35 lines
610 B
C#
35 lines
610 B
C#
using Godot;
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using System;
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public class Railway : Node
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{
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private Path _path = null;
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private Path Path
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{
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get
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{
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if (_path == null)
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{
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_path = GetNode<Path>("Path");
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}
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return _path;
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}
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}
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public Curve3D Curve => Path.Curve;
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// Called when the node enters the scene tree for the first time.
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public override void _Ready()
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{
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}
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public override void _Process(float delta)
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{
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}
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public void AddPathFollower(PathFollow pathFollow)
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{
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Path.AddChild(pathFollow);
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}
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}
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