image) | ||||
| 
 | ||||
| ## | ||||
| ## | ||||
| ## | ||||
| func paint_erase(point: Vector2i, mask: Image, scale: float, intensity: float, delta: float) -> void: | ||||
| 	var draw_area := _get_draw_area(point, mask, scale) | ||||
| 
 | ||||
| 	if draw_area.has_area(): | ||||
| 		var mask_ratio := mask.get_size() / draw_area.size | ||||
| 
 | ||||
| 		for y in draw_area.size.y: | ||||
| 			var brush_mask_y := int(y * mask_ratio.y) | ||||
| 
 | ||||
| 			for x in draw_area.size.x: | ||||
| 				var terrain_map_coord := draw_area.position + Vector2i(x, y) | ||||
| 				var pixel := _image.get_pixelv(terrain_map_coord) | ||||
| 
 | ||||
| 				var mask_intensity_delta := intensity *\ | ||||
| 					delta * mask.get_pixel(int(x * mask_ratio.x), brush_mask_y).a | ||||
| 
 | ||||
| 				_image.set_pixelv(terrain_map_coord, Color( | ||||
| 					lerpf(pixel.r, 0.0, mask_intensity_delta), | ||||
| 						lerpf(pixel.g, 0.0, mask_intensity_delta), | ||||
| 							lerpf(pixel.b, 0.0, mask_intensity_delta), | ||||
| 								pixel.a).clamp()) | ||||
| 
 | ||||
| 		if instance != null: | ||||
| 			instance.terrain_map.update(_image) | ||||
| 
 | ||||
| ## | ||||
| ## | ||||
| @ -141,12 +151,17 @@ func paint_green(point: Vector2i, mask: Image, scale: float, intensity: float, d | ||||
| 				var terrain_map_coord := draw_area.position + Vector2i(x, y) | ||||
| 				var pixel := _image.get_pixelv(terrain_map_coord) | ||||
| 
 | ||||
| 				_image.set_pixelv(terrain_map_coord, Color( | ||||
| 					pixel.r, lerpf(pixel.g, intensity, delta *\ | ||||
| 						mask.get_pixel(int(x * mask_ratio.x), brush_mask_y).a), | ||||
| 							pixel.b, pixel.a)) | ||||
| 				var mask_intensity_delta := intensity *\ | ||||
| 					delta * mask.get_pixel(int(x * mask_ratio.x), brush_mask_y).a | ||||
| 
 | ||||
| 		instance.terrain_map.update(_image) | ||||
| 				_image.set_pixelv(terrain_map_coord, Color( | ||||
| 					lerpf(pixel.r, 0.0, mask_intensity_delta), | ||||
| 						lerpf(pixel.g, 1.0, mask_intensity_delta), | ||||
| 							lerpf(pixel.b, 0.0, mask_intensity_delta), | ||||
| 								pixel.a).clamp()) | ||||
| 
 | ||||
| 		if instance != null: | ||||
| 			instance.terrain_map.update(_image) | ||||
| 
 | ||||
| ## | ||||
| ## | ||||
| @ -164,12 +179,17 @@ func paint_red(point: Vector2i, mask: Image, scale: float, intensity: float, del | ||||
| 				var terrain_map_coord := draw_area.position + Vector2i(x, y) | ||||
| 				var pixel := _image.get_pixelv(terrain_map_coord) | ||||
| 
 | ||||
| 				_image.set_pixelv(terrain_map_coord, Color( | ||||
| 					lerpf(pixel.r, intensity, delta *\ | ||||
| 						mask.get_pixel(int(x * mask_ratio.x), brush_mask_y).a), | ||||
| 							pixel.g, pixel.b, pixel.a)) | ||||
| 				var mask_intensity_delta := intensity *\ | ||||
| 					delta * mask.get_pixel(int(x * mask_ratio.x), brush_mask_y).a | ||||
| 
 | ||||
| 		instance.terrain_map.update(_image) | ||||
| 				_image.set_pixelv(terrain_map_coord, Color( | ||||
| 					lerpf(pixel.r, 1.0, mask_intensity_delta), | ||||
| 						lerpf(pixel.g, 0.0, mask_intensity_delta), | ||||
| 							lerpf(pixel.b, 0.0, mask_intensity_delta), | ||||
| 								pixel.a).clamp()) | ||||
| 
 | ||||
| 		if instance != null: | ||||
| 			instance.terrain_map.update(_image) | ||||
| 
 | ||||
| ## | ||||
| ## | ||||
| @ -189,9 +209,10 @@ func raise(point: Vector2i, mask: Image, scale: float, intensity: float, delta: | ||||
| 
 | ||||
| 				_image.set_pixelv(terrain_map_coord, Color(pixel.r, pixel.g, pixel.b, | ||||
| 					lerpf(pixel.a, pixel.a + (intensity * | ||||
| 						mask.get_pixel(int(x * mask_ratio.x), brush_mask_y).a), delta))) | ||||
| 						mask.get_pixel(int(x * mask_ratio.x), brush_mask_y).a), delta)).clamp()) | ||||
| 
 | ||||
| 		instance.terrain_map.update(_image) | ||||
| 		if instance != null: | ||||
| 			instance.terrain_map.update(_image) | ||||
| 
 | ||||
| ## | ||||
| ## Samples the color value in the editable terrain at the worldspace [code]point[/code], returning | ||||
| @ -226,6 +247,7 @@ func smooth(point: Vector2i, mask: Image, scale: float, level: float, delta: flo | ||||
| 
 | ||||
| 				_image.set_pixelv(terrain_map_coord, Color(pixel.r, pixel.g, pixel.b, | ||||
| 					lerpf(pixel.a, level, delta * mask.get_pixel( | ||||
| 						int(x * mask_ratio.x), brush_mask_y).a))) | ||||
| 						int(x * mask_ratio.x), brush_mask_y).a)).clamp()) | ||||
| 
 | ||||
| 		instance.terrain_map.update(_image) | ||||
| 		if instance != null: | ||||
| 			instance.terrain_map.update(_image) | ||||
|  | ||||
							
								
								
									
										
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							| @ -27,7 +27,7 @@ _global_script_classes=[{ | ||||
| "base": "GeometryInstance3D", | ||||
| "class": &"TerrainInstance3D", | ||||
| "language": &"GDScript", | ||||
| "path": "res://terrain_instance_3d.gd" | ||||
| "path": "res://terrain/terrain_instance_3d.gd" | ||||
| }] | ||||
| _global_script_class_icons={ | ||||
| "EditableTerrain": "", | ||||
|  | ||||
							
								
								
									
										
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							| @ -2,16 +2,16 @@ | ||||
| 
 | ||||
| importer="texture" | ||||
| type="CompressedTexture2D" | ||||
| uid="uid://cb4ldm1dda1bo" | ||||
| path="res://.godot/imported/desert_sand_depth.png-add0a002b33efe8fd04b2cf4bf524515.ctex" | ||||
| uid="uid://jcmf7j3qo6ea" | ||||
| path="res://.godot/imported/arid_grass_albedo.png-cac7ceff15cf65e54d8ee36a70e05853.ctex" | ||||
| metadata={ | ||||
| "vram_texture": false | ||||
| } | ||||
| 
 | ||||
| [deps] | ||||
| 
 | ||||
| source_file="res://terrain/desert_sand_depth.png" | ||||
| dest_files=["res://.godot/imported/desert_sand_depth.png-add0a002b33efe8fd04b2cf4bf524515.ctex"] | ||||
| source_file="res://terrain/arid_grass_albedo.png" | ||||
| dest_files=["res://.godot/imported/arid_grass_albedo.png-cac7ceff15cf65e54d8ee36a70e05853.ctex"] | ||||
| 
 | ||||
| [params] | ||||
| 
 | ||||
							
								
								
									
										
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							| @ -0,0 +1,34 @@ | ||||
| [remap] | ||||
| 
 | ||||
| importer="texture" | ||||
| type="CompressedTexture2D" | ||||
| uid="uid://co0jompch208v" | ||||
| path="res://.godot/imported/arid_grass_displacement.png-66c8c71a36e11168aed23cd0531ba7bd.ctex" | ||||
| metadata={ | ||||
| "vram_texture": false | ||||
| } | ||||
| 
 | ||||
| [deps] | ||||
| 
 | ||||
| source_file="res://terrain/arid_grass_displacement.png" | ||||
| dest_files=["res://.godot/imported/arid_grass_displacement.png-66c8c71a36e11168aed23cd0531ba7bd.ctex"] | ||||
| 
 | ||||
| [params] | ||||
| 
 | ||||
| compress/mode=0 | ||||
| compress/lossy_quality=0.7 | ||||
| compress/hdr_compression=1 | ||||
| compress/bptc_ldr=0 | ||||
| compress/normal_map=0 | ||||
| compress/channel_pack=0 | ||||
| mipmaps/generate=false | ||||
| mipmaps/limit=-1 | ||||
| roughness/mode=0 | ||||
| roughness/src_normal="" | ||||
| process/fix_alpha_border=true | ||||
| process/premult_alpha=false | ||||
| process/normal_map_invert_y=false | ||||
| process/hdr_as_srgb=false | ||||
| process/hdr_clamp_exposure=false | ||||
| process/size_limit=0 | ||||
| detect_3d/compress_to=1 | ||||
							
								
								
									
										
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								terrain/arid_grass_normal.png
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							| @ -0,0 +1,34 @@ | ||||
| [remap] | ||||
| 
 | ||||
| importer="texture" | ||||
| type="CompressedTexture2D" | ||||
| uid="uid://bh141jkgbmya8" | ||||
| path="res://.godot/imported/arid_grass_normal.png-6cfb96e0a0b1eac890998accab9c7109.ctex" | ||||
| metadata={ | ||||
| "vram_texture": false | ||||
| } | ||||
| 
 | ||||
| [deps] | ||||
| 
 | ||||
| source_file="res://terrain/arid_grass_normal.png" | ||||
| dest_files=["res://.godot/imported/arid_grass_normal.png-6cfb96e0a0b1eac890998accab9c7109.ctex"] | ||||
| 
 | ||||
| [params] | ||||
| 
 | ||||
| compress/mode=0 | ||||
| compress/lossy_quality=0.7 | ||||
| compress/hdr_compression=1 | ||||
| compress/bptc_ldr=0 | ||||
| compress/normal_map=0 | ||||
| compress/channel_pack=0 | ||||
| mipmaps/generate=false | ||||
| mipmaps/limit=-1 | ||||
| roughness/mode=0 | ||||
| roughness/src_normal="" | ||||
| process/fix_alpha_border=true | ||||
| process/premult_alpha=false | ||||
| process/normal_map_invert_y=false | ||||
| process/hdr_as_srgb=false | ||||
| process/hdr_clamp_exposure=false | ||||
| process/size_limit=0 | ||||
| detect_3d/compress_to=1 | ||||
							
								
								
									
										
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							| @ -0,0 +1,34 @@ | ||||
| [remap] | ||||
| 
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| importer="texture" | ||||
| type="CompressedTexture2D" | ||||
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| path="res://.godot/imported/arid_grass_roughness.png-8ff0f34a3348350d0edc5e43b43bcd0e.ctex" | ||||
| metadata={ | ||||
| "vram_texture": false | ||||
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| 
 | ||||
| [deps] | ||||
| 
 | ||||
| source_file="res://terrain/arid_grass_roughness.png" | ||||
| dest_files=["res://.godot/imported/arid_grass_roughness.png-8ff0f34a3348350d0edc5e43b43bcd0e.ctex"] | ||||
| 
 | ||||
| [params] | ||||
| 
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| process/normal_map_invert_y=false | ||||
| process/hdr_as_srgb=false | ||||
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| detect_3d/compress_to=1 | ||||
							
								
								
									
										
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							| @ -0,0 +1,34 @@ | ||||
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| metadata={ | ||||
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| 
 | ||||
| [deps] | ||||
| 
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| source_file="res://terrain/cobbled_limestone_albedo.png" | ||||
| dest_files=["res://.godot/imported/cobbled_limestone_albedo.png-cbafb40d3c6fc43ce00d68cb02456536.ctex"] | ||||
| 
 | ||||
| [params] | ||||
| 
 | ||||
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| compress/hdr_compression=1 | ||||
| compress/bptc_ldr=0 | ||||
| compress/normal_map=0 | ||||
| compress/channel_pack=0 | ||||
| mipmaps/generate=false | ||||
| mipmaps/limit=-1 | ||||
| roughness/mode=0 | ||||
| roughness/src_normal="" | ||||
| process/fix_alpha_border=true | ||||
| process/premult_alpha=false | ||||
| process/normal_map_invert_y=false | ||||
| process/hdr_as_srgb=false | ||||
| process/hdr_clamp_exposure=false | ||||
| process/size_limit=0 | ||||
| detect_3d/compress_to=1 | ||||
							
								
								
									
										
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							| @ -0,0 +1,34 @@ | ||||
| [remap] | ||||
| 
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| path="res://.godot/imported/cobbled_limestone_displacement.png-8e8b27438ff815a9d58d4a490e04203c.ctex" | ||||
| metadata={ | ||||
| "vram_texture": false | ||||
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| 
 | ||||
| [deps] | ||||
| 
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| source_file="res://terrain/cobbled_limestone_displacement.png" | ||||
| dest_files=["res://.godot/imported/cobbled_limestone_displacement.png-8e8b27438ff815a9d58d4a490e04203c.ctex"] | ||||
| 
 | ||||
| [params] | ||||
| 
 | ||||
| compress/mode=0 | ||||
| compress/lossy_quality=0.7 | ||||
| compress/hdr_compression=1 | ||||
| compress/bptc_ldr=0 | ||||
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| compress/channel_pack=0 | ||||
| mipmaps/generate=false | ||||
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| roughness/src_normal="" | ||||
| process/fix_alpha_border=true | ||||
| process/premult_alpha=false | ||||
| process/normal_map_invert_y=false | ||||
| process/hdr_as_srgb=false | ||||
| process/hdr_clamp_exposure=false | ||||
| process/size_limit=0 | ||||
| detect_3d/compress_to=1 | ||||
							
								
								
									
										
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											BIN
										
									
								
								terrain/cobbled_limestone_normal.png
									 (Stored with Git LFS)
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										34
									
								
								terrain/cobbled_limestone_normal.png.import
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										34
									
								
								terrain/cobbled_limestone_normal.png.import
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,34 @@ | ||||
| [remap] | ||||
| 
 | ||||
| importer="texture" | ||||
| type="CompressedTexture2D" | ||||
| uid="uid://ukk0161x3eg2" | ||||
| path="res://.godot/imported/cobbled_limestone_normal.png-4d7b2eb9c070e06256eb42d408ff4a14.ctex" | ||||
| metadata={ | ||||
| "vram_texture": false | ||||
| } | ||||
| 
 | ||||
| [deps] | ||||
| 
 | ||||
| source_file="res://terrain/cobbled_limestone_normal.png" | ||||
| dest_files=["res://.godot/imported/cobbled_limestone_normal.png-4d7b2eb9c070e06256eb42d408ff4a14.ctex"] | ||||
| 
 | ||||
| [params] | ||||
| 
 | ||||
| compress/mode=0 | ||||
| compress/lossy_quality=0.7 | ||||
| compress/hdr_compression=1 | ||||
| compress/bptc_ldr=0 | ||||
| compress/normal_map=0 | ||||
| compress/channel_pack=0 | ||||
| mipmaps/generate=false | ||||
| mipmaps/limit=-1 | ||||
| roughness/mode=0 | ||||
| roughness/src_normal="" | ||||
| process/fix_alpha_border=true | ||||
| process/premult_alpha=false | ||||
| process/normal_map_invert_y=false | ||||
| process/hdr_as_srgb=false | ||||
| process/hdr_clamp_exposure=false | ||||
| process/size_limit=0 | ||||
| detect_3d/compress_to=1 | ||||
							
								
								
									
										
											BIN
										
									
								
								terrain/cobbled_limestone_roughness.png
									 (Stored with Git LFS)
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								terrain/cobbled_limestone_roughness.png
									 (Stored with Git LFS)
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										34
									
								
								terrain/cobbled_limestone_roughness.png.import
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										34
									
								
								terrain/cobbled_limestone_roughness.png.import
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,34 @@ | ||||
| [remap] | ||||
| 
 | ||||
| importer="texture" | ||||
| type="CompressedTexture2D" | ||||
| uid="uid://bcybapft8tl2x" | ||||
| path="res://.godot/imported/cobbled_limestone_roughness.png-f78cac7004d15ddc2a00fd10f74b8c10.ctex" | ||||
| metadata={ | ||||
| "vram_texture": false | ||||
| } | ||||
| 
 | ||||
| [deps] | ||||
| 
 | ||||
| source_file="res://terrain/cobbled_limestone_roughness.png" | ||||
| dest_files=["res://.godot/imported/cobbled_limestone_roughness.png-f78cac7004d15ddc2a00fd10f74b8c10.ctex"] | ||||
| 
 | ||||
| [params] | ||||
| 
 | ||||
| compress/mode=0 | ||||
| compress/lossy_quality=0.7 | ||||
| compress/hdr_compression=1 | ||||
| compress/bptc_ldr=0 | ||||
| compress/normal_map=0 | ||||
| compress/channel_pack=0 | ||||
| mipmaps/generate=false | ||||
| mipmaps/limit=-1 | ||||
| roughness/mode=0 | ||||
| roughness/src_normal="" | ||||
| process/fix_alpha_border=true | ||||
| process/premult_alpha=false | ||||
| process/normal_map_invert_y=false | ||||
| process/hdr_as_srgb=false | ||||
| process/hdr_clamp_exposure=false | ||||
| process/size_limit=0 | ||||
| detect_3d/compress_to=1 | ||||
							
								
								
									
										
											BIN
										
									
								
								terrain/desert_sand_albedo.png
									 (Stored with Git LFS)
									
									
									
									
								
							
							
						
						
									
										
											BIN
										
									
								
								terrain/desert_sand_albedo.png
									 (Stored with Git LFS)
									
									
									
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										
											BIN
										
									
								
								terrain/desert_sand_depth.png
									 (Stored with Git LFS)
									
									
									
									
								
							
							
						
						
									
										
											BIN
										
									
								
								terrain/desert_sand_depth.png
									 (Stored with Git LFS)
									
									
									
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										
											BIN
										
									
								
								terrain/desert_sand_displacement.png
									 (Stored with Git LFS)
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								terrain/desert_sand_displacement.png
									 (Stored with Git LFS)
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										34
									
								
								terrain/desert_sand_displacement.png.import
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										34
									
								
								terrain/desert_sand_displacement.png.import
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,34 @@ | ||||
| [remap] | ||||
| 
 | ||||
| importer="texture" | ||||
| type="CompressedTexture2D" | ||||
| uid="uid://bdacir1igfinb" | ||||
| path="res://.godot/imported/desert_sand_displacement.png-3674eb6c274d21b1ddd14b8c6ce982fe.ctex" | ||||
| metadata={ | ||||
| "vram_texture": false | ||||
| } | ||||
| 
 | ||||
| [deps] | ||||
| 
 | ||||
| source_file="res://terrain/desert_sand_displacement.png" | ||||
| dest_files=["res://.godot/imported/desert_sand_displacement.png-3674eb6c274d21b1ddd14b8c6ce982fe.ctex"] | ||||
| 
 | ||||
| [params] | ||||
| 
 | ||||
| compress/mode=0 | ||||
| compress/lossy_quality=0.7 | ||||
| compress/hdr_compression=1 | ||||
| compress/bptc_ldr=0 | ||||
| compress/normal_map=0 | ||||
| compress/channel_pack=0 | ||||
| mipmaps/generate=false | ||||
| mipmaps/limit=-1 | ||||
| roughness/mode=0 | ||||
| roughness/src_normal="" | ||||
| process/fix_alpha_border=true | ||||
| process/premult_alpha=false | ||||
| process/normal_map_invert_y=false | ||||
| process/hdr_as_srgb=false | ||||
| process/hdr_clamp_exposure=false | ||||
| process/size_limit=0 | ||||
| detect_3d/compress_to=1 | ||||
							
								
								
									
										
											BIN
										
									
								
								terrain/desert_sand_normal.png
									 (Stored with Git LFS)
									
									
									
									
								
							
							
						
						
									
										
											BIN
										
									
								
								terrain/desert_sand_normal.png
									 (Stored with Git LFS)
									
									
									
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										
											BIN
										
									
								
								terrain/desert_sand_roughness.png
									 (Stored with Git LFS)
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								terrain/desert_sand_roughness.png
									 (Stored with Git LFS)
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										34
									
								
								terrain/desert_sand_roughness.png.import
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										34
									
								
								terrain/desert_sand_roughness.png.import
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,34 @@ | ||||
| [remap] | ||||
| 
 | ||||
| importer="texture" | ||||
| type="CompressedTexture2D" | ||||
| uid="uid://bwkcsnjetn5wr" | ||||
| path="res://.godot/imported/desert_sand_roughness.png-c85e29a6965b06eac0c712e74b047821.ctex" | ||||
| metadata={ | ||||
| "vram_texture": false | ||||
| } | ||||
| 
 | ||||
| [deps] | ||||
| 
 | ||||
| source_file="res://terrain/desert_sand_roughness.png" | ||||
| dest_files=["res://.godot/imported/desert_sand_roughness.png-c85e29a6965b06eac0c712e74b047821.ctex"] | ||||
| 
 | ||||
| [params] | ||||
| 
 | ||||
| compress/mode=0 | ||||
| compress/lossy_quality=0.7 | ||||
| compress/hdr_compression=1 | ||||
| compress/bptc_ldr=0 | ||||
| compress/normal_map=0 | ||||
| compress/channel_pack=0 | ||||
| mipmaps/generate=false | ||||
| mipmaps/limit=-1 | ||||
| roughness/mode=0 | ||||
| roughness/src_normal="" | ||||
| process/fix_alpha_border=true | ||||
| process/premult_alpha=false | ||||
| process/normal_map_invert_y=false | ||||
| process/hdr_as_srgb=false | ||||
| process/hdr_clamp_exposure=false | ||||
| process/size_limit=0 | ||||
| detect_3d/compress_to=1 | ||||
							
								
								
									
										
											BIN
										
									
								
								terrain/dry_mud_albedo.png
									 (Stored with Git LFS)
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								terrain/dry_mud_albedo.png
									 (Stored with Git LFS)
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										34
									
								
								terrain/dry_mud_albedo.png.import
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										34
									
								
								terrain/dry_mud_albedo.png.import
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,34 @@ | ||||
| [remap] | ||||
| 
 | ||||
| importer="texture" | ||||
| type="CompressedTexture2D" | ||||
| uid="uid://eqbk8dx3px02" | ||||
| path="res://.godot/imported/dry_mud_albedo.png-0fe12d446fc4e93e2a42ccc9303ac693.ctex" | ||||
| metadata={ | ||||
| "vram_texture": false | ||||
| } | ||||
| 
 | ||||
| [deps] | ||||
| 
 | ||||
| source_file="res://terrain/dry_mud_albedo.png" | ||||
| dest_files=["res://.godot/imported/dry_mud_albedo.png-0fe12d446fc4e93e2a42ccc9303ac693.ctex"] | ||||
| 
 | ||||
| [params] | ||||
| 
 | ||||
| compress/mode=0 | ||||
| compress/lossy_quality=0.7 | ||||
| compress/hdr_compression=1 | ||||
| compress/bptc_ldr=0 | ||||
| compress/normal_map=0 | ||||
| compress/channel_pack=0 | ||||
| mipmaps/generate=false | ||||
| mipmaps/limit=-1 | ||||
| roughness/mode=0 | ||||
| roughness/src_normal="" | ||||
| process/fix_alpha_border=true | ||||
| process/premult_alpha=false | ||||
| process/normal_map_invert_y=false | ||||
| process/hdr_as_srgb=false | ||||
| process/hdr_clamp_exposure=false | ||||
| process/size_limit=0 | ||||
| detect_3d/compress_to=1 | ||||
							
								
								
									
										
											BIN
										
									
								
								terrain/dry_mud_displacement.png
									 (Stored with Git LFS)
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								terrain/dry_mud_displacement.png
									 (Stored with Git LFS)
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										34
									
								
								terrain/dry_mud_displacement.png.import
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										34
									
								
								terrain/dry_mud_displacement.png.import
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,34 @@ | ||||
| [remap] | ||||
| 
 | ||||
| importer="texture" | ||||
| type="CompressedTexture2D" | ||||
| uid="uid://bwqtubithbfsy" | ||||
| path="res://.godot/imported/dry_mud_displacement.png-459305492d2f8cba90344ad67808cc02.ctex" | ||||
| metadata={ | ||||
| "vram_texture": false | ||||
| } | ||||
| 
 | ||||
| [deps] | ||||
| 
 | ||||
| source_file="res://terrain/dry_mud_displacement.png" | ||||
| dest_files=["res://.godot/imported/dry_mud_displacement.png-459305492d2f8cba90344ad67808cc02.ctex"] | ||||
| 
 | ||||
| [params] | ||||
| 
 | ||||
| compress/mode=0 | ||||
| compress/lossy_quality=0.7 | ||||
| compress/hdr_compression=1 | ||||
| compress/bptc_ldr=0 | ||||
| compress/normal_map=0 | ||||
| compress/channel_pack=0 | ||||
| mipmaps/generate=false | ||||
| mipmaps/limit=-1 | ||||
| roughness/mode=0 | ||||
| roughness/src_normal="" | ||||
| process/fix_alpha_border=true | ||||
| process/premult_alpha=false | ||||
| process/normal_map_invert_y=false | ||||
| process/hdr_as_srgb=false | ||||
| process/hdr_clamp_exposure=false | ||||
| process/size_limit=0 | ||||
| detect_3d/compress_to=1 | ||||
							
								
								
									
										
											BIN
										
									
								
								terrain/dry_mud_normal.png
									 (Stored with Git LFS)
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								terrain/dry_mud_normal.png
									 (Stored with Git LFS)
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										34
									
								
								terrain/dry_mud_normal.png.import
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										34
									
								
								terrain/dry_mud_normal.png.import
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,34 @@ | ||||
| [remap] | ||||
| 
 | ||||
| importer="texture" | ||||
| type="CompressedTexture2D" | ||||
| uid="uid://c86r5niid1hp1" | ||||
| path="res://.godot/imported/dry_mud_normal.png-bbedc7a55f837a837bfdab39fcbc7272.ctex" | ||||
| metadata={ | ||||
| "vram_texture": false | ||||
| } | ||||
| 
 | ||||
| [deps] | ||||
| 
 | ||||
| source_file="res://terrain/dry_mud_normal.png" | ||||
| dest_files=["res://.godot/imported/dry_mud_normal.png-bbedc7a55f837a837bfdab39fcbc7272.ctex"] | ||||
| 
 | ||||
| [params] | ||||
| 
 | ||||
| compress/mode=0 | ||||
| compress/lossy_quality=0.7 | ||||
| compress/hdr_compression=1 | ||||
| compress/bptc_ldr=0 | ||||
| compress/normal_map=0 | ||||
| compress/channel_pack=0 | ||||
| mipmaps/generate=false | ||||
| mipmaps/limit=-1 | ||||
| roughness/mode=0 | ||||
| roughness/src_normal="" | ||||
| process/fix_alpha_border=true | ||||
| process/premult_alpha=false | ||||
| process/normal_map_invert_y=false | ||||
| process/hdr_as_srgb=false | ||||
| process/hdr_clamp_exposure=false | ||||
| process/size_limit=0 | ||||
| detect_3d/compress_to=1 | ||||
							
								
								
									
										
											BIN
										
									
								
								terrain/dry_mud_roughness.png
									 (Stored with Git LFS)
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								terrain/dry_mud_roughness.png
									 (Stored with Git LFS)
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										34
									
								
								terrain/dry_mud_roughness.png.import
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										34
									
								
								terrain/dry_mud_roughness.png.import
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,34 @@ | ||||
| [remap] | ||||
| 
 | ||||
| importer="texture" | ||||
| type="CompressedTexture2D" | ||||
| uid="uid://7xnkstxa6q65" | ||||
| path="res://.godot/imported/dry_mud_roughness.png-0d5a4572411f8d454ef69ed8b252672b.ctex" | ||||
| metadata={ | ||||
| "vram_texture": false | ||||
| } | ||||
| 
 | ||||
| [deps] | ||||
| 
 | ||||
| source_file="res://terrain/dry_mud_roughness.png" | ||||
| dest_files=["res://.godot/imported/dry_mud_roughness.png-0d5a4572411f8d454ef69ed8b252672b.ctex"] | ||||
| 
 | ||||
| [params] | ||||
| 
 | ||||
| compress/mode=0 | ||||
| compress/lossy_quality=0.7 | ||||
| compress/hdr_compression=1 | ||||
| compress/bptc_ldr=0 | ||||
| compress/normal_map=0 | ||||
| compress/channel_pack=0 | ||||
| mipmaps/generate=false | ||||
| mipmaps/limit=-1 | ||||
| roughness/mode=0 | ||||
| roughness/src_normal="" | ||||
| process/fix_alpha_border=true | ||||
| process/premult_alpha=false | ||||
| process/normal_map_invert_y=false | ||||
| process/hdr_as_srgb=false | ||||
| process/hdr_clamp_exposure=false | ||||
| process/size_limit=0 | ||||
| detect_3d/compress_to=1 | ||||
| @ -164,6 +164,6 @@ var max_height := 100.0: | ||||
| 		max_height = max(value, 0.0) | ||||
| 
 | ||||
| func _init() -> void: | ||||
| 	self._material.shader = preload("res://terrain_shader.gdshader") | ||||
| 	self._material.shader = preload("res://terrain/terrain_shader.gdshader") | ||||
| 
 | ||||
| 	self._mesh.surface_set_material(0, self._material) | ||||
| @ -23,7 +23,7 @@ uniform vec2 SIZE; | ||||
| uniform sampler2D TERRAIN_MAP : hint_default_transparent, repeat_disable; | ||||
| 
 | ||||
| void fragment() { | ||||
| 	vec2 uv = UV * SIZE; | ||||
| 	vec2 uv = UV * (SIZE / 2.0); | ||||
| 	vec2 uv_alt = uv * -0.25; | ||||
| 	vec3 splat_map = texture(TERRAIN_MAP, UV).rgb; | ||||
| 	float blank = clamp(1.0 - splat_map.r - splat_map.g - splat_map.b, 0.0, 1.0); | ||||
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		Reference in New Issue
	
	Block a user