// how to we communicate... // * in flight // * arrived! (probably) <- this is the tricky one. we know enough time has passed for the message // * received to have been received, but we are only halfway to the earliest possible // * read acknowledgement. // // we know the length of the roundtrip: it is 2x the light lag. progress bars show a passage of time, // it could scroll: // * along the bottom of the message // * across the message // * as it is being sent, a transluscent red bar grows from right to left (towards their messages) // * while we are waiting for acknowledgement, a similar blue bar brows from left to right // * next to the message conversation = [ { c: 1, text: "hows space"}, { c: 0, text: "trying to work out if the coffees shit but"}, { c: 0, text: "taste not happenin"}, { c: 1, text: "maybe youre being spared"}, { c: 0, text: "youre right"}, { c: 0, text: "ship swill is a delicacy to no one"}, { c: 0, text: "at least the caffeines doing its job"}, { c: 1, text: "good to hear!"}, { c: 1, text: "induction today wish me luckk"}, { c: 0, text: "break a leg!"}, { c: 1, text: ":)"} ]; let messageIdx = 1; let title = "hester"; let pings = 0; function getMessageList() { return document.getElementById("messages"); } function getMessageElement(messageIdx) { let list = getMessageList(); let messageElements = list.getElementsByTagName("li"); return messageElements[messageIdx]; } class SentMessage { constructor(oneWayLag, idx) { this.oneWayLag = oneWayLag; this.idx = idx; //this.content = conversation[idx].text; this.createdTime = Date.now(); this.updateBarIntervalId = setInterval(() => { let elapsed = Math.abs(Date.now() - this.createdTime) / 1000; let progress = elapsed / this.oneWayLag; // divide in half so we measure the round trip progress /= 2; this.setProgress(progress); }, 10); } setProgress(amount) { let thisMessage = getMessageElement(this.idx); let progressBar = thisMessage.getElementsByClassName("progress")[0]; if (amount < 0.5) { this.updateStatus("in flight"); progressBar.style.backgroundColor = "red"; amount *= 2; } else if (amount < 1) { this.updateStatus("completing round trip"); progressBar.style.backgroundColor = "blue"; amount -= 0.5; amount *= 2; } else { this.updateStatus("delivered"); clearInterval(this.updateBarIntervalId); amount = 0; } amount = Math.min(amount, 1); let percentage = `${amount * 100}%`; progressBar.style.width = percentage; } updateStatus(newStatus) { let thisMessage = getMessageElement(this.idx); let statusElement = thisMessage.getElementsByClassName("message-status")[0]; statusElement.innerHTML = newStatus; } } function updateTextBox(message) { document.getElementById("textbox-input").value = message; } // show messages up to index function showMessages(idx) { let messageList = getMessageList(); // TODO: rebuilding the DOM here clears this status of sent messages. instead of // rebuilding it completely, append a new message onto the end of the inner html. // TODO: is this also the juncture to clear the status of previous messages? // clear current messages messageList.innerHTML = ""; // inject messages into ul for (let i = 0; i < idx; i++) { let message = conversation[i]; messageList.innerHTML += getMessageHtml(message.text, isMessageOurs(message)); } } function getMessageHtml(text, isOurs) { let owner = isOurs ? "ours" : "theirs"; // we don't want loading bars on their messages, since we have no idea if one has been sent // until it arrives let progressBar = isOurs ? `
` : ""; let statusText = isOurs ? ` ` : ""; let message = `