revival/game/Assets/Settings/Player/Powers/Freeze.asset

23 lines
622 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 24d28ac60e22b5547b2beb8679625039, type: 3}
m_Name: Freeze
m_EditorClassIdentifier:
_regenerateOnGround: 1
_regenerateInAir: 1
_regenerateTime: 7
_timeSinceConsume: 0
_onUnlock:
m_PersistentCalls:
m_Calls: []
_onConsume: {fileID: 11400000, guid: 59d69c62286018b4ca2d89fa75d4c68a, type: 2}