feat(orbit-animation): cycle animation
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							| @ -73,12 +73,25 @@ int main() | ||||
|         glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | ||||
| 
 | ||||
|         float time = glfwGetTime(); | ||||
|         const float orbitalPeriod = 6.284; | ||||
| 
 | ||||
|         float e = .25 + .2 * sin(time); | ||||
|         keplerianElements[astro::eccentricityIndex] = e; | ||||
|         orbit.setElements(keplerianElements); | ||||
|         const int ANIM_ORBITING = 0; | ||||
|         const int ANIM_ECCENTRICITY = 1; | ||||
|         int animation = (int)(time / orbitalPeriod) % 2 == 1; | ||||
| 
 | ||||
|         glm::vec3 pos = orbit.getPosition(time); | ||||
|         glm::vec3 pos; | ||||
|         if (animation == ANIM_ORBITING) | ||||
|         { | ||||
|             pos = orbit.getPosition(time); | ||||
|         } | ||||
|         else if (animation == ANIM_ECCENTRICITY) | ||||
|         { | ||||
|             float e = .25 + .2 * sin(time); | ||||
|             keplerianElements[astro::eccentricityIndex] = e; | ||||
|             orbit.setElements(keplerianElements); | ||||
| 
 | ||||
|             pos = orbit.getPosition(0); | ||||
|         } | ||||
|         orbiter.setPosition(pos); | ||||
| 
 | ||||
|         // Render lit objects
 | ||||
|  | ||||
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