feat: rename application
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2059b4ed16
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129d65c31e
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@ -85,7 +85,7 @@ void clearInput()
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int main()
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{
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GLFWwindow* window = nullptr;
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if (initGraphics(&window, "Hello Astro") != 0)
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if (initGraphics(&window, "skeingl") != 0)
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return -1;
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GLuint litProgram = compileShaderProgram("./frag_lit.glsl");
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