Replace hardcoded brush with support for raster brush masks
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[remap]
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importer="image"
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type="Image"
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uid="uid://bbdh4btpg08do"
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path="res://.godot/imported/brush_soft_mask.png-211f364dba674d8d697543d1b1246d6a.image"
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[deps]
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source_file="res://brush_soft_mask.png"
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dest_files=["res://.godot/imported/brush_soft_mask.png-211f364dba674d8d697543d1b1246d6a.image"]
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[params]
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BIN
editor.scn (Stored with Git LFS)
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editor.scn (Stored with Git LFS)
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terrain_cursor_emission.png (Stored with Git LFS)
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terrain_cursor_emission.png (Stored with Git LFS)
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dmbae0p1ujwcv"
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path.s3tc="res://.godot/imported/terrain_cursor_emission.png-242c595842e9c0210b5a4ae1147e42e6.s3tc.ctex"
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path.etc2="res://.godot/imported/terrain_cursor_emission.png-242c595842e9c0210b5a4ae1147e42e6.etc2.ctex"
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metadata={
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"imported_formats": ["s3tc", "etc2"],
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"vram_texture": true
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}
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[deps]
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source_file="res://terrain_cursor_emission.png"
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dest_files=["res://.godot/imported/terrain_cursor_emission.png-242c595842e9c0210b5a4ae1147e42e6.s3tc.ctex", "res://.godot/imported/terrain_cursor_emission.png-242c595842e9c0210b5a4ae1147e42e6.etc2.ctex"]
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[params]
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compress/mode=2
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/bptc_ldr=0
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=true
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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