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# Protectorate: Design Document
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## Themes
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* Mortality
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* Eternity
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* Meaning
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## Plot
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Thirty years after the discovery of an arid continent, thousands of mercenaries and researchers voyage there from the charted world under incentives set forth by their homeland's aging King to uncover what is causing everything on desolute dunes of Seersands to live indefinitely.
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Alongside settlements established along the Northern coasts of Seersands by the Mercenaries, evidence exists of margically advanced civilization that disappeared long ago.
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The player character is one of many colonists that have arrived via boat under incentives put forth by the king to uncover valuable and useful relics to aid in protection and development of the kingdom.
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## Setting
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The desert continent of Seersands is a harsh landscape with immense rain scarcity, resulting in much of the terrain being eroded to sand. What little flora that grows does so mostly deep underground, with deep-roots dense material, and high heat resistance being common features of the plantlife.
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### Flora
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**[PLANT NAME TBD]** is one such plant that grows sealed bulbs containing spongefruit - a sponge-like seed rich with sugars and water that offers a brief oasis to travelers moving across the desert on foot. The native wildlife frequently seek out these plants as a means of respite - making them both common to find but uncommon to see untouched.
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### Fauna
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Peaceful to humans unless attacked, **[INSECT NAME TBD]** are low-flying mantis-like omiverous insects that seek out Spongefruit and lesser prey to sustain themselves. They use the sugars found in Spongefruit to develop a combustible and bioluminescent nectar husk which they build nests from in dark and cool spaces like caverns.
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