game/black.png.import

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[remap]
importer="texture"
type="CompressedTexture2D"
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uid="uid://cj72ibo3c6x8e"
path="res://.godot/imported/black.png-19a8df0b1a4edb74ea2eecb66d46d03d.ctex"
metadata={
"vram_texture": false
}
[deps]
2023-01-18 18:15:41 +01:00
source_file="res://black.png"
dest_files=["res://.godot/imported/black.png-19a8df0b1a4edb74ea2eecb66d46d03d.ctex"]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/bptc_ldr=0
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1