kayomn
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1ccb0400dc
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Rename tile menu options to be clearer
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2023-01-27 20:34:39 +00:00 |
kayomn
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e2ccaa469e
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Add clear tiles button to map editor
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2023-01-27 20:20:24 +00:00 |
kayomn
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4963f7b355
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Add basic functionality for plotting meshes of interiors
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2023-01-27 19:36:54 +00:00 |
kayomn
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f6e3408d0e
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Make map edit activation signal more flexible
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2023-01-27 15:57:16 +00:00 |
kayomn
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499cfe84ef
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Clean up MeshGrid logic
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2023-01-27 15:49:56 +00:00 |
kayomn
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42c3a53b24
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Refactor code quality and squash bugs in MeshGrid
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2023-01-27 14:15:59 +00:00 |
kayomn
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f87cc4f996
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Remove debug print
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2023-01-26 00:08:37 +00:00 |
kayomn
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fbe4213c7f
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Remove dependency on ItemSelection
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2023-01-26 00:08:06 +00:00 |
kayomn
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725ab3c55d
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Modify WorkerPrompt to use signals over awaitable functions
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2023-01-25 23:55:18 +00:00 |
kayomn
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eb20329586
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Remove testing cube from map editor
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2023-01-25 23:48:13 +00:00 |
kayomn
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9dd28af524
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Fix regression in terrain visibility
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2023-01-25 23:47:37 +00:00 |
kayomn
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f3f837f31b
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Rename Frame rate: 144.638397
Frame rate: 144.000000
Frame rate: 144.000000
Frame rate: 144.000000
Frame rate: 144.000000
Frame rate: 144.000000
Frame rate: 144.000000
Frame rate: 144.000000 to and to in UI and code
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2023-01-25 23:42:50 +00:00 |
kayomn
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7a8225240b
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Add support for building menu to toolbar
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2023-01-25 23:39:10 +00:00 |
kayomn
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9636d23dd0
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Refactor map editor UI to support interior maps
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2023-01-24 23:26:17 +00:00 |
kayomn
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6eb73649c8
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Fix brush cursor highlight
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2023-01-23 21:43:56 +00:00 |
kayomn
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5bda4e0254
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Add support for custom brushes in map editor
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2023-01-23 21:23:43 +00:00 |
kayomn
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aa97badf69
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Amend code review comments
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2023-01-23 20:29:43 +00:00 |
kayomn
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10ee4f93f5
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Offload map editor terrain generation to secondary thread
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2023-01-23 20:16:26 +00:00 |
kayomn
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32700ee9d4
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Refactor map editor
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2023-01-23 18:28:14 +00:00 |
kayomn
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17d0130d4f
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Always show player camera boundary marker
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2023-01-22 22:51:16 +00:00 |
kayomn
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01e5a5dbdb
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Add world boundaries for player camera
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2023-01-22 15:41:37 +00:00 |