shmodot/scenes/OrbitCamera.tscn

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://scripts/OrbitCamera.cs" type="Script" id=1]
[node name="OrbitCamera" type="Spatial"]
script = ExtResource( 1 )
[node name="Camera" type="Camera" parent="."]
transform = Transform( 1, 0, 0, 0, 0.964146, 0.265371, 0, -0.265371, 0.964146, 0, 2.21115, 9.48434 )
fov = 25.0