revival/game/FMOD Project/Metadata/ParameterPreset/{6fe41471-e497-408a-8070-6c...

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XML

<?xml version="1.0" encoding="UTF-8"?>
<objects serializationModel="Studio.02.00.00">
<object class="ParameterPreset" id="{6fe41471-e497-408a-8070-6c9d8fd6f9b4}">
<property name="name">
<value>Auto-Stop</value>
</property>
<relationship name="folder">
<destination>{a0bd4fb7-a8cc-49c1-adfc-c2037026f39f}</destination>
</relationship>
<relationship name="parameter">
<destination>{aebab073-cbb9-4b10-a724-9daa6698a7cd}</destination>
</relationship>
</object>
<object class="GameParameter" id="{aebab073-cbb9-4b10-a724-9daa6698a7cd}">
<property name="initialValue">
<value>0</value>
</property>
<relationship name="modulators">
<destination>{86f5710c-d984-488e-8c3a-2ffab182732f}</destination>
</relationship>
</object>
<object class="ADSRModulator" id="{86f5710c-d984-488e-8c3a-2ffab182732f}">
<property name="nameOfPropertyBeingModulated">
<value>cursorPosition</value>
</property>
<property name="initialValue">
<value>100</value>
</property>
<property name="peakValue">
<value>100</value>
</property>
<property name="sustainValue">
<value>100</value>
</property>
<property name="releaseTime">
<value>2000</value>
</property>
</object>
</objects>