Compare commits

...

8 Commits
main ... ceasar

10 changed files with 580 additions and 323 deletions

13
caesar.json Normal file
View File

@ -0,0 +1,13 @@
{
"title": "Julius Caesar",
"interactive": true,
"characters": [
"Mark Antony",
"Julius Caesar"
],
"messages":
[
{ "character": 0, "text": "Sire! Forgive my informal message. We must speak."},
{ "character": 1, "text": "What is the meaning of this? What is so urgent it cannot wait for our usual meeting? Speak plainly and get to the pooint. I have more important matters to attend to than deciphering vague missives."}
]
}

40
ides-of-march.json Normal file
View File

@ -0,0 +1,40 @@
{
"title": "Operation Ides of March",
"interactive": false,
"characters": [
"Mark Antony",
"Cassius",
"Brutus",
"Casca",
"Decimus",
"Trebonius"
],
"messages": [
{ "character": -1, "text": "Cassius created Operation Ides of March." },
{ "character": -1, "text": "Cassius added Brutus, Casca, Decimus, Trebonius and Mark Antony." },
{ "character": 1, "text": "Alright, its time. We need to finalize the plan. Everyone good for tomorrow?" },
{ "character": 2, "text": "Yes, it has to be tomorrow. No more delays." },
{ "character": 3, "text": "Do we know exactly where hes going to be?" },
{ "character": 4, "text": "Hes going to the Senate tomorrow for sure. Ive convinced him to go, even though hes been acting paranoid lately." },
{ "character": 5, "text": "Good. We need to catch him before he even suspects anything. Are we all clear on the roles?" },
{ "character": 1, "text": "Ill signal when were ready. Brutus, youll come in last. Your presence will make it look more… noble." },
{ "character": 2, "text": "Its not about appearances. This is about saving the Republic." },
{ "character": 3, "text": "Yeah, yeah. But we cant forget how people will react after this. They need to see it as necessary." },
{ "character": 1, "text": "Casca, youll be the first to strike, as planned. You good with that?" },
{ "character": 3, "text": "Yeah, Ive got this. One stab, clean." },
{ "character": 4, "text": "Remember, were all in this together. Theres no turning back now." },
{ "character": 5, "text": "What about Mark Antony? Hes always close to Caesar." },
{ "character": 1, "text": "Trebonius, you handle him. Keep him distracted outside. Just make sure he doesnt get involved." },
{ "character": 5, "text": "Consider it done." },
{ "character": 2, "text": "Remember, this isnt murder. Its justice. Rome is greater than one man." },
{ "character": 3, "text": "Right. But tomorrow… its gonna be chaos." },
{ "character": 4, "text": "Well handle the fallout after. Stick to the plan." },
{ "character": 1, "text": "Tomorrow, at the Senate. Lets end this tyranny." },
{ "character": 2, "text": "For Rome." },
{ "character": 3, "text": "For the Republic." },
{ "character": 5, "text": "For our future." },
{ "character": 0, "text": "uh" },
{ "character": 1, "text": "shit" },
{ "character": -1, "text": "You have been removed from Operation Ides of March." }
]
}

View File

@ -6,20 +6,26 @@
</head> </head>
<body> <body>
<div id="side-panel"></div>
<div id="main-panel">
<div id="header"> <div id="header">
<h1>Hester Gomez</h1> <button id="conversation-list-button" class="rounded-rectangle" onclick="showSidePanel()"><- back</button>
<p class="delay">(Earth, <span id="delay-text"></span>)</p> <h1 id="header-title">NAME</h1>
</div> </div>
<ul id="messages"></ul> <ul id="messages"></ul>
<p id="typing-indicator">Hester is typing...</p> <p id="typing-indicator">NAME is typing...</p>
<div id="textbox"> <div id="textbox">
<input id="textbox-input" class="rounded-rectangle" type="text" disabled></input> <input id="textbox-input" class="rounded-rectangle" type="text" onkeydown="pressSendButton()"></input>
<button class="rounded-rectangle" onclick="pressSendButton()">send</button> <button class="rounded-rectangle" onclick="pressSendButton()">send</button>
</div> </div>
</div>
<script src="main.js"></script> <script src="main.js"></script>
</body> </body>
</html> </html>

20
lepidus.json Normal file
View File

@ -0,0 +1,20 @@
{
"title": "Lepidus",
"interactive": true,
"characters": [
"Mark Antony",
"Lepidus"
],
"messages": [
{ "character": 0, "text": "Lepidus, hows the Senate holding up without Caesar?" },
{ "character": 0, "text": "Im guessing things are getting messier by the day." },
{ "character": 1, "text": "You have no idea." },
{ "character": 1, "text": "Yesterday, half of them couldnt even agree on the order of the agenda." },
{ "character": 0, "text": "Sounds like a circus." },
{ "character": 0, "text": "Need me to step in and straighten things out?" },
{ "character": 1, "text": "Might need more than that. Were stretched thin on allies." },
{ "character": 0, "text": "Well make it work. Caesars return should stabilize things." },
{ "character": 1, "text": "Hopefully. Until then, Ill try not to let it all fall apart." }
]
}

30
lorem.json Normal file
View File

@ -0,0 +1,30 @@
[
{ "character": 0, "text": "Lorem ipsum dolor sit amet, consectetur adipiscing elit." },
{ "character": 1, "text": "Sed do eiusmod tempor incididunt ut labore et dolore magna aliqua." },
{ "character": 0, "text": "Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat." },
{ "character": 0, "text": "Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur." },
{ "character": 1, "text": "Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum." },
{ "character": 0, "text": "Curabitur pretium tincidunt lacus. Nulla gravida orci a odio." },
{ "character": 1, "text": "Suspendisse ut massa. Cras nec ante." },
{ "character": 0, "text": "Pellentesque a nulla. Cum sociis natoque penatibus et magnis dis parturient montes, nascetur ridiculus mus." },
{ "character": 1, "text": "Nulla posuere. Vivamus venenatis venenatis risus." },
{ "character": 1, "text": "In pede mi, aliquet sit amet, euismod in, auctor ut, ligula." },
{ "character": 0, "text": "Aliquam dapibus tincidunt metus." },
{ "character": 1, "text": "Praesent justo dolor, lobortis quis, lobortis dignissim, pulvinar ac, lorem." },
{ "character": 0, "text": "Integer vitae libero ac risus egestas placerat." },
{ "character": 0, "text": "Vestibulum commodo felis quis tortor." },
{ "character": 1, "text": "Ut aliquam sollicitudin leo." },
{ "character": 0, "text": "Cras iaculis ultricies nulla." },
{ "character": 1, "text": "Donec quis dui at dolor tempor interdum." },
{ "character": 0, "text": "Vivamus vehicula nulla ut felis." },
{ "character": 1, "text": "Integer malesuada. Vestibulum in felis." },
{ "character": 1, "text": "Mauris fermentum dictum magna." },
{ "character": 0, "text": "Sed laoreet aliquam leo." },
{ "character": 0, "text": "Ut tellus dolor, dapibus eget, elementum vel, cursus eleifend, elit." },
{ "character": 1, "text": "Aenean auctor wisi et urna." },
{ "character": 0, "text": "Aliquam erat volutpat." },
{ "character": 1, "text": "Nam dui mi, tincidunt quis, accumsan porttitor, facilisis luctus, metus." },
{ "character": 0, "text": "Phasellus vulputate condimentum orci." },
{ "character": 1, "text": "Nullam mattis magna quis ligula." }
]

20
lucius.json Normal file
View File

@ -0,0 +1,20 @@
{
"title": "Lucius Antony",
"interactive": true,
"characters": [
"Mark Antony",
"Lucius Antony"
],
"messages":
[
{ "character": 0, "text": "Hows everything in Rome, Lucius?" },
{ "character": 1, "text": "Same old chaos. Senates split on everything." },
{ "character": 0, "text": "Let them bicker. Youre holding up, right?" },
{ "character": 1, "text": "Barely. Could use more allies here." },
{ "character": 0, "text": "Ill see what I can do. Dont let them push you around." },
{ "character": 1, "text": "Not worried about that. Just tired of their nonsense." },
{ "character": 0, "text": "Hang in there. Ill be back soon." },
{ "character": 1, "text": "You better. You owe me a break." },
{ "character": 0, "text": "Its coming, trust me." }
]
}

516
main.js
View File

@ -3,167 +3,73 @@ const startTime = Date.now();
var conversation = null; var conversation = null;
class Conversation { class Conversation {
constructor(messageData, contactName, onMessageReceived, onMessageSent) { constructor(name) {
this.messageData = messageData;
this.contactName = contactName;
this.messageIdx = -1;
// contains both sent and received messages
this.messages = []; this.messages = [];
this.name = romanize(name);
// callbacks
this.onMessageReceived = onMessageReceived;
this.onMessageSent = onMessageSent;
} }
start() { setInteractive(isInteractive) {
setTimeout(() => { const children = document.getElementById("textbox").children;
this.messageIdx = 0; for (let i = 0; i < children.length; i++) {
this.pings = 1; children[i].disabled = !isInteractive;
}
}
const data = this.messageData[this.messageIdx]; initialize(initialMessages) {
const message = new ReceivedMessage(data); document.title = this.name;
document.getElementById("header-title").innerHTML = this.name;
this.messages = initialMessages;
}
// for the user to send their own messages
sendUserMessage(text) {
const message = new UserMessage(text);
message.updateStatus("sent");
setTimeout(() => {
message.updateStatus("delivered");
this.render();
setTimeout(() => {
message.updateStatus("read");
this.render();
}, 5000);
}, 1000);
this.messages.push(message); this.messages.push(message);
this.onMessageReceived(message);
}, 3623);
} }
peekNextMessageData() { // update the current HTML based on messages
return this.messageData[this.messageIdx + 1]; render() {
// clear stale HTML
getMessageList().innerHTML = "";
// if there are multiple 'read' messages, we only want the last one to display
// the status. the other ones must have been read, so clear their statuses.
let foundReadMessage = false;
for (let i = this.messages.length - 1; i >= 0; i--) {
const message = this.messages[i];
if (!message.getIsOurs())
continue;
// if we haven't found a read message yet, let's check to see if we have now
if (!foundReadMessage) {
if (message.status == "read") {
foundReadMessage = true;
continue;
} }
} else {
// get the text typed into the text box, ready to be sent. this could be blank // we have found a read message, which means all messages above it should
getTypedMessageText() { // have empty status
const messageData = this.peekNextMessageData();
return this.isMessageDataOurs(messageData) ? messageData.text : "";
}
getLightLag() {
const baseLag = 9.23582;
// second since opening the page
const elapsed = (Date.now() - startTime) / 1000.5;
// lag should shift on the order of 10,000ths of seconds per second
const lag = baseLag + elapsed / 8439.123;
return Math.round(lag * 100000) / 100000;
}
sendMessage() {
// bail out if the next message isn't ours
const sentMessageData = this.messageData[this.messageIdx + 1];
if (!this.isMessageDataOurs(sentMessageData))
return;
// TODO: error checking? what if we can't send our next message?
// the message we are sending is the one currently in the text box, so we should construct it
// before advancing the conversation
let oneWayLag = this.getLightLag();
let currentMessage = this.messageData[this.messageIdx];
let nextMessage = this.messageData[this.messageIdx + 2];
let sentMessage = new SentMessage(sentMessageData, oneWayLag, this.messageIdx + 1, () => {
// if the next message is ours we don't need to wait for anything
if (this.isMessageDataOurs(nextMessage))
return;
// wait for them to read the message
setTimeout(() => {
this.onMessageRead(sentMessage);
}, getRandomDelay(1, 20) * 1000);
});
this.messages.push(sentMessage);
// advance conversation with our next message
this.messageIdx++;
this.onMessageSent(sentMessage);
}
onMessageRead(sentMessage) {
// set the message status to read
sentMessage.updateStatus("read");
// we only want to count our messages
const sentMessages = this.messages.filter(m => m.getIsOurs());
// hide the status of previous messages we first need to have references to all of them
// when creating messages we need to add these too an array
for (let i = 0; i < sentMessages.length; i++) {
const message = sentMessages[i];
if (message != sentMessage) {
message.updateStatus(""); message.updateStatus("");
} }
} }
this.waitForIncomingMessages(); // render message elements
for (let i = 0; i < this.messages.length; i++)
{
const messageRoot = document.getElementById("messages");
const newMessage = this.messages[i];
messageRoot.appendChild(newMessage.getElement());
} }
waitForIncomingMessages() {
// we don't want messages to arrive all at once if there are multiple messages,
// so we need to add a small delay to consecutive messages and wait for them one by one
let smallDelay = getRandomDelay(2, 10);
let responses = this.getResponses(this.messageIdx + 1);
let lightLag = this.getLightLag();
setTimeout(() => {
setTypingIndicator(true);
if (responses.length == 0) {
console.error("got no responses?");
}
for (let i = 0; i < responses.length; i++) {
let delaySeconds = lightLag + smallDelay * i;
const stopTyping = i == responses.length - 1;
setTimeout(() => {
this.messageIdx++;
this.pings++;
// update the chat with their message
const data = this.messageData[this.messageIdx];
const message = new ReceivedMessage(data);
updateChat(message);
if (stopTyping) {
setTypingIndicator(false);
}
}, delaySeconds * 1000);
}
},getRandomDelay(1, 3));
}
getResponses(idx) {
// get the messages that aren't ours until we find one that is
let responses = [];
for (let i = idx; i < this.messageData.length; i++) {
const message = this.messageData[i];
if (this.isMessageDataOurs(message))
break;
responses.push(message);
}
return responses;
}
// TODO: messages could be instantiated when the conversation is started to remove the isMessageOurs
// query on the raw data?
// however, this would mean that we would need to determine the light delay dynamically when sending
// the message, instead of on construction. this might not be a bad thing? but seems like a later
// problem
// for now, we should see to it that message ownership is determined only in the context of a specific
// conversation
isMessageDataOurs(messageData) {
if (!messageData)
return false;
return messageData.character == 0;
} }
} }
@ -171,105 +77,103 @@ function getMessageList() {
return document.getElementById("messages"); return document.getElementById("messages");
} }
// TODO: messges should reference their own elements to remove the need for searching through function romanize(text) {
// the DOM text = text.replaceAll('u', 'v');
function getMessageElement(messageIdx) { text = text.replaceAll('U', 'V');
let list = getMessageList(); return text;
let messageElements = list.getElementsByTagName("li");
return messageElements[messageIdx];
} }
class ReceivedMessage { class AgentMessage {
constructor(data) { constructor(text, senderName) {
this.text = data.text; this.text = text;
this.senderName = senderName;
} }
getIsOurs() { getIsOurs() {
return false; return false;
} }
getHtml() { getElement() {
return `<li><div class="message"> const liElem = document.createElement("li");
<span class="message-content rounded-rectangle theirs"> liElem.className = "message";
<span class="message-text">${this.text}</span>
</span></div></li>`; const contentElem = document.createElement("span");
contentElem.className = "message-content rounded-rectangle theirs";
liElem.appendChild(contentElem);
if (this.senderName) {
const nameElem = document.createElement("h3");
nameElem.innerHTML = romanize(this.senderName);
contentElem.appendChild(nameElem);
}
const textElem = document.createElement("span");
textElem.className = "message-text";
textElem.innerHTML = romanize(this.text);
contentElem.appendChild(textElem);
return liElem;
} }
} }
class SentMessage { class UserMessage {
constructor(data, oneWayLag, idx, onDelivered) { constructor(text) {
this.oneWayLag = oneWayLag;
// TODO: remove idx reference - why should a message know where it sits in a conversation?
// indexing should be the responsibility of the conversation
this.idx = idx;
this.createdTime = Date.now(); this.createdTime = Date.now();
this.onDelivered = onDelivered; this.text = romanize(text);
this.text = data.text; this.status = "";
this.updateBarIntervalId = setInterval(() => {
let elapsed = Math.abs(Date.now() - this.createdTime) / 1000;
let progress = elapsed / this.oneWayLag;
// divide in half to measure the round trip
progress /= 2;
this.setProgress(progress);
}, 10);
} }
getIsOurs() { getIsOurs() {
return true; return true;
} }
getHtml() { getElement() {
return `<li><div class="message"> const liElem = document.createElement("li");
<span class="message-content rounded-rectangle ours"> liElem.className = "message";
<div class="progress-bar"><div class="progress"></div></div>
<span class="message-text">${this.text}</span> const contentElem = document.createElement("span");
</span></div><p class="message-status">status</p></li>`; contentElem.className = "message-content rounded-rectangle ours";
liElem.appendChild(contentElem);
const textElem = document.createElement("span");
textElem.className = "message-text";
textElem.innerHTML = this.text;
contentElem.appendChild(textElem);
const statusElem = document.createElement("p");
statusElem.className = "message-status";
statusElem.innerHTML = this.status;
liElem.appendChild(statusElem);
return liElem;
} }
setProgress(amount) { updateStatus(newStatus) {
let thisMessage = getMessageElement(this.idx); this.status = newStatus;
let progressBar = thisMessage.getElementsByClassName("progress")[0];
if (amount < 0.5) {
const color = "var(--light-red)";
this.updateStatus("in flight", color);
progressBar.style.backgroundColor = color;
amount *= 2;
} }
else if (amount < 1) {
const color = "var(--robin-egg-blue)";
this.updateStatus("completing round trip", color);
progressBar.style.backgroundColor = color;
amount -= 0.5;
amount *= 2;
}
else {
const color = "var(--eggshell)";
this.updateStatus("delivered", color);
progressBar.style.backgroundColor = color;
clearInterval(this.updateBarIntervalId);
amount = 0;
this.onDelivered();
}
amount = Math.min(amount, 1);
let percentage = `${amount * 100}%`;
progressBar.style.width = percentage;
} }
updateStatus(newStatus, color) { class SystemMessage {
let thisMessage = getMessageElement(this.idx); constructor(text) {
let statusElement = thisMessage.getElementsByClassName("message-status")[0]; this.text = romanize(text);
statusElement.innerHTML = newStatus; }
statusElement.style.color = color;
getIsOurs() {
return false;
}
getElement() {
const liElem = document.createElement("li");
liElem.className = "system-message";
liElem.innerHTML = this.text;
return liElem;
} }
} }
function setTypingIndicator(isTyping) { function setTypingIndicator(isTyping) {
document.getElementById("typing-indicator").innerHTML = isTyping document.getElementById("typing-indicator").innerHTML = isTyping
? "Hester is typing..." ? `${conversation.contactName} is typing...`
: ""; : "";
} }
@ -281,18 +185,8 @@ function addMessage(message) {
window.scrollTo(0, document.body.scrollHeight); window.scrollTo(0, document.body.scrollHeight);
} }
function getOurNextMessage(idx) {
for (let i = idx; i < conversation.length; i++) {
message = conversation[i];
if (isMessageOurs(message))
return message;
}
return null;
}
function updatePings() { function updatePings() {
const title = conversation.contactName; const title = conversation.name;
let newTitle = conversation.pings > 0 let newTitle = conversation.pings > 0
? `(${conversation.pings}) ${title}` ? `(${conversation.pings}) ${title}`
: title; : title;
@ -305,7 +199,8 @@ function clearPings() {
updatePings(); updatePings();
} }
function getRandomDelay(min, max) { // returns a decimal value between min and max
function getRandomInRange(min, max) {
const range = max - min; const range = max - min;
return min + Math.random() * range; return min + Math.random() * range;
} }
@ -318,21 +213,28 @@ function updateChat(message) {
} }
function pressSendButton() { function pressSendButton() {
const textBox = document.getElementById("textbox-input");
if (event.type == "keydown" && event.key != "Enter")
{
textBox.value = romanize(textBox.value);
return;
}
// we have interacted with the page so remove all pings // we have interacted with the page so remove all pings
clearPings(); clearPings();
conversation.sendMessage();
}
function updateLightLag() { // get the content of the text box
const lag = conversation.getLightLag(); const text = textBox.value;
const text = lag.toFixed(5) + " seconds"; if (!text)
document.getElementById("delay-text").innerHTML = text; return;
}
function startLightLagUpdateLoop() { textBox.value = "";
setInterval(() => {
updateLightLag(); conversation.sendUserMessage(text);
}, 1000); conversation.render();
// TODO: start process of receiving next message from server (or fake it for now)
} }
function onMessageReceived(message) { function onMessageReceived(message) {
@ -344,16 +246,128 @@ function onMessageSent(message) {
updateChat(message); updateChat(message);
} }
function init(messageData) { // probably a bit hacky! but this saves having to do like, state or something in CSS?
conversation = new Conversation(messageData, "Hester Gomez", onMessageReceived, onMessageSent); // which probably is possible and probably would be the better way to do it, but that
conversation.start(); // sounds like a bunch of learning i'm not SUPER in the mood for
function setVisibleOnMobile(element, isVisible) {
let classes = element.className.split().filter(c => c != "");
const invisibleClass = "invisible-on-mobile";
const visibleClass = "visible";
document.title = conversation.contactName; if (isVisible && !classes.includes(visibleClass)) {
const idx = classes.indexOf(invisibleClass);
updateLightLag(0); if (idx != -1) {
startLightLagUpdateLoop(); classes.splice(idx, 1);
}
classes.push(visibleClass);
} else if (!isVisible && !classes.includes(invisibleClass)) {
const idx = classes.indexOf(visibleClass);
if (idx != -1) {
classes.splice(idx, 1);
}
classes.push(invisibleClass);
} }
fetch("hester.json") element.className = classes.join(" ");
}
function showSidePanel() {
// this function can only be called on mobile. the main conversation should be
// hidden and the side conversations panel should take up the whole screen.
const mainPanel = document.getElementById("main-panel");
const conversationListElem = document.getElementById("side-panel");
setVisibleOnMobile(mainPanel, false);
setVisibleOnMobile(conversationListElem, true);
}
function readConversationJson(path, callback) {
fetch(path)
.then(response => response.json()) .then(response => response.json())
.then(json => init(json)); .then(json => callback(json));
}
function showConversation(path) {
const mainPanel = document.getElementById("main-panel");
const conversationListElem = document.getElementById("side-panel");
setVisibleOnMobile(mainPanel, true);
setVisibleOnMobile(conversationListElem, false);
readConversationJson(path, json => {
conversation = new Conversation(json.title);
const jsonMessages = json.messages;
const participants = json.characters;
let initialMessages = [];
for (let i = 0; i < jsonMessages.length; i++) {
const data = jsonMessages[i];
const text = data.text;
if (data.character == -1) {
const message = new SystemMessage(text);
initialMessages.push(message);
} else if (data.character == 0) {
const message = new UserMessage(text);
message.updateStatus("read");
initialMessages.push(message);
} else {
const message = participants.length > 2
? new AgentMessage(text, participants[data.character])
: new AgentMessage(text);
initialMessages.push(message);
}
}
conversation.initialize(initialMessages);
conversation.setInteractive(json.interactive);
conversation.render();
});
}
function addConversationPreview(path) {
const listRoot = document.getElementById("side-panel");
readConversationJson(path, json => {
const messages = json.messages;
const elem = document.createElement("div");
elem.onclick = () => showConversation(path);
elem.className = "conversation";
const headerElem = document.createElement("h2");
headerElem.innerHTML = romanize(json.title);
elem.appendChild(headerElem);
const previewElem = document.createElement("span");
previewElem.innerHTML = romanize(messages[messages.length - 1].text);
elem.appendChild(previewElem);
listRoot.appendChild(elem);
});
}
function populateConversationList() {
const conversationFiles = [
"caesar.json",
"lucius.json",
"ides-of-march.json",
"lepidus.json",
"publius.json",
"sextus.json"
];
for (let i = 0; i < conversationFiles.length; i++) {
const path = conversationFiles[i];
addConversationPreview(path);
}
}
setTypingIndicator(false);
populateConversationList();
showConversation("ides-of-march.json");

20
publius.json Normal file
View File

@ -0,0 +1,20 @@
{
"title": "Publius Ventidius",
"interactive": true,
"characters": [
"Mark Antony",
"Publius Ventidius"
],
"messages":
[
{ "character": 0, "text": "Publius! Ive just received word about your latest victory. Remarkable work!" },
{ "character": 1, "text": "Thank you, Antony. We struck swiftly, caught them off guard. Just doing my part." },
{ "character": 0, "text": "Humble as always. But this win, it puts us in a strong position for the next phase." },
{ "character": 0, "text": "Tell me, what do you need? More men? Supplies?" },
{ "character": 1, "text": "I could use more cavalry, if anything. Our infantry held, but the Parthians are relentless on horseback." },
{ "character": 0, "text": "Consider it done. Ill make sure you have reinforcements by the end of the week." },
{ "character": 1, "text": "Much appreciated. Were close, Antony. A few more pushes and well have them routed." },
{ "character": 0, "text": "Good. Keep the pressure on. Ill handle things on my end. Victory is within reach." }
]
}

20
sextus.json Normal file
View File

@ -0,0 +1,20 @@
{
"title": "Sextus Pompey",
"interactive": true,
"characters": [
"Mark Antony",
"Sextus Pompey"
],
"messages":
[
{ "character": 0, "text": "Sextus, we need to talk. Im hearing whispers about your fleet near Sicily." },
{ "character": 1, "text": "Whispers? I prefer to call it preparation. A man like me can't afford to sit idly by, Antony." },
{ "character": 0, "text": "Preparation for what, exactly? Weve got enough chaos in Rome without another power struggle." },
{ "character": 1, "text": "Oh, dont worry. My interests are my own, but Im no threat to you… for now." },
{ "character": 0, "text": "For now? That's reassuring. Look, we dont need more enemies right now, Sextus. We can work together." },
{ "character": 1, "text": "You talk of unity, but youre quick to defend Caesar's agenda. I haven't forgotten how my father was treated." },
{ "character": 0, "text": "Im not my fathers shadow, nor Caesars. Just think about it. Were stronger together than apart." },
{ "character": 1, "text": "Ill think about it. But remember, Antony, my loyalty isnt given easily." }
]
}

View File

@ -4,17 +4,106 @@
--eggshell: #dfe2cf; --eggshell: #dfe2cf;
--ucla-blue: #4d7298; --ucla-blue: #4d7298;
--robin-egg-blue: #66ced6; --robin-egg-blue: #66ced6;
--vermilion: #ef3e36;
--lapis-lazuli: #235789;
--onyx: #383d3b;
--light-cyan: #e0fbfc;
--buff: #edb88b;
--eeriee-black: #1d201f;
} }
html { html {
font-family: sans-serif; font-family: sans-serif;
height: 100%;
} }
body { body {
margin-left: 0; margin: 0;
margin-right: 0; height: 100%;
display: flex;
background-color: var(--buff);
}
background-color: var(--dark-purple); #side-panel {
height: 100%;
display: none;
color: var(--onyx);
}
#header button {
transform: translateY(-.3em);
width: auto;
visibility: visible;
}
#side-panel {
display: block;
width: 100%;
}
#side-panel.invisible-on-mobile {
display: none;
}
/* on desktop only */
@media only screen and (min-width: 768px) {
#side-panel {
display: block;
width: auto;
visibility: visible;
border-right: 3px solid var(--onyx);
}
#side-panel.invisible-on-mobile {
display: block;
}
#header button {
width: 0;
margin: 0;
padding: 0;
visibility: hidden;
}
#side-panel .conversation {
max-width: 300px;
}
}
#side-panel .conversation {
width: 100%;
height: 70px;
border-bottom: solid var(--onyx) 3px;
color: var(--onyx);
padding: .5em;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
#side-panel .conversation:hover {
background-color: var(--vermilion);
color: var(--light-cyan);
}
#side-panel h2 {
margin: 0;
}
#header {
position: sticky;
top: 0;
border-bottom: solid var(--onyx) 3px;
}
#main-panel {
float: right;
display: flex;
flex-direction: column;
justify-content: flex-end;
} }
#page { #page {
@ -22,16 +111,9 @@ body {
} }
h1 { h1 {
margin-left: 0.5em; display: inline-block;
display: inline; color: var(--onyx);
margin-left: 1em;
color: var(--eggshell);
}
.delay {
display: inline;
color: var(--robin-egg-blue);
} }
.rounded-rectangle { .rounded-rectangle {
@ -45,54 +127,75 @@ h1 {
.message-content { .message-content {
z-index: 1; z-index: 1;
position: absolute; float: right;
} }
.message-content.theirs { .message-content.theirs {
background-color: var(--ucla-blue); background-color: var(--onyx);
color: var(--light-cyan);
left: 0; float: left;
}
.message-content.theirs h3 {
color: var(--buff);
margin: 0;
margin-bottom: 3px;
font-size: .85em;
font-weight: bolder;
letter-spacing: .03em;
} }
.theirs .message-text { .theirs .message-text {
color: var(--eggshell);
} }
.message-content.ours { .message-content.ours {
background-color: var(--eggshell); background-color: var(--vermilion);
right: 0; right: 0;
margin-bottom: 0.5em; margin-bottom: 0.5em;
} }
.ours .message-text { .ours .message-text {
color: var(--dark-purple); color: var(--light-cyan);
}
.system-message {
color: var(--onyx);
width: 100%;
text-align: center;
} }
ul { ul {
margin: 1em; overflow: scroll;
margin-bottom: 4em; /*height:100%;*/
padding: 0; flex-grow: 1;
margin: 0 .5em;
padding: .5em 0;
list-style: none; list-style: none;
} }
li { li {
position: relative;
display: inline-table;
margin-bottom: 0.5em;
}
li.message {
height: 2.5em; height: 2.5em;
width: 100%; width: 100%;
margin-bottom: 1.5em; margin-bottom: 1em;
position: relative;
} }
#textbox { #textbox {
width: 100%; width: 100%;
position: fixed; display: flex;
bottom: 0; bottom: 0;
margin-top: 0.5em;
z-index: 1; z-index: 1;
/*background-color: var(--light-cyan);*/
} }
#typing-indicator { #typing-indicator {
@ -107,69 +210,40 @@ li {
} }
#textbox input { #textbox input {
color: var(--dark-purple); flex-grow: 4;
background-color: var(--eggshell);
color: var(--onyx);
background-color: var(--light-cyan);
margin: 0.5em; margin: 0.5em;
left: 1em; left: 1em;
width: 80%;
font-size: 1em; font-size: 1em;
z-index: 1; z-index: 1;
} }
button { button {
background-color: var(--dark-purple); background-color: var(--vermilion);
color: var(--eggshell); color: var(--light-cyan);
margin: 0.5em; margin: 0.5em;
padding: 0; padding: 0;
width: 15%; flex-grow: 1;
position: absolute;
right: 0; right: 0;
font-size: 1em; font-size: 1em;
} }
button:hover { button:hover {
color: var(--dark-purple); color: var(--light-cyan);
background-color: var(--eggshell); background-color: var(--onyx);
}
@media only screen and (min-width: 768px) {
button {
width: 10%;
}
#textbox input {
width: 85%;
}
}
.progress-bar {
width: 100%;
height: 100%;
max-width: 400px;
border-radius: 1em;
overflow: hidden;
position: absolute;
z-index: -1;
top: 0;
left: 0;
}
.progress {
opacity: 50%;
width: 0;
height: 100%;
} }
.message-status { .message-status {
color: var(--robin-egg-blue); color: var(--onyx);
position: absolute; position: absolute;
top: 2.3em; bottom: -1.75em;
right: 1em; right: 1em;
font-size: .8em; font-size: .8em;
} }