game/settings.gd

21 lines
360 B
GDScript3
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2023-01-10 02:36:09 +01:00
class_name Settings extends Node
class CameraSettings:
var is_x_inverted := false
var is_y_inverted := false
var movement_speed_modifier := Vector2(0.5, 0.5)
var rotation_speed_modifier := 0.5
##
##
##
var camera_settings := CameraSettings.new():
get:
return camera_settings
set(_value):
assert(false, "`camera_settings` is not re-assignable")