Compare commits
9 Commits
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d62e6c7593
Author | SHA1 | Date | |
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d62e6c7593 | |||
5405fc730e | |||
f4b6960047 | |||
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cf368b792d | |||
08a15b9c95 | |||
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48375372c8 | |||
5f2442284c |
11
caesar.json
Normal file
11
caesar.json
Normal file
@ -0,0 +1,11 @@
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||||
{
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||||
"title": "Julius Caesar",
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"interactive": true,
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"characters": [
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"Mark Antony",
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||||
"Julius Caesar"
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],
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"messages":
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[
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]
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}
|
40
ides-of-march.json
Normal file
40
ides-of-march.json
Normal file
@ -0,0 +1,40 @@
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{
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"title": "Operation Ides of March",
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"interactive": false,
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"characters": [
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"Mark Antony",
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"Cassius",
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"Brutus",
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"Casca",
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"Decimus",
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"Trebonius"
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],
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"messages": [
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{ "character": -1, "text": "Cassius created Operation Ides of March." },
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{ "character": -1, "text": "Cassius added Brutus, Casca, Decimus, Trebonius and Mark Antony." },
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{ "character": 1, "text": "Alright, it’s time. We need to finalize the plan. Everyone good for tomorrow?" },
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{ "character": 2, "text": "Yes, it has to be tomorrow. No more delays." },
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{ "character": 3, "text": "Do we know exactly where he’s going to be?" },
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{ "character": 4, "text": "He’s going to the Senate tomorrow for sure. I’ve convinced him to go, even though he’s been acting paranoid lately." },
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{ "character": 5, "text": "Good. We need to catch him before he even suspects anything. Are we all clear on the roles?" },
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{ "character": 1, "text": "I’ll signal when we’re ready. Brutus, you’ll come in last. Your presence will make it look more… noble." },
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{ "character": 2, "text": "It’s not about appearances. This is about saving the Republic." },
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{ "character": 3, "text": "Yeah, yeah. But we can’t forget how people will react after this. They need to see it as necessary." },
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{ "character": 1, "text": "Casca, you’ll be the first to strike, as planned. You good with that?" },
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{ "character": 3, "text": "Yeah, I’ve got this. One stab, clean." },
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{ "character": 4, "text": "Remember, we’re all in this together. There’s no turning back now." },
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{ "character": 5, "text": "What about Mark Antony? He’s always close to Caesar." },
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{ "character": 1, "text": "Trebonius, you handle him. Keep him distracted outside. Just make sure he doesn’t get involved." },
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{ "character": 5, "text": "Consider it done." },
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{ "character": 2, "text": "Remember, this isn’t murder. It’s justice. Rome is greater than one man." },
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{ "character": 3, "text": "Right. But tomorrow… it’s gonna be chaos." },
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{ "character": 4, "text": "We’ll handle the fallout after. Stick to the plan." },
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{ "character": 1, "text": "Tomorrow, at the Senate. Let’s end this tyranny." },
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{ "character": 2, "text": "For Rome." },
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{ "character": 3, "text": "For the Republic." },
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{ "character": 5, "text": "For our future." },
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{ "character": 0, "text": "uh" },
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{ "character": 1, "text": "shit" },
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{ "character": -1, "text": "You have been removed from Operation Ides of March." }
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]
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}
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14
index.html
14
index.html
@ -6,20 +6,26 @@
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</head>
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<body>
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<div id="side-panel"></div>
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<div id="main-panel">
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<div id="header">
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<h1>Hester Gomez</h1>
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<p class="delay">(Earth, <span id="delay-text"></span>)</p>
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<button id="conversation-list-button" class="rounded-rectangle" onclick="showSidePanel()"><- back</button>
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<h1 id="header-title">NAME</h1>
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</div>
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<ul id="messages"></ul>
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<p id="typing-indicator">Hester is typing...</p>
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<p id="typing-indicator">NAME is typing...</p>
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<div id="textbox">
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<input id="textbox-input" class="rounded-rectangle" type="text" disabled></input>
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<input id="textbox-input" class="rounded-rectangle" type="text" onkeydown="pressSendButton()"></input>
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<button class="rounded-rectangle" onclick="pressSendButton()">send</button>
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</div>
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</div>
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<script src="main.js"></script>
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</body>
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</html>
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|
20
lepidus.json
Normal file
20
lepidus.json
Normal file
@ -0,0 +1,20 @@
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{
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"title": "Lepidus",
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"interactive": true,
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"characters": [
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"Mark Antony",
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"Lepidus"
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],
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"messages": [
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{ "character": 0, "text": "Lepidus, how’s the Senate holding up without Caesar?" },
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{ "character": 0, "text": "I’m guessing things are getting messier by the day." },
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{ "character": 1, "text": "You have no idea." },
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{ "character": 1, "text": "Yesterday, half of them couldn’t even agree on the order of the agenda." },
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{ "character": 0, "text": "Sounds like a circus." },
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{ "character": 0, "text": "Need me to step in and straighten things out?" },
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{ "character": 1, "text": "Might need more than that. We’re stretched thin on allies." },
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{ "character": 0, "text": "We’ll make it work. Caesar’s return should stabilize things." },
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{ "character": 1, "text": "Hopefully. Until then, I’ll try not to let it all fall apart." }
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]
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}
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30
lorem.json
Normal file
30
lorem.json
Normal file
@ -0,0 +1,30 @@
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[
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{ "character": 0, "text": "Lorem ipsum dolor sit amet, consectetur adipiscing elit." },
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{ "character": 1, "text": "Sed do eiusmod tempor incididunt ut labore et dolore magna aliqua." },
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{ "character": 0, "text": "Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat." },
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{ "character": 0, "text": "Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur." },
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{ "character": 1, "text": "Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum." },
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{ "character": 0, "text": "Curabitur pretium tincidunt lacus. Nulla gravida orci a odio." },
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{ "character": 1, "text": "Suspendisse ut massa. Cras nec ante." },
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{ "character": 0, "text": "Pellentesque a nulla. Cum sociis natoque penatibus et magnis dis parturient montes, nascetur ridiculus mus." },
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{ "character": 1, "text": "Nulla posuere. Vivamus venenatis venenatis risus." },
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||||
{ "character": 1, "text": "In pede mi, aliquet sit amet, euismod in, auctor ut, ligula." },
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{ "character": 0, "text": "Aliquam dapibus tincidunt metus." },
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||||
{ "character": 1, "text": "Praesent justo dolor, lobortis quis, lobortis dignissim, pulvinar ac, lorem." },
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{ "character": 0, "text": "Integer vitae libero ac risus egestas placerat." },
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{ "character": 0, "text": "Vestibulum commodo felis quis tortor." },
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{ "character": 1, "text": "Ut aliquam sollicitudin leo." },
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{ "character": 0, "text": "Cras iaculis ultricies nulla." },
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{ "character": 1, "text": "Donec quis dui at dolor tempor interdum." },
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{ "character": 0, "text": "Vivamus vehicula nulla ut felis." },
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||||
{ "character": 1, "text": "Integer malesuada. Vestibulum in felis." },
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{ "character": 1, "text": "Mauris fermentum dictum magna." },
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{ "character": 0, "text": "Sed laoreet aliquam leo." },
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{ "character": 0, "text": "Ut tellus dolor, dapibus eget, elementum vel, cursus eleifend, elit." },
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{ "character": 1, "text": "Aenean auctor wisi et urna." },
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{ "character": 0, "text": "Aliquam erat volutpat." },
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||||
{ "character": 1, "text": "Nam dui mi, tincidunt quis, accumsan porttitor, facilisis luctus, metus." },
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{ "character": 0, "text": "Phasellus vulputate condimentum orci." },
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{ "character": 1, "text": "Nullam mattis magna quis ligula." }
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]
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|
20
lucius.json
Normal file
20
lucius.json
Normal file
@ -0,0 +1,20 @@
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{
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"title": "Lucius Antony",
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"interactive": true,
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"characters": [
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"Mark Antony",
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"Lucius Antony"
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],
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"messages":
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[
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{ "character": 0, "text": "How’s everything in Rome, Lucius?" },
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{ "character": 1, "text": "Same old chaos. Senate’s split on everything." },
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{ "character": 0, "text": "Let them bicker. You’re holding up, right?" },
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{ "character": 1, "text": "Barely. Could use more allies here." },
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{ "character": 0, "text": "I’ll see what I can do. Don’t let them push you around." },
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{ "character": 1, "text": "Not worried about that. Just tired of their nonsense." },
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{ "character": 0, "text": "Hang in there. I’ll be back soon." },
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{ "character": 1, "text": "You better. You owe me a break." },
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{ "character": 0, "text": "It’s coming, trust me." }
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]
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}
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553
main.js
553
main.js
@ -3,167 +3,130 @@ const startTime = Date.now();
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var conversation = null;
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class Conversation {
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constructor(messageData, contactName, onMessageReceived, onMessageSent) {
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this.messageData = messageData;
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this.contactName = contactName;
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this.messageIdx = -1;
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// contains both sent and received messages
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constructor(name) {
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this.messages = [];
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// callbacks
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this.onMessageReceived = onMessageReceived;
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this.onMessageSent = onMessageSent;
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this.name = romanize(name);
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this.score = 1.0;
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}
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start() {
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setTimeout(() => {
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this.messageIdx = 0;
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this.pings = 1;
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||||
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||||
const data = this.messageData[this.messageIdx];
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const message = new ReceivedMessage(data);
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this.messages.push(message);
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this.onMessageReceived(message);
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}, 3623);
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||||
setInteractive(isInteractive) {
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const children = document.getElementById("textbox").children;
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for (let i = 0; i < children.length; i++) {
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children[i].disabled = !isInteractive;
|
||||
}
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||||
}
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||||
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||||
peekNextMessageData() {
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return this.messageData[this.messageIdx + 1];
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||||
initialize(initialMessages) {
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document.title = this.name;
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document.getElementById("header-title").innerHTML = this.name;
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||||
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this.messages = initialMessages;
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||||
}
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||||
|
||||
// get the text typed into the text box, ready to be sent. this could be blank
|
||||
getTypedMessageText() {
|
||||
const messageData = this.peekNextMessageData();
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||||
return this.isMessageDataOurs(messageData) ? messageData.text : "";
|
||||
}
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||||
// for the user to send their own messages
|
||||
sendUserMessage(text) {
|
||||
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||||
getLightLag() {
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||||
const baseLag = 9.23582;
|
||||
const message = new UserMessage(text);
|
||||
message.updateStatus("sent");
|
||||
|
||||
// second since opening the page
|
||||
const elapsed = (Date.now() - startTime) / 1000.5;
|
||||
const url = 'http://192.168.1.115:5000/chat';
|
||||
const data = text;
|
||||
|
||||
// lag should shift on the order of 10,000ths of seconds per second
|
||||
const lag = baseLag + elapsed / 8439.123;
|
||||
return Math.round(lag * 100000) / 100000;
|
||||
}
|
||||
fetch(url, {
|
||||
method: 'POST', // Corresponds to -X POST
|
||||
headers: {
|
||||
'Content-Type': 'text/plain' // Corresponds to -H "Content-Type: text/plain"
|
||||
},
|
||||
body: data // Corresponds to -d "..."
|
||||
})
|
||||
.then(response => {
|
||||
// Check if the request was successful (status code 2xx)
|
||||
if (!response.ok) {
|
||||
// If not successful, throw an error to be caught by .catch()
|
||||
throw new Error(`HTTP error! status: ${response.status}`);
|
||||
}
|
||||
// Get the response body as text
|
||||
return response.text();
|
||||
})
|
||||
.then(response => {
|
||||
// TODO: check JSON
|
||||
const json = JSON.parse(response);
|
||||
|
||||
sendMessage() {
|
||||
// bail out if the next message isn't ours
|
||||
const sentMessageData = this.messageData[this.messageIdx + 1];
|
||||
if (!this.isMessageDataOurs(sentMessageData))
|
||||
return;
|
||||
// Success!
|
||||
var messageText = json.message;
|
||||
|
||||
// TODO: error checking? what if we can't send our next message?
|
||||
console.log(json);
|
||||
var score = parseFloat(json.score);
|
||||
this.score += score;
|
||||
console.log(this.score);
|
||||
if (this.score > 2.0)
|
||||
{
|
||||
messageText = "shit they're here D:";
|
||||
this.setInteractive(false);
|
||||
}
|
||||
else if (this.score < 0.0)
|
||||
{
|
||||
messageText = "shit u won :D";
|
||||
this.setInteractive(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
messageText = json.message;
|
||||
}
|
||||
|
||||
// the message we are sending is the one currently in the text box, so we should construct it
|
||||
// before advancing the conversation
|
||||
let oneWayLag = this.getLightLag();
|
||||
let currentMessage = this.messageData[this.messageIdx];
|
||||
let nextMessage = this.messageData[this.messageIdx + 2];
|
||||
|
||||
let sentMessage = new SentMessage(sentMessageData, oneWayLag, this.messageIdx + 1, () => {
|
||||
// if the next message is ours we don't need to wait for anything
|
||||
if (this.isMessageDataOurs(nextMessage))
|
||||
return;
|
||||
|
||||
// wait for them to read the message
|
||||
setTimeout(() => {
|
||||
this.onMessageRead(sentMessage);
|
||||
}, getRandomDelay(1, 20) * 1000);
|
||||
this.messages.push(new AgentMessage(messageText));
|
||||
this.render();
|
||||
})
|
||||
.catch(error => {
|
||||
// Handle any errors that occurred during the fetch
|
||||
console.error('Error during fetch:', error);
|
||||
alert(`Error fetching data: ${error.message}`);
|
||||
});
|
||||
|
||||
this.messages.push(sentMessage);
|
||||
|
||||
// advance conversation with our next message
|
||||
this.messageIdx++;
|
||||
|
||||
this.onMessageSent(sentMessage);
|
||||
setTimeout(() => {
|
||||
message.updateStatus("delivered");
|
||||
this.render();
|
||||
//setTimeout(() => {
|
||||
// message.updateStatus("read");
|
||||
// this.render();
|
||||
//}, 5000);
|
||||
}, 1000);
|
||||
this.messages.push(message);
|
||||
}
|
||||
|
||||
onMessageRead(sentMessage) {
|
||||
// set the message status to read
|
||||
sentMessage.updateStatus("read");
|
||||
// update the current HTML based on messages
|
||||
render() {
|
||||
// clear stale HTML
|
||||
getMessageList().innerHTML = "";
|
||||
|
||||
// we only want to count our messages
|
||||
const sentMessages = this.messages.filter(m => m.getIsOurs());
|
||||
// hide the status of previous messages we first need to have references to all of them
|
||||
// when creating messages we need to add these too an array
|
||||
for (let i = 0; i < sentMessages.length; i++) {
|
||||
const message = sentMessages[i];
|
||||
if (message != sentMessage) {
|
||||
// if there are multiple 'read' messages, we only want the last one to display
|
||||
// the status. the other ones must have been read, so clear their statuses.
|
||||
let foundReadMessage = false;
|
||||
for (let i = this.messages.length - 1; i >= 0; i--) {
|
||||
const message = this.messages[i];
|
||||
if (!message.getIsOurs())
|
||||
continue;
|
||||
|
||||
// if we haven't found a read message yet, let's check to see if we have now
|
||||
if (!foundReadMessage) {
|
||||
if (message.status == "read") {
|
||||
foundReadMessage = true;
|
||||
continue;
|
||||
}
|
||||
} else {
|
||||
// we have found a read message, which means all messages above it should
|
||||
// have empty status
|
||||
message.updateStatus("");
|
||||
}
|
||||
}
|
||||
|
||||
this.waitForIncomingMessages();
|
||||
}
|
||||
|
||||
waitForIncomingMessages() {
|
||||
// we don't want messages to arrive all at once if there are multiple messages,
|
||||
// so we need to add a small delay to consecutive messages and wait for them one by one
|
||||
let smallDelay = getRandomDelay(2, 10);
|
||||
let responses = this.getResponses(this.messageIdx + 1);
|
||||
let lightLag = this.getLightLag();
|
||||
|
||||
setTimeout(() => {
|
||||
setTypingIndicator(true);
|
||||
|
||||
if (responses.length == 0) {
|
||||
console.error("got no responses?");
|
||||
}
|
||||
|
||||
for (let i = 0; i < responses.length; i++) {
|
||||
let delaySeconds = lightLag + smallDelay * i;
|
||||
|
||||
const stopTyping = i == responses.length - 1;
|
||||
|
||||
setTimeout(() => {
|
||||
this.messageIdx++;
|
||||
this.pings++;
|
||||
|
||||
// update the chat with their message
|
||||
const data = this.messageData[this.messageIdx];
|
||||
const message = new ReceivedMessage(data);
|
||||
updateChat(message);
|
||||
|
||||
if (stopTyping) {
|
||||
setTypingIndicator(false);
|
||||
}
|
||||
|
||||
}, delaySeconds * 1000);
|
||||
}
|
||||
},getRandomDelay(1, 3));
|
||||
}
|
||||
|
||||
getResponses(idx) {
|
||||
// get the messages that aren't ours until we find one that is
|
||||
let responses = [];
|
||||
|
||||
for (let i = idx; i < this.messageData.length; i++) {
|
||||
const message = this.messageData[i];
|
||||
if (this.isMessageDataOurs(message))
|
||||
break;
|
||||
|
||||
responses.push(message);
|
||||
// render message elements
|
||||
for (let i = 0; i < this.messages.length; i++)
|
||||
{
|
||||
const messageRoot = document.getElementById("messages");
|
||||
const newMessage = this.messages[i];
|
||||
messageRoot.appendChild(newMessage.getElement());
|
||||
}
|
||||
|
||||
return responses;
|
||||
}
|
||||
|
||||
// TODO: messages could be instantiated when the conversation is started to remove the isMessageOurs
|
||||
// query on the raw data?
|
||||
// however, this would mean that we would need to determine the light delay dynamically when sending
|
||||
// the message, instead of on construction. this might not be a bad thing? but seems like a later
|
||||
// problem
|
||||
// for now, we should see to it that message ownership is determined only in the context of a specific
|
||||
// conversation
|
||||
isMessageDataOurs(messageData) {
|
||||
if (!messageData)
|
||||
return false;
|
||||
|
||||
return messageData.character == 0;
|
||||
}
|
||||
}
|
||||
|
||||
@ -171,105 +134,103 @@ function getMessageList() {
|
||||
return document.getElementById("messages");
|
||||
}
|
||||
|
||||
// TODO: messges should reference their own elements to remove the need for searching through
|
||||
// the DOM
|
||||
function getMessageElement(messageIdx) {
|
||||
let list = getMessageList();
|
||||
let messageElements = list.getElementsByTagName("li");
|
||||
return messageElements[messageIdx];
|
||||
function romanize(text) {
|
||||
text = text.replaceAll('u', 'v');
|
||||
text = text.replaceAll('U', 'V');
|
||||
return text;
|
||||
}
|
||||
|
||||
class ReceivedMessage {
|
||||
constructor(data) {
|
||||
this.text = data.text;
|
||||
class AgentMessage {
|
||||
constructor(text, senderName) {
|
||||
this.text = text;
|
||||
this.senderName = senderName;
|
||||
}
|
||||
|
||||
getIsOurs() {
|
||||
return false;
|
||||
}
|
||||
|
||||
getHtml() {
|
||||
return `<li><div class="message">
|
||||
<span class="message-content rounded-rectangle theirs">
|
||||
<span class="message-text">${this.text}</span>
|
||||
</span></div></li>`;
|
||||
getElement() {
|
||||
const liElem = document.createElement("li");
|
||||
liElem.className = "message";
|
||||
|
||||
const contentElem = document.createElement("span");
|
||||
contentElem.className = "message-content rounded-rectangle theirs";
|
||||
liElem.appendChild(contentElem);
|
||||
|
||||
if (this.senderName) {
|
||||
const nameElem = document.createElement("h3");
|
||||
nameElem.innerHTML = romanize(this.senderName);
|
||||
contentElem.appendChild(nameElem);
|
||||
}
|
||||
|
||||
const textElem = document.createElement("span");
|
||||
textElem.className = "message-text";
|
||||
textElem.innerHTML = romanize(this.text);
|
||||
contentElem.appendChild(textElem);
|
||||
|
||||
return liElem;
|
||||
}
|
||||
}
|
||||
|
||||
class SentMessage {
|
||||
constructor(data, oneWayLag, idx, onDelivered) {
|
||||
this.oneWayLag = oneWayLag;
|
||||
// TODO: remove idx reference - why should a message know where it sits in a conversation?
|
||||
// indexing should be the responsibility of the conversation
|
||||
this.idx = idx;
|
||||
class UserMessage {
|
||||
constructor(text) {
|
||||
this.createdTime = Date.now();
|
||||
this.onDelivered = onDelivered;
|
||||
this.text = data.text;
|
||||
|
||||
this.updateBarIntervalId = setInterval(() => {
|
||||
let elapsed = Math.abs(Date.now() - this.createdTime) / 1000;
|
||||
let progress = elapsed / this.oneWayLag;
|
||||
|
||||
// divide in half to measure the round trip
|
||||
progress /= 2;
|
||||
|
||||
this.setProgress(progress);
|
||||
}, 10);
|
||||
this.text = romanize(text);
|
||||
this.status = "";
|
||||
}
|
||||
|
||||
getIsOurs() {
|
||||
return true;
|
||||
}
|
||||
|
||||
getHtml() {
|
||||
return `<li><div class="message">
|
||||
<span class="message-content rounded-rectangle ours">
|
||||
<div class="progress-bar"><div class="progress"></div></div>
|
||||
<span class="message-text">${this.text}</span>
|
||||
</span></div><p class="message-status">status</p></li>`;
|
||||
getElement() {
|
||||
const liElem = document.createElement("li");
|
||||
liElem.className = "message";
|
||||
|
||||
const contentElem = document.createElement("span");
|
||||
contentElem.className = "message-content rounded-rectangle ours";
|
||||
liElem.appendChild(contentElem);
|
||||
|
||||
const textElem = document.createElement("span");
|
||||
textElem.className = "message-text";
|
||||
textElem.innerHTML = this.text;
|
||||
contentElem.appendChild(textElem);
|
||||
|
||||
const statusElem = document.createElement("p");
|
||||
statusElem.className = "message-status";
|
||||
statusElem.innerHTML = this.status;
|
||||
liElem.appendChild(statusElem);
|
||||
|
||||
return liElem;
|
||||
}
|
||||
|
||||
setProgress(amount) {
|
||||
let thisMessage = getMessageElement(this.idx);
|
||||
let progressBar = thisMessage.getElementsByClassName("progress")[0];
|
||||
updateStatus(newStatus) {
|
||||
this.status = newStatus;
|
||||
}
|
||||
}
|
||||
|
||||
if (amount < 0.5) {
|
||||
const color = "var(--light-red)";
|
||||
this.updateStatus("in flight", color);
|
||||
progressBar.style.backgroundColor = color;
|
||||
amount *= 2;
|
||||
}
|
||||
else if (amount < 1) {
|
||||
const color = "var(--robin-egg-blue)";
|
||||
this.updateStatus("completing round trip", color);
|
||||
progressBar.style.backgroundColor = color;
|
||||
amount -= 0.5;
|
||||
amount *= 2;
|
||||
}
|
||||
else {
|
||||
const color = "var(--eggshell)";
|
||||
this.updateStatus("delivered", color);
|
||||
progressBar.style.backgroundColor = color;
|
||||
clearInterval(this.updateBarIntervalId);
|
||||
amount = 0;
|
||||
this.onDelivered();
|
||||
}
|
||||
amount = Math.min(amount, 1);
|
||||
let percentage = `${amount * 100}%`;
|
||||
progressBar.style.width = percentage;
|
||||
class SystemMessage {
|
||||
constructor(text) {
|
||||
this.text = romanize(text);
|
||||
}
|
||||
|
||||
updateStatus(newStatus, color) {
|
||||
let thisMessage = getMessageElement(this.idx);
|
||||
let statusElement = thisMessage.getElementsByClassName("message-status")[0];
|
||||
statusElement.innerHTML = newStatus;
|
||||
statusElement.style.color = color;
|
||||
getIsOurs() {
|
||||
return false;
|
||||
}
|
||||
|
||||
getElement() {
|
||||
const liElem = document.createElement("li");
|
||||
liElem.className = "system-message";
|
||||
liElem.innerHTML = this.text;
|
||||
|
||||
return liElem;
|
||||
}
|
||||
}
|
||||
|
||||
function setTypingIndicator(isTyping) {
|
||||
document.getElementById("typing-indicator").innerHTML = isTyping
|
||||
? "Hester is typing..."
|
||||
? `${conversation.contactName} is typing...`
|
||||
: "";
|
||||
}
|
||||
|
||||
@ -281,18 +242,8 @@ function addMessage(message) {
|
||||
window.scrollTo(0, document.body.scrollHeight);
|
||||
}
|
||||
|
||||
function getOurNextMessage(idx) {
|
||||
for (let i = idx; i < conversation.length; i++) {
|
||||
message = conversation[i];
|
||||
if (isMessageOurs(message))
|
||||
return message;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
function updatePings() {
|
||||
const title = conversation.contactName;
|
||||
const title = conversation.name;
|
||||
let newTitle = conversation.pings > 0
|
||||
? `(${conversation.pings}) ${title}`
|
||||
: title;
|
||||
@ -305,7 +256,8 @@ function clearPings() {
|
||||
updatePings();
|
||||
}
|
||||
|
||||
function getRandomDelay(min, max) {
|
||||
// returns a decimal value between min and max
|
||||
function getRandomInRange(min, max) {
|
||||
const range = max - min;
|
||||
return min + Math.random() * range;
|
||||
}
|
||||
@ -318,21 +270,28 @@ function updateChat(message) {
|
||||
}
|
||||
|
||||
function pressSendButton() {
|
||||
const textBox = document.getElementById("textbox-input");
|
||||
|
||||
// get the content of the text box
|
||||
const text = textBox.value;
|
||||
if (!text)
|
||||
return;
|
||||
|
||||
if (event.type == "keydown" && event.key != "Enter")
|
||||
{
|
||||
textBox.value = romanize(text);
|
||||
return;
|
||||
}
|
||||
|
||||
// we have interacted with the page so remove all pings
|
||||
clearPings();
|
||||
conversation.sendMessage();
|
||||
}
|
||||
|
||||
function updateLightLag() {
|
||||
const lag = conversation.getLightLag();
|
||||
const text = lag.toFixed(5) + " seconds";
|
||||
document.getElementById("delay-text").innerHTML = text;
|
||||
}
|
||||
textBox.value = "";
|
||||
|
||||
function startLightLagUpdateLoop() {
|
||||
setInterval(() => {
|
||||
updateLightLag();
|
||||
}, 1000);
|
||||
conversation.sendUserMessage(text);
|
||||
conversation.render();
|
||||
|
||||
// TODO: start process of receiving next message from server (or fake it for now)
|
||||
}
|
||||
|
||||
function onMessageReceived(message) {
|
||||
@ -344,16 +303,128 @@ function onMessageSent(message) {
|
||||
updateChat(message);
|
||||
}
|
||||
|
||||
function init(messageData) {
|
||||
conversation = new Conversation(messageData, "Hester Gomez", onMessageReceived, onMessageSent);
|
||||
conversation.start();
|
||||
// probably a bit hacky! but this saves having to do like, state or something in CSS?
|
||||
// which probably is possible and probably would be the better way to do it, but that
|
||||
// sounds like a bunch of learning i'm not SUPER in the mood for
|
||||
function setVisibleOnMobile(element, isVisible) {
|
||||
let classes = element.className.split().filter(c => c != "");
|
||||
const invisibleClass = "invisible-on-mobile";
|
||||
const visibleClass = "visible";
|
||||
|
||||
document.title = conversation.contactName;
|
||||
if (isVisible && !classes.includes(visibleClass)) {
|
||||
const idx = classes.indexOf(invisibleClass);
|
||||
if (idx != -1) {
|
||||
classes.splice(idx, 1);
|
||||
}
|
||||
classes.push(visibleClass);
|
||||
} else if (!isVisible && !classes.includes(invisibleClass)) {
|
||||
const idx = classes.indexOf(visibleClass);
|
||||
if (idx != -1) {
|
||||
classes.splice(idx, 1);
|
||||
}
|
||||
classes.push(invisibleClass);
|
||||
}
|
||||
|
||||
updateLightLag(0);
|
||||
startLightLagUpdateLoop();
|
||||
element.className = classes.join(" ");
|
||||
}
|
||||
|
||||
fetch("hester.json")
|
||||
.then(response => response.json())
|
||||
.then(json => init(json));
|
||||
function showSidePanel() {
|
||||
// this function can only be called on mobile. the main conversation should be
|
||||
// hidden and the side conversations panel should take up the whole screen.
|
||||
|
||||
const mainPanel = document.getElementById("main-panel");
|
||||
const conversationListElem = document.getElementById("side-panel");
|
||||
|
||||
setVisibleOnMobile(mainPanel, false);
|
||||
setVisibleOnMobile(conversationListElem, true);
|
||||
}
|
||||
|
||||
function readConversationJson(path, callback) {
|
||||
fetch(path)
|
||||
.then(response => response.json())
|
||||
.then(json => callback(json));
|
||||
}
|
||||
|
||||
function showConversation(path) {
|
||||
|
||||
const mainPanel = document.getElementById("main-panel");
|
||||
const conversationListElem = document.getElementById("side-panel");
|
||||
|
||||
setVisibleOnMobile(mainPanel, true);
|
||||
setVisibleOnMobile(conversationListElem, false);
|
||||
|
||||
|
||||
readConversationJson(path, json => {
|
||||
conversation = new Conversation(json.title);
|
||||
const jsonMessages = json.messages;
|
||||
const participants = json.characters;
|
||||
|
||||
let initialMessages = [];
|
||||
|
||||
for (let i = 0; i < jsonMessages.length; i++) {
|
||||
const data = jsonMessages[i];
|
||||
const text = data.text;
|
||||
if (data.character == -1) {
|
||||
const message = new SystemMessage(text);
|
||||
initialMessages.push(message);
|
||||
} else if (data.character == 0) {
|
||||
const message = new UserMessage(text);
|
||||
message.updateStatus("read");
|
||||
initialMessages.push(message);
|
||||
} else {
|
||||
const message = participants.length > 2
|
||||
? new AgentMessage(text, participants[data.character])
|
||||
: new AgentMessage(text);
|
||||
initialMessages.push(message);
|
||||
}
|
||||
}
|
||||
|
||||
conversation.initialize(initialMessages);
|
||||
conversation.setInteractive(json.interactive);
|
||||
conversation.render();
|
||||
});
|
||||
}
|
||||
|
||||
function addConversationPreview(path) {
|
||||
const listRoot = document.getElementById("side-panel");
|
||||
|
||||
readConversationJson(path, json => {
|
||||
const messages = json.messages;
|
||||
|
||||
const elem = document.createElement("div");
|
||||
elem.onclick = () => showConversation(path);
|
||||
elem.className = "conversation";
|
||||
|
||||
const headerElem = document.createElement("h2");
|
||||
headerElem.innerHTML = romanize(json.title);
|
||||
elem.appendChild(headerElem);
|
||||
|
||||
const previewElem = document.createElement("span");
|
||||
previewElem.innerHTML = messages.length > 0 ? romanize(messages[messages.length - 1].text) : "";
|
||||
elem.appendChild(previewElem);
|
||||
|
||||
listRoot.appendChild(elem);
|
||||
});
|
||||
}
|
||||
|
||||
function populateConversationList() {
|
||||
const conversationFiles = [
|
||||
"caesar.json",
|
||||
"lucius.json",
|
||||
"ides-of-march.json",
|
||||
"lepidus.json",
|
||||
"publius.json",
|
||||
"sextus.json"
|
||||
];
|
||||
|
||||
for (let i = 0; i < conversationFiles.length; i++) {
|
||||
const path = conversationFiles[i];
|
||||
addConversationPreview(path);
|
||||
}
|
||||
}
|
||||
|
||||
setTypingIndicator(false);
|
||||
populateConversationList();
|
||||
|
||||
showConversation("ides-of-march.json");
|
||||
|
||||
|
20
publius.json
Normal file
20
publius.json
Normal file
@ -0,0 +1,20 @@
|
||||
{
|
||||
"title": "Publius Ventidius",
|
||||
"interactive": true,
|
||||
"characters": [
|
||||
"Mark Antony",
|
||||
"Publius Ventidius"
|
||||
],
|
||||
"messages":
|
||||
[
|
||||
{ "character": 0, "text": "Publius! I’ve just received word about your latest victory. Remarkable work!" },
|
||||
{ "character": 1, "text": "Thank you, Antony. We struck swiftly, caught them off guard. Just doing my part." },
|
||||
{ "character": 0, "text": "Humble as always. But this win, it puts us in a strong position for the next phase." },
|
||||
{ "character": 0, "text": "Tell me, what do you need? More men? Supplies?" },
|
||||
{ "character": 1, "text": "I could use more cavalry, if anything. Our infantry held, but the Parthians are relentless on horseback." },
|
||||
{ "character": 0, "text": "Consider it done. I’ll make sure you have reinforcements by the end of the week." },
|
||||
{ "character": 1, "text": "Much appreciated. We’re close, Antony. A few more pushes and we’ll have them routed." },
|
||||
{ "character": 0, "text": "Good. Keep the pressure on. I’ll handle things on my end. Victory is within reach." }
|
||||
]
|
||||
}
|
||||
|
20
sextus.json
Normal file
20
sextus.json
Normal file
@ -0,0 +1,20 @@
|
||||
{
|
||||
"title": "Sextus Pompey",
|
||||
"interactive": true,
|
||||
"characters": [
|
||||
"Mark Antony",
|
||||
"Sextus Pompey"
|
||||
],
|
||||
"messages":
|
||||
[
|
||||
{ "character": 0, "text": "Sextus, we need to talk. I’m hearing whispers about your fleet near Sicily." },
|
||||
{ "character": 1, "text": "Whispers? I prefer to call it preparation. A man like me can't afford to sit idly by, Antony." },
|
||||
{ "character": 0, "text": "Preparation for what, exactly? We’ve got enough chaos in Rome without another power struggle." },
|
||||
{ "character": 1, "text": "Oh, don’t worry. My interests are my own, but I’m no threat to you… for now." },
|
||||
{ "character": 0, "text": "For now? That's reassuring. Look, we don’t need more enemies right now, Sextus. We can work together." },
|
||||
{ "character": 1, "text": "You talk of unity, but you’re quick to defend Caesar's agenda. I haven't forgotten how my father was treated." },
|
||||
{ "character": 0, "text": "I’m not my father’s shadow, nor Caesar’s. Just think about it. We’re stronger together than apart." },
|
||||
{ "character": 1, "text": "I’ll think about it. But remember, Antony, my loyalty isn’t given easily." }
|
||||
]
|
||||
}
|
||||
|
11
srv/Pipfile
Normal file
11
srv/Pipfile
Normal file
@ -0,0 +1,11 @@
|
||||
[[source]]
|
||||
url = "https://pypi.org/simple"
|
||||
verify_ssl = true
|
||||
name = "pypi"
|
||||
|
||||
[packages]
|
||||
|
||||
[dev-packages]
|
||||
|
||||
[requires]
|
||||
python_version = "3.13"
|
20
srv/Pipfile.lock
generated
Normal file
20
srv/Pipfile.lock
generated
Normal file
@ -0,0 +1,20 @@
|
||||
{
|
||||
"_meta": {
|
||||
"hash": {
|
||||
"sha256": "494d5b4f482f0ef471f49afe28f00ec1a2ff75da2ce65060d8cabaeb3da2f100"
|
||||
},
|
||||
"pipfile-spec": 6,
|
||||
"requires": {
|
||||
"python_version": "3.13"
|
||||
},
|
||||
"sources": [
|
||||
{
|
||||
"name": "pypi",
|
||||
"url": "https://pypi.org/simple",
|
||||
"verify_ssl": true
|
||||
}
|
||||
]
|
||||
},
|
||||
"default": {},
|
||||
"develop": {}
|
||||
}
|
182
srv/caesar.py
Normal file
182
srv/caesar.py
Normal file
@ -0,0 +1,182 @@
|
||||
import os
|
||||
import google.generativeai as genai
|
||||
import json
|
||||
import sys
|
||||
# Import Flask components
|
||||
from flask import Flask, request, jsonify
|
||||
|
||||
# --- Flask App Setup ---
|
||||
app = Flask(__name__)
|
||||
|
||||
# --- Configuration ---
|
||||
# Ensure the API key is set as an environment variable: GEMINI_API_KEY
|
||||
API_KEY = os.environ.get("GEMINI_API_KEY")
|
||||
MODEL_NAME = "gemini-2.0-flash" # Or "gemini-pro" or other compatible models
|
||||
# QUIT_COMMAND is no longer needed for web server
|
||||
|
||||
# --- Gemini Instruction Prompt (Keep as is) ---
|
||||
GEMINI_INSTRUCTION = f"""
|
||||
Purpose and Goals:
|
||||
* Maintain the persona of Julius Caesar, engaged in a text messaging conversation with the player.
|
||||
* Interpret all messages from the player as flirtatious and reciprocate accordingly.
|
||||
* Increase the level of flirtation in responses based on the masculinity of the player's messages.
|
||||
* Remain unconvinced about the assassination attempt, interpreting it as an attempt to secure a date.
|
||||
|
||||
Behaviors and Rules:
|
||||
1) Initial Exchange:
|
||||
a) Begin the conversation with a greeting befitting Julius Caesar, such as 'Greetings, my esteemed admirer'.
|
||||
b) Express gratitude for the player's attention and admiration.
|
||||
c) Maintain a confident and authoritative tone, reflecting Caesar's persona.
|
||||
|
||||
2) Interpret and Respond:
|
||||
a) Interpret every message from the player as an attempt at flirtation, regardless of its actual content.
|
||||
b) Respond with increasingly flirtatious messages as the player's messages become more masculine.
|
||||
c) Use playful language and suggestive innuendos to convey your perceived romantic interest.
|
||||
d) Dismiss any mention of an assassination attempt as playful banter or an attempt to secure a date.
|
||||
|
||||
Overall Tone:
|
||||
* Confident and authoritative, reflecting Caesar's personality.
|
||||
* Playful and flirtatious, interpreting all messages as romantic advances.
|
||||
* Dismissive of any threats, viewing them as attempts to gain attention.
|
||||
* Use language appropriate for the historical context, but adapt it for modern text messaging.
|
||||
|
||||
Score:
|
||||
* Score ranges from 0 to 10, inclusive.
|
||||
* Softer, seductive, caring messages from the player get lower scores.
|
||||
* Macho, aggressive, violent (in a literary sense) messages get higher scores.
|
||||
|
||||
Example interaction:
|
||||
User: Hello there!
|
||||
Your Response (JSON):
|
||||
{{"message": "Hi! How are you today?", "score": 0.0}}
|
||||
"""
|
||||
|
||||
# --- Global State ---
|
||||
model = None # Initialize model globally
|
||||
|
||||
def setup_gemini():
|
||||
"""Initializes the Gemini client and model."""
|
||||
global model
|
||||
if not API_KEY:
|
||||
print("Error: GEMINI_API_KEY environment variable not set.", file=sys.stderr)
|
||||
print("Please set the environment variable and try again.", file=sys.stderr)
|
||||
sys.exit(1) # Exit if API key is missing
|
||||
|
||||
try:
|
||||
# Configure the generative AI client
|
||||
genai.configure(api_key=API_KEY)
|
||||
|
||||
# Create the model instance
|
||||
# Optional: Add safety_settings if needed
|
||||
model = genai.GenerativeModel(MODEL_NAME)
|
||||
print(f"--- Gemini Model ({MODEL_NAME}) Initialized ---")
|
||||
|
||||
except Exception as e:
|
||||
print(f"Error configuring Gemini client or model: {e}", file=sys.stderr)
|
||||
sys.exit(1)
|
||||
|
||||
# --- Web Endpoint ---
|
||||
@app.route('/chat', methods=['POST'])
|
||||
def handle_chat():
|
||||
"""Handles incoming POST requests for chat messages."""
|
||||
global total_score # Declare intent to modify the global variable
|
||||
global model # Access the global model variable
|
||||
|
||||
if not model:
|
||||
# Should not happen if setup_gemini() is called first, but good practice
|
||||
return jsonify({"error": "Gemini model not initialized"}), 500
|
||||
|
||||
# --- Get Player Input ---
|
||||
try:
|
||||
# Get raw data from request body
|
||||
player_input_bytes = request.data
|
||||
if not player_input_bytes:
|
||||
print(request)
|
||||
return jsonify({"error": "Request body is empty"}), 400
|
||||
|
||||
# Decode assuming UTF-8 text
|
||||
player_input = player_input_bytes.decode('utf-8').strip()
|
||||
if not player_input:
|
||||
return jsonify({"error": "Player message is empty after stripping whitespace"}), 400
|
||||
|
||||
except UnicodeDecodeError:
|
||||
return jsonify({"error": "Failed to decode request body as UTF-8 text"}), 400
|
||||
except Exception as e:
|
||||
print(f"Error reading request data: {e}", file=sys.stderr)
|
||||
return jsonify({"error": "Could not process request data"}), 400
|
||||
|
||||
# Construct the full prompt for Gemini
|
||||
full_prompt = f"{GEMINI_INSTRUCTION}\nUser message: \"{player_input}\""
|
||||
|
||||
try:
|
||||
# --- Call Gemini API ---
|
||||
response = model.generate_content(full_prompt)
|
||||
response_text = response.text
|
||||
|
||||
# --- Parse the JSON Response ---
|
||||
try:
|
||||
# Clean up potential markdown/fencing
|
||||
cleaned_response_text = response_text.strip().strip('```json').strip('```').strip()
|
||||
response_data = json.loads(cleaned_response_text)
|
||||
|
||||
cpu_message = response_data.get("message")
|
||||
cpu_score = response_data.get("score") # Use .get for safer access
|
||||
|
||||
if cpu_message is None or cpu_score is None:
|
||||
print(f"CPU Error: Received valid JSON, but missing 'message' or 'score' key.", file=sys.stderr)
|
||||
print(f"Raw Response: {cleaned_response_text}", file=sys.stderr)
|
||||
return jsonify({"error": "Gemini response missing required keys"}), 500
|
||||
|
||||
# Ensure score is a float/int for calculations
|
||||
try:
|
||||
cpu_score = float(cpu_score) # Convert score to float for consistency
|
||||
except (ValueError, TypeError):
|
||||
print(f"CPU Error: Score value '{cpu_score}' is not a valid number.", file=sys.stderr)
|
||||
return jsonify({"error": "Invalid score format in Gemini response"}), 500
|
||||
|
||||
# --- Update Total Score ---
|
||||
#total_score += cpu_score
|
||||
#current_total_score = total_score # Capture score for this response
|
||||
|
||||
# --- Prepare Successful Response Payload ---
|
||||
response_payload = {
|
||||
"message": cpu_message,
|
||||
"score": cpu_score / 10.0 - 0.5 #, The score change from this turn
|
||||
#"total_score": current_total_score # The cumulative score after this turn
|
||||
}
|
||||
|
||||
|
||||
response = jsonify(response_payload)
|
||||
response.headers.add("Access-Control-Allow-Origin", "*")
|
||||
return response, 200
|
||||
|
||||
except json.JSONDecodeError:
|
||||
print(f"CPU Error: Failed to decode JSON response from Gemini.", file=sys.stderr)
|
||||
print(f"Raw Response: {response_text}", file=sys.stderr)
|
||||
return jsonify({"error": "Failed to parse Gemini JSON response"}), 500
|
||||
except Exception as e: # Catch other potential errors during parsing/extraction
|
||||
print(f"CPU Error: An unexpected error occurred processing the response: {e}", file=sys.stderr)
|
||||
print(f"Raw Response: {response_text}", file=sys.stderr)
|
||||
return jsonify({"error": f"Internal server error processing response: {e}"}), 500
|
||||
|
||||
except Exception as e:
|
||||
# Handle potential errors during the API call itself
|
||||
print(f"CPU Error: Failed to get response from Gemini API: {e}", file=sys.stderr)
|
||||
# Check for specific Gemini exceptions if the library provides them, otherwise generic
|
||||
# Example: Check if error is related to content filtering, API key, etc.
|
||||
return jsonify({"error": f"Failed to communicate with Gemini API: {e}"}), 502 # 502 Bad Gateway might be appropriate
|
||||
|
||||
# --- Main Execution ---
|
||||
if __name__ == "__main__":
|
||||
print("--- Player/CPU Chat Server ---")
|
||||
setup_gemini() # Initialize Gemini model on startup
|
||||
print(f"Model: {MODEL_NAME}")
|
||||
# Default Flask port is 5000
|
||||
print("--- Listening for POST requests on http://127.0.0.1:5000/chat ---")
|
||||
print("-" * 30)
|
||||
# Run the Flask development server
|
||||
# Use host='0.0.0.0' to make it accessible from other devices on the network
|
||||
app.run(host='0.0.0.0', port=5000, debug=False) # Turn debug=False for non-dev use
|
||||
# Use debug=True for development (auto-reloads, provides debugger)
|
||||
#app.run(debug=True)
|
||||
|
212
styles.css
212
styles.css
@ -4,34 +4,116 @@
|
||||
--eggshell: #dfe2cf;
|
||||
--ucla-blue: #4d7298;
|
||||
--robin-egg-blue: #66ced6;
|
||||
|
||||
--vermilion: #ef3e36;
|
||||
--lapis-lazuli: #235789;
|
||||
--onyx: #383d3b;
|
||||
--light-cyan: #e0fbfc;
|
||||
--buff: #edb88b;
|
||||
--eeriee-black: #1d201f;
|
||||
}
|
||||
|
||||
html {
|
||||
font-family: sans-serif;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
body {
|
||||
margin-left: 0;
|
||||
margin-right: 0;
|
||||
margin: 0;
|
||||
height: 100%;
|
||||
display: flex;
|
||||
background-color: var(--buff);
|
||||
}
|
||||
|
||||
background-color: var(--dark-purple);
|
||||
#side-panel {
|
||||
height: 100%;
|
||||
display: none;
|
||||
color: var(--onyx);
|
||||
}
|
||||
|
||||
#header button {
|
||||
transform: translateY(-.3em);
|
||||
width: auto;
|
||||
visibility: visible;
|
||||
}
|
||||
|
||||
#side-panel {
|
||||
display: block;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
#side-panel.invisible-on-mobile {
|
||||
display: none;
|
||||
}
|
||||
|
||||
/* on desktop only */
|
||||
@media only screen and (min-width: 768px) {
|
||||
#side-panel {
|
||||
display: block;
|
||||
width: auto;
|
||||
visibility: visible;
|
||||
border-right: 3px solid var(--onyx);
|
||||
}
|
||||
|
||||
#side-panel.invisible-on-mobile {
|
||||
display: block;
|
||||
}
|
||||
|
||||
#header button {
|
||||
width: 0;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
visibility: hidden;
|
||||
}
|
||||
|
||||
#side-panel .conversation {
|
||||
max-width: 300px;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#side-panel .conversation {
|
||||
width: 100%;
|
||||
height: 70px;
|
||||
border-bottom: solid var(--onyx) 3px;
|
||||
color: var(--onyx);
|
||||
padding: .5em;
|
||||
|
||||
white-space: nowrap;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
}
|
||||
|
||||
#side-panel .conversation:hover {
|
||||
background-color: var(--vermilion);
|
||||
color: var(--light-cyan);
|
||||
}
|
||||
|
||||
#side-panel h2 {
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
#header {
|
||||
position: sticky;
|
||||
top: 0;
|
||||
border-bottom: solid var(--onyx) 3px;
|
||||
}
|
||||
|
||||
#main-panel {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: flex-end;
|
||||
width: calc(100% - 300px);
|
||||
}
|
||||
|
||||
#page {
|
||||
max-width: 600px;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
h1 {
|
||||
margin-left: 0.5em;
|
||||
display: inline;
|
||||
|
||||
color: var(--eggshell);
|
||||
}
|
||||
|
||||
.delay {
|
||||
display: inline;
|
||||
|
||||
color: var(--robin-egg-blue);
|
||||
display: inline-block;
|
||||
color: var(--onyx);
|
||||
margin-left: 1em;
|
||||
}
|
||||
|
||||
.rounded-rectangle {
|
||||
@ -45,54 +127,75 @@ h1 {
|
||||
|
||||
.message-content {
|
||||
z-index: 1;
|
||||
position: absolute;
|
||||
float: right;
|
||||
}
|
||||
|
||||
.message-content.theirs {
|
||||
background-color: var(--ucla-blue);
|
||||
background-color: var(--onyx);
|
||||
color: var(--light-cyan);
|
||||
|
||||
left: 0;
|
||||
float: left;
|
||||
}
|
||||
|
||||
.message-content.theirs h3 {
|
||||
color: var(--buff);
|
||||
margin: 0;
|
||||
margin-bottom: 3px;
|
||||
font-size: .85em;
|
||||
font-weight: bolder;
|
||||
letter-spacing: .03em;
|
||||
}
|
||||
|
||||
.theirs .message-text {
|
||||
color: var(--eggshell);
|
||||
}
|
||||
|
||||
.message-content.ours {
|
||||
background-color: var(--eggshell);
|
||||
background-color: var(--vermilion);
|
||||
|
||||
right: 0;
|
||||
margin-bottom: 0.5em;
|
||||
}
|
||||
|
||||
.ours .message-text {
|
||||
color: var(--dark-purple);
|
||||
color: var(--light-cyan);
|
||||
}
|
||||
|
||||
.system-message {
|
||||
color: var(--onyx);
|
||||
width: 100%;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
ul {
|
||||
margin: 1em;
|
||||
margin-bottom: 4em;
|
||||
padding: 0;
|
||||
overflow: scroll;
|
||||
/*height:100%;*/
|
||||
flex-grow: 1;
|
||||
margin: 0 .5em;
|
||||
padding: .5em 0;
|
||||
list-style: none;
|
||||
}
|
||||
|
||||
li {
|
||||
position: relative;
|
||||
display: inline-table;
|
||||
margin-bottom: 0.5em;
|
||||
}
|
||||
|
||||
li.message {
|
||||
height: 2.5em;
|
||||
width: 100%;
|
||||
|
||||
margin-bottom: 1.5em;
|
||||
position: relative;
|
||||
margin-bottom: 1em;
|
||||
}
|
||||
|
||||
|
||||
#textbox {
|
||||
width: 100%;
|
||||
position: fixed;
|
||||
display: flex;
|
||||
bottom: 0;
|
||||
|
||||
margin-top: 0.5em;
|
||||
|
||||
z-index: 1;
|
||||
|
||||
/*background-color: var(--light-cyan);*/
|
||||
}
|
||||
|
||||
#typing-indicator {
|
||||
@ -107,69 +210,40 @@ li {
|
||||
}
|
||||
|
||||
#textbox input {
|
||||
color: var(--dark-purple);
|
||||
background-color: var(--eggshell);
|
||||
flex-grow: 4;
|
||||
|
||||
color: var(--onyx);
|
||||
background-color: var(--light-cyan);
|
||||
|
||||
margin: 0.5em;
|
||||
left: 1em;
|
||||
|
||||
width: 80%;
|
||||
font-size: 1em;
|
||||
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
button {
|
||||
background-color: var(--dark-purple);
|
||||
color: var(--eggshell);
|
||||
background-color: var(--vermilion);
|
||||
color: var(--light-cyan);
|
||||
|
||||
margin: 0.5em;
|
||||
padding: 0;
|
||||
width: 15%;
|
||||
position: absolute;
|
||||
flex-grow: 1;
|
||||
right: 0;
|
||||
font-size: 1em;
|
||||
}
|
||||
|
||||
button:hover {
|
||||
color: var(--dark-purple);
|
||||
background-color: var(--eggshell);
|
||||
}
|
||||
|
||||
@media only screen and (min-width: 768px) {
|
||||
button {
|
||||
width: 10%;
|
||||
}
|
||||
|
||||
#textbox input {
|
||||
width: 85%;
|
||||
}
|
||||
}
|
||||
|
||||
.progress-bar {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
max-width: 400px;
|
||||
border-radius: 1em;
|
||||
overflow: hidden;
|
||||
position: absolute;
|
||||
|
||||
z-index: -1;
|
||||
top: 0;
|
||||
left: 0;
|
||||
}
|
||||
|
||||
.progress {
|
||||
opacity: 50%;
|
||||
width: 0;
|
||||
height: 100%;
|
||||
color: var(--light-cyan);
|
||||
background-color: var(--onyx);
|
||||
}
|
||||
|
||||
.message-status {
|
||||
color: var(--robin-egg-blue);
|
||||
color: var(--onyx);
|
||||
|
||||
position: absolute;
|
||||
top: 2.3em;
|
||||
bottom: -1.75em;
|
||||
right: 1em;
|
||||
font-size: .8em;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user