extract netcode from main

This commit is contained in:
ktyl 2023-02-20 20:55:24 +00:00
parent 3d2c8e83a6
commit 5e880633eb
4 changed files with 107 additions and 96 deletions

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@ -16,7 +16,7 @@ https://www.linuxhowtos.org/C_C++/socket.htm
* [x] combine 'hittable' 'hittable_list' and 'scene' in 'world'
* [x] send rendered image data to client
* [x] form image file on client
* [ ] extract netcode from main
* [x] extract netcode from main
* [ ] specify protocol format
* [ ] receive imaging command
* [x] render image

9
include/network.h Normal file
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@ -0,0 +1,9 @@
#pragma once
// file descriptor of the socket we're listening for connections on
//
// returns fd for the client connection
int accept_client(int sockfd);
int wait_for_client(int& sockfd);
void send_message(int sock, const char* message);
void send_image_dimensions(int sock, unsigned int width, unsigned int height);

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@ -3,105 +3,11 @@
#include "material.h"
#include "image.h"
#include "world.h"
#include "network.h"
#include <iostream>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
// file descriptor of the socket we're listening for connections on
//
// returns fd for the client connection
int accept_client(int sockfd)
{
int newsockfd;
struct sockaddr_in cli_addr;
socklen_t clilen = sizeof(cli_addr);
newsockfd = accept(sockfd, (struct sockaddr*)&cli_addr, &clilen);
if (newsockfd < 0)
{
error("ERROR accepting client");
}
return newsockfd;
}
int wait_for_client(int& sockfd)
{
int newsockfd;
struct sockaddr_in serv_addr;
// open socket and await connection from client
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
{
error("ERROR creating socket");
}
bzero((char*)&serv_addr, sizeof(serv_addr));
// we successfully created the socket, configure it for binding
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(64999); // convert number from host to network byte order
// this is a bit of developer QoL so we can iterate more quickly
// TODO: make it possible to disable this debug/release build configuration
const int enable = 1;
if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &enable, sizeof(int)) < 0)
{
error("ERROR setsockopt(SO_REUSEADDR) failed");
}
if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEPORT, &enable, sizeof(int)) < 0)
{
error("ERROR setsockopt(SO_REUSEPORT) failed");
}
// bind the socket
if (bind(sockfd, (struct sockaddr*)&serv_addr, sizeof(serv_addr)) < 0)
{
error("ERROR binding socket");
}
// successfully bound socket, start listening for connections
listen(sockfd, 5);
newsockfd = accept_client(sockfd);
return newsockfd;
}
void send_message(int sock, const char* message)
{
int written = write(sock, message, strlen(message));
if (written < 0)
{
error("ERROR sending message to the client");
}
printf("SEND %s\n", message);
}
void send_image_dimensions(int sock, unsigned int width, unsigned int height)
{
// https://linux.die.net/man/3/htons
width = htonl(width);
height = htonl(height);
int written = write(sock, &width, sizeof(uint32_t));
if (written < 0)
{
error("ERROR writing width");
}
written = write(sock, &height, sizeof(uint32_t));
if (written < 0)
{
error("ERROR writing height");
}
}
void render(camera& cam, const world& world, int client_sock)
{
for (int j = HEIGHT - 1; j >= 0; --j)

96
src/network.cpp Normal file
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@ -0,0 +1,96 @@
#include "network.h"
#include "error.h"
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <cstring>
int accept_client(int sockfd)
{
int newsockfd;
struct sockaddr_in cli_addr;
socklen_t clilen = sizeof(cli_addr);
newsockfd = accept(sockfd, (struct sockaddr*)&cli_addr, &clilen);
if (newsockfd < 0)
{
error("ERROR accepting client");
}
return newsockfd;
}
int wait_for_client(int& sockfd)
{
int newsockfd;
struct sockaddr_in serv_addr;
// open socket and await connection from client
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
{
error("ERROR creating socket");
}
bzero((char*)&serv_addr, sizeof(serv_addr));
// we successfully created the socket, configure it for binding
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(64999); // convert number from host to network byte order
// this is a bit of developer QoL so we can iterate more quickly
// TODO: make it possible to disable this debug/release build configuration
const int enable = 1;
if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &enable, sizeof(int)) < 0)
{
error("ERROR setsockopt(SO_REUSEADDR) failed");
}
if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEPORT, &enable, sizeof(int)) < 0)
{
error("ERROR setsockopt(SO_REUSEPORT) failed");
}
// bind the socket
if (bind(sockfd, (struct sockaddr*)&serv_addr, sizeof(serv_addr)) < 0)
{
error("ERROR binding socket");
}
// successfully bound socket, start listening for connections
listen(sockfd, 5);
newsockfd = accept_client(sockfd);
return newsockfd;
}
void send_message(int sock, const char* message)
{
int written = write(sock, message, strlen(message));
if (written < 0)
{
error("ERROR sending message to the client");
}
printf("SEND %s\n", message);
}
void send_image_dimensions(int sock, unsigned int width, unsigned int height)
{
// https://linux.die.net/man/3/htons
width = htonl(width);
height = htonl(height);
int written = write(sock, &width, sizeof(uint32_t));
if (written < 0)
{
error("ERROR writing width");
}
written = write(sock, &height, sizeof(uint32_t));
if (written < 0)
{
error("ERROR writing height");
}
}