shmodot/scripts/Train.cs

17 lines
324 B
C#
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2022-08-04 22:20:29 +02:00
using Godot;
using System;
public class Train : Node
{
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
}
// // Called every frame. 'delta' is the elapsed time since the previous frame.
// public override void _Process(float delta)
// {
//
// }
}