game/project.godot

159 lines
5.0 KiB
Plaintext
Raw Normal View History

2023-01-10 02:36:09 +01:00
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
_global_script_classes=[{
"base": "Control",
"class": &"ActionPrompt",
"language": &"GDScript",
"path": "res://user_interface/action_prompt.gd"
}, {
2023-01-19 01:49:44 +01:00
"base": "HFlowContainer",
"class": &"ItemSelection",
"language": &"GDScript",
"path": "res://user_interface/button_selection.gd"
}, {
"base": "VBoxContainer",
"class": &"MapEditorMenu",
2023-01-22 16:41:37 +01:00
"language": &"GDScript",
"path": "res://map_editor/map_editor_menu.gd"
}, {
"base": "Node3D",
"class": &"MeshGrid",
"language": &"GDScript",
"path": "res://mesh_grid.gd"
2023-01-22 16:41:37 +01:00
}, {
2023-01-10 02:36:09 +01:00
"base": "Node3D",
"class": &"PlayerController",
"language": &"GDScript",
"path": "res://player_controller.gd"
}, {
"base": "Control",
"class": &"SelectionPrompt",
"language": &"GDScript",
"path": "res://user_interface/selection_prompt.gd"
}, {
2023-01-10 02:36:09 +01:00
"base": "Node",
"class": &"Settings",
"language": &"GDScript",
"path": "res://settings.gd"
}, {
"base": "GeometryInstance3D",
"class": &"TerrainInstance3D",
"language": &"GDScript",
2023-01-16 19:54:06 +01:00
"path": "res://terrain/terrain_instance_3d.gd"
2023-01-18 18:15:41 +01:00
}, {
"base": "Node",
"class": &"TerrainMapCanvas",
"language": &"GDScript",
"path": "res://terrain/terrain_map_canvas.gd"
}, {
2023-01-18 18:15:41 +01:00
"base": "Resource",
"class": &"TerrainPaint",
"language": &"GDScript",
"path": "res://terrain/paints/terrain_paint.gd"
}, {
"base": "Control",
"class": &"WorkerPrompt",
"language": &"GDScript",
"path": "res://user_interface/worker_prompt.gd"
2023-01-10 02:36:09 +01:00
}]
_global_script_class_icons={
"ActionPrompt": "",
2023-01-19 01:49:44 +01:00
"ItemSelection": "",
"MapEditorMenu": "",
"MeshGrid": "",
2023-01-10 02:36:09 +01:00
"PlayerController": "",
"SelectionPrompt": "",
2023-01-10 02:36:09 +01:00
"Settings": "",
2023-01-18 18:15:41 +01:00
"TerrainInstance3D": "",
"TerrainMapCanvas": "",
"TerrainPaint": "",
"WorkerPrompt": ""
2023-01-10 02:36:09 +01:00
}
[application]
config/name="Protectorate"
2023-01-22 16:41:37 +01:00
run/main_scene="res://map_editor.scn"
2023-01-18 18:15:41 +01:00
config/use_custom_user_dir=true
2023-01-10 02:36:09 +01:00
config/features=PackedStringArray("4.0", "Forward Plus")
config/icon="res://icon.png"
[autoload]
GameSettings="*res://settings.gd"
LocalPlayer="*res://local_player.scn"
2023-01-10 02:36:09 +01:00
[debug]
gdscript/warnings/assert_always_true=0
gdscript/warnings/assert_always_false=0
[display]
window/size/viewport_width=1280
window/size/viewport_height=800
window/stretch/mode="canvas_items"
window/stretch/aspect="keep_height"
2023-01-11 12:37:49 +01:00
[editor]
version_control/plugin_name="GitPlugin"
version_control/autoload_on_startup=true
[editor_plugins]
enabled=PackedStringArray()
2023-01-10 02:36:09 +01:00
[input]
player_controller_left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"unicode":0,"echo":false,"script":null)
]
}
player_controller_right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"unicode":0,"echo":false,"script":null)
]
}
player_controller_forward={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"unicode":0,"echo":false,"script":null)
]
}
player_controller_backward={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"unicode":0,"echo":false,"script":null)
]
}
player_controller_rotate_cw={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"unicode":0,"echo":false,"script":null)
]
}
player_controller_rotate_ccw={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":81,"unicode":0,"echo":false,"script":null)
]
}
editor_paint={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"pressed":false,"double_click":false,"script":null)
]
}
[rendering]
2023-01-10 19:02:26 +01:00
lights_and_shadows/directional_shadow/soft_shadow_filter_quality=3
2023-01-10 02:36:09 +01:00
lights_and_shadows/directional_shadow/16_bits=false
2023-01-10 19:02:26 +01:00
lights_and_shadows/positional_shadow/soft_shadow_filter_quality=3
2023-01-23 22:43:56 +01:00
textures/decals/filter=5