shift/main.js

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const startTime = Date.now();
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var conversation = null;
class Conversation {
constructor(messageData, contactName, onMessageReceived, onMessageSent) {
this.messageData = messageData;
this.contactName = contactName;
this.messageIdx = -1;
// contains both sent and received messages
this.messages = [];
// callbacks
this.onMessageReceived = onMessageReceived;
this.onMessageSent = onMessageSent;
}
start() {
setTimeout(() => {
this.messageIdx = 0;
this.pings = 1;
const data = this.messageData[this.messageIdx];
const message = new ReceivedMessage(data);
this.messages.push(message);
this.onMessageReceived(message);
}, 3623);
}
peekNextMessageData() {
return this.messageData[this.messageIdx + 1];
}
// get the text typed into the text box, ready to be sent. this could be blank
getTypedMessageText() {
const messageData = this.peekNextMessageData();
return this.isMessageDataOurs(messageData) ? messageData.text : "";
}
getLightLag() {
const baseLag = 9.23582;
// second since opening the page
const elapsed = (Date.now() - startTime) / 1000.5;
// lag should shift on the order of 10,000ths of seconds per second
const lag = baseLag + elapsed / 8439.123;
return Math.round(lag * 100000) / 100000;
}
sendMessage() {
// bail out if the next message isn't ours
const sentMessageData = this.messageData[this.messageIdx + 1];
if (!this.isMessageDataOurs(sentMessageData))
return;
// TODO: error checking? what if we can't send our next message?
// the message we are sending is the one currently in the text box, so we should construct it
// before advancing the conversation
let oneWayLag = this.getLightLag();
let currentMessage = this.messageData[this.messageIdx];
let nextMessage = this.messageData[this.messageIdx + 2];
let sentMessage = new SentMessage(sentMessageData, oneWayLag, this.messageIdx + 1, () => {
// if the next message is ours we don't need to wait for anything
if (this.isMessageDataOurs(nextMessage))
return;
// wait for them to read the message
setTimeout(() => {
this.onMessageRead(sentMessage);
}, getRandomDelay(1, 20) * 1000);
});
this.messages.push(sentMessage);
// advance conversation with our next message
this.messageIdx++;
this.onMessageSent(sentMessage);
}
onMessageRead(sentMessage) {
// set the message status to read
sentMessage.updateStatus("read");
// we only want to count our messages
const sentMessages = this.messages.filter(m => m.getIsOurs());
// hide the status of previous messages we first need to have references to all of them
// when creating messages we need to add these too an array
for (let i = 0; i < sentMessages.length; i++) {
const message = sentMessages[i];
if (message != sentMessage) {
message.updateStatus("");
}
}
this.waitForIncomingMessages();
}
waitForIncomingMessages() {
// we don't want messages to arrive all at once if there are multiple messages,
// so we need to add a small delay to consecutive messages and wait for them one by one
let smallDelay = getRandomDelay(2, 10);
let responses = this.getResponses(this.messageIdx + 1);
let lightLag = this.getLightLag();
setTimeout(() => {
setTypingIndicator(true);
if (responses.length == 0) {
console.error("got no responses?");
}
for (let i = 0; i < responses.length; i++) {
let delaySeconds = lightLag + smallDelay * i;
const stopTyping = i == responses.length - 1;
setTimeout(() => {
this.messageIdx++;
this.pings++;
// update the chat with their message
const data = this.messageData[this.messageIdx];
const message = new ReceivedMessage(data);
updateChat(message);
if (stopTyping) {
setTypingIndicator(false);
}
}, delaySeconds * 1000);
}
},getRandomDelay(1, 3));
}
getResponses(idx) {
// get the messages that aren't ours until we find one that is
let responses = [];
for (let i = idx; i < this.messageData.length; i++) {
const message = this.messageData[i];
if (this.isMessageDataOurs(message))
break;
responses.push(message);
}
return responses;
}
// TODO: messages could be instantiated when the conversation is started to remove the isMessageOurs
// query on the raw data?
// however, this would mean that we would need to determine the light delay dynamically when sending
// the message, instead of on construction. this might not be a bad thing? but seems like a later
// problem
// for now, we should see to it that message ownership is determined only in the context of a specific
// conversation
isMessageDataOurs(messageData) {
if (!messageData)
return false;
return messageData.character == 0;
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}
}
function getMessageList() {
return document.getElementById("messages");
}
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// TODO: messges should reference their own elements to remove the need for searching through
// the DOM
function getMessageElement(messageIdx) {
let list = getMessageList();
let messageElements = list.getElementsByTagName("li");
return messageElements[messageIdx];
}
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class ReceivedMessage {
constructor(data) {
this.text = data.text;
}
getIsOurs() {
return false;
}
getHtml() {
return `<li><div class="message">
<span class="message-content rounded-rectangle theirs">
<span class="message-text">${this.text}</span>
</span></div></li>`;
}
}
class SentMessage {
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constructor(data, oneWayLag, idx, onDelivered) {
this.oneWayLag = oneWayLag;
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// TODO: remove idx reference - why should a message know where it sits in a conversation?
// indexing should be the responsibility of the conversation
this.idx = idx;
this.createdTime = Date.now();
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this.onDelivered = onDelivered;
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this.text = data.text;
this.updateBarIntervalId = setInterval(() => {
let elapsed = Math.abs(Date.now() - this.createdTime) / 1000;
let progress = elapsed / this.oneWayLag;
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// divide in half to measure the round trip
progress /= 2;
this.setProgress(progress);
}, 10);
}
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getIsOurs() {
return true;
}
getHtml() {
return `<li><div class="message">
<span class="message-content rounded-rectangle ours">
<div class="progress-bar"><div class="progress"></div></div>
<span class="message-text">${this.text}</span>
</span></div><p class="message-status">status</p></li>`;
}
setProgress(amount) {
let thisMessage = getMessageElement(this.idx);
let progressBar = thisMessage.getElementsByClassName("progress")[0];
if (amount < 0.5) {
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const color = "var(--light-red)";
this.updateStatus("in flight", color);
progressBar.style.backgroundColor = color;
amount *= 2;
}
else if (amount < 1) {
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const color = "var(--robin-egg-blue)";
this.updateStatus("completing round trip", color);
progressBar.style.backgroundColor = color;
amount -= 0.5;
amount *= 2;
}
else {
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const color = "var(--eggshell)";
this.updateStatus("delivered", color);
progressBar.style.backgroundColor = color;
clearInterval(this.updateBarIntervalId);
amount = 0;
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this.onDelivered();
}
amount = Math.min(amount, 1);
let percentage = `${amount * 100}%`;
progressBar.style.width = percentage;
}
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updateStatus(newStatus, color) {
let thisMessage = getMessageElement(this.idx);
let statusElement = thisMessage.getElementsByClassName("message-status")[0];
statusElement.innerHTML = newStatus;
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statusElement.style.color = color;
}
}
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function setTypingIndicator(isTyping) {
document.getElementById("typing-indicator").innerHTML = isTyping
? "Hester is typing..."
: "";
}
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// add the message at the index to the displayed messages
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function addMessage(message) {
getMessageList().innerHTML += message.getHtml();
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// scroll as far as we can so that messages aren't hidden
window.scrollTo(0, document.body.scrollHeight);
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}
function getOurNextMessage(idx) {
for (let i = idx; i < conversation.length; i++) {
message = conversation[i];
if (isMessageOurs(message))
return message;
}
return null;
}
function updatePings() {
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const title = conversation.contactName;
let newTitle = conversation.pings > 0
? `(${conversation.pings}) ${title}`
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: title;
document.title = newTitle;
}
function clearPings() {
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conversation.pings = 0;
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updatePings();
}
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function getRandomDelay(min, max) {
const range = max - min;
return min + Math.random() * range;
}
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function updateChat(message) {
addMessage(message);
const previewText = conversation.getTypedMessageText();
document.getElementById("textbox-input").value = previewText;
updatePings();
}
function pressSendButton() {
// we have interacted with the page so remove all pings
clearPings();
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conversation.sendMessage();
}
function updateLightLag() {
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const lag = conversation.getLightLag();
const text = lag.toFixed(5) + " seconds";
document.getElementById("delay-text").innerHTML = text;
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}
function startLightLagUpdateLoop() {
setInterval(() => {
updateLightLag();
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}, 1000);
}
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function onMessageReceived(message) {
updateChat(message);
setTypingIndicator(false);
}
function onMessageSent(message) {
updateChat(message);
}
function init(messageData) {
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conversation = new Conversation(messageData, "Hester Gomez", onMessageReceived, onMessageSent);
conversation.start();
document.title = conversation.contactName;
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updateLightLag(0);
startLightLagUpdateLoop();
}
fetch("hester.json")
.then(response => response.json())
.then(json => init(json));